Combo Finish: Difference between revisions

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! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 3
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== Description ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Combo Finish is a <span style="color:red">Offensive</span> skill used by [[Monk]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 3 times.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
No Internal Cooldown.


== TYPE ==
This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]
Level 1 - type


Level 2 - type
Shares a global delay of <span style="color:green">1 Second</span> on all skills and a Cooldown of <span style="color:green">1.5 Seconds</span>


Level 3 - type
== Damage ==
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.


Level 4 - type
Level 1 - <span style="color:#4a0d15">ATK</span> 60% per Hit
 
Level 2 - <span style="color:#4a0d15">ATK</span> 70% per Hit
 
Level 3 - <span style="color:#4a0d15">ATK</span> 80% per Hit
 
Level 4 - <span style="color:#4a0d15">ATK</span> 90% per Hit
 
Level 5 - <span style="color:#4a0d15">ATK</span> 100% per Hit


Level 5 - type


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Chain Combo]] Level 3

Revision as of 06:13, 1 June 2026

Combo Finish
Max Level: 5
Element: None
Number of Hits: 3


Description

Combo Finish is a Offensive skill used by Monk only.

Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 3 times.


This skill generates 1 Combo Point

Shares a global delay of 1 Second on all skills and a Cooldown of 1.5 Seconds

Damage

Final Damage is increase by 1% per STR.

Level 1 - ATK 60% per Hit

Level 2 - ATK 70% per Hit

Level 3 - ATK 80% per Hit

Level 4 - ATK 90% per Hit

Level 5 - ATK 100% per Hit


Requirements

Chain Combo Level 3