Arcanist: Difference between revisions
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! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Arcanist | ! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Arcanist | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Arch Mage.png|180px]] | ||
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! style="padding:6px; text-align:left;" | Job Base: | ! style="padding:6px; text-align:left;" | Job Base: | ||
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== Overview == | == Overview == | ||
Arcanist is one of the advanced job from [[Wizard]] and a master of the four elements. They control the four elements as they please and can change the entire environment for themselves. | |||
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== Skills == | == Skills == | ||
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|- | |- | ||
| [[File:Wl summonstone.png|24px|link=]] '''[[Summon Earth Orb]]''' | | [[File:Wl summonstone.png|24px|link=]] '''[[Summon Earth Orb]]''' | ||
| Summons a Earth orb that grants -10% After Cast Delay per orb. Only 3 orbs may be active at once | | Summons a Earth orb that grants -10% After Cast Delay per orb. Only 3 orbs may be active at once. | ||
| 1 | | 1 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File:Wl chainlightning.png|24px|link=]] '''[[Chain Lightning]]''' | | [[File:Wl chainlightning.png|24px|link=]] '''[[Chain Lightning]]''' | ||
| | | Summons a lightning to strike a target, dealing Wind elemental magic damage. The lightning jumps up to 3 more times to the same target. | ||
| 5 | | 5 | ||
| Magical | | Magical | ||
|- | |- | ||
| [[File:AG STORM CANNON.png|24px|link=]] '''[[Storm Cannon]]''' | | [[File:AG STORM CANNON.png|24px|link=]] '''[[Storm Cannon]]''' | ||
| | | Shoots a powerful vortex of wind in a straight line toward the target, dealing Wind elemental magic damage to all enemies in its path and knocking them back 5 cells. | ||
| 5 | | 5 | ||
| Magical | | Magical | ||
|- | |- | ||
| [[File:AG TORNADO STORM.png|24px|link=]] '''[[Tornado Storm]]''' | | [[File:AG TORNADO STORM.png|24px|link=]] '''[[Tornado Storm]]''' | ||
| | | Summons a violent tornado laced with eletric energy at the targeted location, dealing Wind elemental magic damage for 5 seconds. | ||
| 5 | | 5 | ||
| Magical | | Magical | ||
|- | |- | ||
| [[File:Wl summonbl.png|24px|link=]] '''[[Summon Wind Orb]]''' | | [[File:Wl summonbl.png|24px|link=]] '''[[Summon Wind Orb]]''' | ||
| | | Summons a Wind orb that grants -5% Cast Delay per orb. Only 3 orbs may be active at once. | ||
| 1 | | 1 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File:Wl jackfrost.png|24px|link=]] '''[[Jack Frost]]''' | | [[File:Wl jackfrost.png|24px|link=]] '''[[Jack Frost]]''' | ||
| | | Unleashes a blast of frozen air on the target and nearby enemies, dealing Water elemental magic damage. Deals more damage if target is affected by Freezing. | ||
| 5 | | 5 | ||
| Magical | | Magical | ||
|- | |- | ||
| [[File:AG CRYSTAL IMPACT.png|24px|link=]] '''[[Crystal Impact]]''' | | [[File:AG CRYSTAL IMPACT.png|24px|link=]] '''[[Crystal Impact]]''' | ||
| | | Causes a massive surge of water from beneath the caster, dealing Water elemental magic damage. Inflict Freezing on enemies hit. | ||
| 5 | | 5 | ||
| Magical | | Magical | ||
|- | |- | ||
| [[File:AG RAIN OF CRYSTAL.png|24px|link=]] '''[[Rain of Crystal]]''' | | [[File:AG RAIN OF CRYSTAL.png|24px|link=]] '''[[Rain of Crystal]]''' | ||
| | | Summons a rain of ice picks around the caster, dealing Water elemental magic damage in wide area. | ||
| 1 | | 1 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File:Wl summonwb.png|24px|link=]] '''[[Summon Water Orb]]''' | | [[File:Wl summonwb.png|24px|link=]] '''[[Summon Water Orb]]''' | ||
