Heal: Difference between revisions

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== Description ==
== Description ==
Heal is a <span style="color:red">Supportive</span> skill used by [[Priest]] and [[Monk]] and [[Crusader]].
Heal is a <span style="color:red">Supportive</span> skill used by [[Priest]] and [[Crusader]].


Use to recovery the HP of a target, if the target is a <span style="color:#807d74">Undead</span>, the skill will deal damage instead.
Use to recovery the HP of a target, if the target is a <span style="color:#807d74">Undead</span>, the skill will deal damage instead.

Revision as of 16:46, 1 June 2026

Heal
Max Level: 5
Element: None
Number of Hits: 1


Description

Heal is a Supportive skill used by Priest and Crusader.

Use to recovery the HP of a target, if the target is a Undead, the skill will deal damage instead.

Have a Internal Cooldown of 7.5 Seconds, reducing 0.05 Seconds per base level.


Scaling

The Heal is based on Caster Base Level, INT and MATK

If the user have more STR instead of INT, the skill use STR and ATK instead.

Crusader and evolutions also scale with VIT


The scalling is increase by the skill level 1~5