Throw Spirit Sphere: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 30: | Line 30: | ||
When used against a target with <span style="color:#2b0236">Weakened Spirit</span> status the damage on the same target is increased by +10% per cell distant between the caster and the target. | When used against a target with <span style="color:#2b0236">Weakened Spirit</span> status the damage on the same target is increased by +10% per cell distant between the caster and the target. | ||
This skill | This skill consumes [[Activity Points|<span style="color:#db1a84">Combo Points</span>]] to increase its damage. The final Damage is increased by 10% per <span style="color:#db1a84">Combo Point</span>. | ||
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>. | Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>. | ||
{| class=wikitable style="border 1em #aaaaaa solid" | |||
|- | |||
!Level | |||
!ATK% per Sphere | |||
|- | |||
!1 | |||
| 110% | |||
|- | |||
!2 | |||
| 120% | |||
|- | |||
!3 | |||
| 130% | |||
|- | |||
!4 | |||
| 140% | |||
|- | |||
!5 | |||
| 150% | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
Latest revision as of 21:10, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Physical Ranged |
| Aftercast delay: | 1 Second |
| Cooldown: | None |
| Element: | Weapon |
Description
Throw Spirit Sphere is a Offensive skill used by Monk only.
Attacks from a distance using your Spheres. This still can still be cast without any Spheres dealing 1 hit only. The number of hits is based on the amount of spheres the Caster actually have, and it will try to use all available Spirit Spheres at once.
When used against a target with Weakened Spirit status the damage on the same target is increased by +10% per cell distant between the caster and the target.
This skill consumes Combo Points to increase its damage. The final Damage is increased by 10% per Combo Point.
Final Damage is increased by 1% per STR.
| Level | ATK% per Sphere |
|---|---|
| 1 | 110% |
| 2 | 120% |
| 3 | 130% |
| 4 | 140% |
| 5 | 150% |
Requirements
Call Spirits Level 1
Investigate Level 3
Palm Strike Level 3
