Increase Agility: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | {| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | ||
|- | |- | ||
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Increase_AGI.png]] | ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Increase_AGI.png]] Increase Agility | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File:Increase_Agility.gif]] | | colspan="2" style="text-align:center; padding:10px;" | [[File:Increase_Agility.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | | | style="padding:6px;" | 3 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | ! style="padding:6px; text-align:left;" | Element: | ||
| Line 18: | Line 18: | ||
__TOC__ | __TOC__ | ||
== | == Description == | ||
Increase Agility is a <span style="color:red">Supportive</span> skill used by [[Priest]] only. | |||
Buff's the caster and all Allies around the target, based on skill level. | |||
Also increase <span style="color:#db5b2c">Move Speed</span> by 10% | |||
Shares a global delay of <span style="color:green">0 Seconds</span> on all skills. | Shares a global delay of <span style="color:green">0 Seconds</span> on all skills. | ||
No Internal Cooldown. | No Internal Cooldown. | ||
== | == Bonuses == | ||
Level 1 - | Level 1 - AGI +3 | ||
Level | Level 2 - AGI +4 | ||
Level 3 - AGI +5 | |||
Revision as of 20:28, 31 May 2026
| |
| Max Level: | 3 |
| Element: | None |
| Number of Hits: | Not Applicabe |
Description
Increase Agility is a Supportive skill used by Priest only.
Buff's the caster and all Allies around the target, based on skill level.
Also increase Move Speed by 10%
Shares a global delay of 0 Seconds on all skills.
No Internal Cooldown.
Bonuses
Level 1 - AGI +3
Level 2 - AGI +4
Level 3 - AGI +5
