Iron Hand: Difference between revisions

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Iron Hand is a <span style="color:red">Passive</span> skill used by [[Monk]] only.
Iron Hand is a <span style="color:red">Passive</span> skill used by [[Monk]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Increase damage with <span style="color:#f04382">Bare Hands</span> and <span style="color:#f04382">Knuckle</span> class weapons.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
== Bonuses ==
No Internal Cooldown.
Level 1 - Damage +3


== TYPE ==
Level 2 - Damage +6
Level 1 - type


Level 2 - type
Level 3 - Damage +9


Level 3 - type
Level 4 - Damage +12


Level 4 - type
Level 5 - Damage +15


Level 5 - type
Level 5 - Damage +18


== Requirements ==
Level 5 - Damage +21
[[SKILLNAME]] Level 1
 
Level 5 - Damage +24
 
Level 5 - Damage +27
 
Level 5 - Damage +30

Revision as of 05:29, 1 June 2026

Iron Hand
Max Level: 5
Element: None
Number of Hits: Not Applicabe


Description

Iron Hand is a Passive skill used by Monk only.

Increase damage with Bare Hands and Knuckle class weapons.

Bonuses

Level 1 - Damage +3

Level 2 - Damage +6

Level 3 - Damage +9

Level 4 - Damage +12

Level 5 - Damage +15

Level 5 - Damage +18

Level 5 - Damage +21

Level 5 - Damage +24

Level 5 - Damage +27

Level 5 - Damage +30