Double Kick: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 33: | Line 33: | ||
== TYPE == | == TYPE == | ||
Level 2 - type | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |||
Level 3 - type | !TYPE | ||
!TYPE | |||
Level 4 - type | |- | ||
!Level 1 | |||
Level 5 - type | | - type | ||
|- | |||
!Level 2 | |||
| - type | |||
|- | |||
!Level 3 | |||
| - type | |||
|- | |||
!Level 4 | |||
| - type | |||
|- | |||
!Level 5 | |||
| - type | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
[[SKILLNAME]] Level 1 | [[SKILLNAME]] Level 1 | ||
Latest revision as of 02:47, 14 June 2026
| |
| Max Level: | 5 |
| Type: | Physical Melee |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | Weapon |
Description
Double Kick is a EFFECTTYPE skill used by Taekwon only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
| TYPE | TYPE |
|---|---|
| Level 1 | - type |
| Level 2 | - type |
| Level 3 | - type |
| Level 4 | - type |
| Level 5 | - type |
Requirements
SKILLNAME Level 1
