Classes: Difference between revisions
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| [[Knight]] || [[Crusader]] || [[Hunter]] || [[Bard/Dancer]] || [[Assassin]] || [[Rogue]] | | [[Knight]] || [[Crusader]] || [[Hunter]] || [[Bard/Dancer]] || [[Assassin]] || [[Rogue]] | ||
|- | |- | ||
| [[Ninja]] || [[Taekwon]] || [[Gunslinger]] || [[Super Novice]] || || | | [[Ninja]] || [[Taekwon]] || [[Gunslinger]] || [[Super Novice]] || [[Soul Linker]] || | ||
|- | |- | ||
|} | |} | ||
Revision as of 05:14, 1 June 2026
Classes 
Classes
All players begin as a Novice. From there, they can immediately change into one of the available First Jobs at the Criatura Academy, north of Izlude.
After reaching the maximum Job Level of a First Job, the character can advance into an Advanced Job. Advanced Jobs are the final stage of class progression in Edda Tales.
,

First Classes
| Classes | |||||
| Sage | Wizard | Priest | Monk | Blacksmith | Alchemist |
| Knight | Crusader | Hunter | Bard/Dancer | Assassin | Rogue |
| Ninja | Taekwon | Gunslinger | Super Novice | Soul Linker |
,

Advanced Classes
| Classes | |||||
| Sage | Wizard | Priest | Monk | Blacksmith | Alchemist |
| Knight | Crusader | Hunter | Bard/Dancer | Assassin | Rogue |
| Ninja | Taekwon | Gunslinger | Super Novice |