All Bloom: Difference between revisions

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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#a5c7a8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:AG_ALL_BLOOM.png]] All Bloom
! colspan="2" style="background:#EBA277; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:AG_ALL_BLOOM.png]] All Bloom
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:All Bloom.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:All Bloom.gif]]
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|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:#969393">Neutral</span>
| style="padding:6px;" | <span style="color:red">Fire</span>
|-
|-
|}
|}
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== TYPE ==
== TYPE ==
Level 1 - type


Level 2 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 3 - type
!TYPE
 
!TYPE
Level 4 - type
|-
 
!Level 1
Level 5 - type
| - type
|-
!Level 2
| - type
|-
!Level 3
| - type
|-
!Level 4
| - type
|-
!Level 5  
| - type
|-
|}


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[SKILLNAME]] Level 1

Latest revision as of 01:12, 14 June 2026

All Bloom
Max Level: 5
Type: Physical
Aftercast delay: None
Cooldown: None
Element: Fire


Description

All Bloom is a EFFECTTYPE skill used by Biochemist only.

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Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

TYPE TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type

Requirements

SKILLNAME Level 1