Chain Combo: Difference between revisions

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If the last skill used was not Chain Combo, it generates an additional <span style="color:#db1a84">Combo Point</span>.
If the last skill used was not Chain Combo, it generates an additional <span style="color:#db1a84">Combo Point</span>.


Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>.


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Latest revision as of 20:57, 10 June 2026

Chain Combo
Max Level: 5
Type: Physical
Aftercast delay: 1 Second
Cooldown: None
Element: Weapon


Description

Chain Combo is a Offensive skill used by Monk only.

Perform a combo of 3 hits dealing damage on all targets within a 5x5 area around the caster.


This skill generates 1 Combo Point. If the last skill used was not Chain Combo, it generates an additional Combo Point.

Final Damage is increased by 1% per STR.

Level ATK%
1 100%
2 110%
3 120%
4 130%
5 140%