Iron Hand: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Haye (talk | contribs)
No edit summary
Haye (talk | contribs)
No edit summary
Line 8: Line 8:
| style="padding:6px;" | 10
| style="padding:6px;" | 10
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Magical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
|}
|}



Revision as of 18:38, 4 June 2026

Iron Hand
Max Level: 10
Type: Magical
Aftercast delay: None
Cooldown: None
Element: None


Description

Iron Hand is a Passive skill for Monk only.

Increase damage with Bare Hands and Knuckle class weapons.

Bonuses

Level 1 - Damage +3

Level 2 - Damage +6

Level 3 - Damage +9

Level 4 - Damage +12

Level 5 - Damage +15

Level 5 - Damage +18

Level 5 - Damage +21

Level 5 - Damage +24

Level 5 - Damage +27

Level 5 - Damage +30