Knight: Difference between revisions
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== Overview == | == Overview == | ||
Knights are warriors known for using swords and spears, they are tough and reliable. | |||
Knights has 2 advanced jobs to choose from: [[Lord Knight]] and [[Dragon Knight]] | |||
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== Skills == | == Skills == | ||
Latest revision as of 22:33, 12 June 2026
| Knight | |
|---|---|
| |
| Job Base: | Knight |
| Number of Skills: | 13 |
| Total Skill Points: | 81 |
Overview
Knights are warriors known for using swords and spears, they are tough and reliable.
Knights has 2 advanced jobs to choose from: Lord Knight and Dragon Knight
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increases damage with two-handed swords. | 10 | Passive | |
| Increases Attack Speed and Critical . | 5 | Supportive | |
| Gives Endure effect and increased ATK and HIT rate but reduces Defense. | 5 | Supportive | |
| Strikes an enemy with the chance of causing Bleeding status. | 5 | Physical Melee | |
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. | 5 | Physical Melee | |
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage. | 5 | Physical Melee | |
| Increase damage with spears. | 10 | Passive | |
| Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby. | 10 | Physical Ranged | |
| Throws a spear inflicting long range damage. | 5 | Physical Ranged | |
| Charges to a distance enemy. | 1 | Physical Melee | |
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. | 10 | Physical Melee | |
| Restore HP every 10 seconds. Increase healing effectiveness from all sources. | 5 | Passive | |
| Give damage reduction and preventing flinching when taking damage. | 5 | Supportive |
