Dodge: Difference between revisions

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| style="padding:6px;" | 10
| style="padding:6px;" | 10
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! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Passive
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! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
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! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | None
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! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
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Revision as of 18:45, 4 June 2026

Editing Dodge
Max Level: 10
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Editing Dodge is a Passive skill for Monk only.

Increases your FLEE and increase the flee obtained from other sources by 3% based on the skill level.

Bonuses

Level 1 - Flee +1, Flee from other sources +3%

Level 2 - Flee +3, Flee from other sources ++%

Level 3 - Flee +4, Flee from other sources +9%

Level 4 - Flee +6, Flee from other sources +12%

Level 5 - Flee +7, Flee from other sources +15%

Level 5 - Flee +9, Flee from other sources +18%

Level 5 - Flee +10, Flee from other sources +21%

Level 5 - Flee +12, Flee from other sources +24%

Level 5 - Flee +13, Flee from other sources +27%

Level 5 - Flee +15, Flee from other sources +30%