Iron Hand: Difference between revisions

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Increase damage with <span style="color:#f04382">Bare Hands</span> and <span style="color:#f04382">Knuckle</span> class weapons.
Increase damage with <span style="color:#f04382">Bare Hands</span> and <span style="color:#f04382">Knuckle</span> class weapons.


== Bonuses ==
{| class=wikitable style="border 1em #aaaaaa solid"
Level 1 - Damage +3
|-
 
!Level
Level 2 - Damage +6
!ATK
 
|-
Level 3 - Damage +9
!1
 
| +3
Level 4 - Damage +12
|-
 
!2
Level 5 - Damage +15
| +6
 
|-
Level 5 - Damage +18
!3
 
| +9
Level 5 - Damage +21
|-
 
!4
Level 5 - Damage +24
| +12
 
|-
Level 5 - Damage +27
!5
 
| +15
Level 5 - Damage +30
|-
!6
| +18
|-
!7
| +21
|-
!8
| +24
|-
!9
| +27
|-
!10
| +30
|-
|}

Latest revision as of 20:50, 10 June 2026

Iron Hand
Max Level: 10
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Iron Hand is a Passive skill for Monk only.

Increase damage with Bare Hands and Knuckle class weapons.

Level ATK
1 +3
2 +6
3 +9
4 +12
5 +15
6 +18
7 +21
8 +24
9 +27
10 +30