| | | Summons a Water orb that grants +15 MATK per orb. Only 3 orbs may be active at once. | ||
| 3 | | 3 | ||
| | | Supportive | ||
|- | |- | ||
| [[File:AG TWOHANDSTAFF.png|24px|link=]] '''[[Two-Handed Staff Mastery]]''' | | [[File:AG TWOHANDSTAFF.png|24px|link=]] '''[[Two-Handed Staff Mastery]]''' | ||
| | | Increases S.MATK when equipped with a Two-Handed Staff. | ||
| 5 | | 5 | ||
| Passive | | Passive | ||
|- | |- | ||
| [[File:Wl radius.png|24px|link=]] '''[[Radius]]''' | | [[File:Wl radius.png|24px|link=]] '''[[Radius]]''' | ||
| | | Increases magic skill range of the Arcanist and grants chance to not be interrupted when damaged while casting. | ||
| 3 | | 3 | ||
| Passive | | Passive | ||
|} | |} | ||
Latest revision as of 01:51, 13 June 2026
| Arcanist | |
|---|---|
| |
| Job Base: | Wizard |
| Number of Skills: | 18 |
| Total Skill Points: | 72 |
Overview
Arcanist is one of the advanced job from Wizard and a master of the four elements. They control the four elements as they please and can change the entire environment for themselves.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Summons a blazing meteor to inflict Fire magic damage on target and nearby enemies. Deals more damage if target is affected by Burning. | 5 | Magical | |
| Fires a piercing arrow of flames in a straight line toward the target, dealing Fire elemental magic damage in its path. Inflicts Burning. | 5 | Magical | |
| Summons a raging storm of flaming meteorites in an area. Each meteor inflicts two instances of Fire elemental magic damage. | 5 | Magical | |
| Summons a Fire Orb that grants +10 CRIT per orb. Only 3 orbs may be active at once. | 1 | Supportive | |
| Drops a massive boulder on a target, dealing Earth elemental magic damage to all enemies in an area. Deals more damage if target is affected by Crystallization. | 5 | Magical | |
| Uplifts the earth in waves within the targeted area, dealing Earth elemental magic damage. Inflicts Crystallization. | 5 | Magical | |
| Creates a sharp earthen spikes around the caster, dealing Earth elemental magic damage to nearby enemies. This skill can be casted 3 times before entering cooldown. | 5 | Magical | |
| Summons a Earth orb that grants -10% After Cast Delay per orb. Only 3 orbs may be active at once. | 1 | Supportive | |
| Summons a lightning to strike a target, dealing Wind elemental magic damage. The lightning jumps up to 3 more times to the same target. | 5 | Magical | |
| Shoots a powerful vortex of wind in a straight line toward the target, dealing Wind elemental magic damage to all enemies in its path and knocking them back 5 cells. | 5 | Magical | |
| Summons a violent tornado laced with eletric energy at the targeted location, dealing Wind elemental magic damage for 5 seconds. | 5 | Magical | |
| Summons a Wind orb that grants -5% Cast Delay per orb. Only 3 orbs may be active at once. | 1 | Supportive | |
| Unleashes a blast of frozen air on the target and nearby enemies, dealing Water elemental magic damage. Deals more damage if target is affected by Freezing. | 5 | Magical | |
| Causes a massive surge of water from beneath the caster, dealing Water elemental magic damage. Inflict Freezing on enemies hit. | 5 | Magical | |
| Summons a rain of ice picks around the caster, dealing Water elemental magic damage in wide area. | 1 | Supportive | |
| Summons a Water orb that grants +15 MATK per orb. Only 3 orbs may be active at once. | 3 | Supportive | |
| Increases S.MATK when equipped with a Two-Handed Staff. | 5 | Passive | |
| Increases magic skill range of the Arcanist and grants chance to not be interrupted when damaged while casting. | 3 | Passive |
