Swift Trap: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:WH_SWIFTTRAP.png Swift Trap |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | El..." |
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:WH_SWIFTTRAP.png]] Swift Trap | ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:WH_SWIFTTRAP.png]] Swift Trap | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Swift Trap.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |||
! style="padding:6px; text-align:left;" | Type: | |||
| style="padding:6px;" | Trap | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | 0.5 seconds | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | 15 seconds | |||
|- | |||
! style="padding:6px; text-align:left;" | SP Cost: | |||
| style="padding:6px;" | 25 | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:green">Wind</span> | ||
|- | |- | ||
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== Description == | == Description == | ||
Swift Trap is a <span style="color: | Swift Trap is a <span style="color:blue">Trap</span> skill for [[Ranger|Rangers]]. | ||
Places a trap that attacks in an area around it every second. Lasts for 10 seconds. Enemies hit are pushed back. Damage, area and push back change according to the skill level. | |||
Despite being a trap, it deals <span style="color:red">Ranged Physical </span><span style="color:green">Wind</span> damage. | |||
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]]. | |||
Level 2 - | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |||
!Level | |||
!ATK% | |||
!Area of Effect | |||
!Knockback | |||
|- | |||
!1 | |||
| 350% || 3x3 || No knockback | |||
|- | |||
!2 | |||
| 300% || 3x3 || 1 cell | |||
|- | |||
!3 | |||
| 250% || 5x5 || 2 cells | |||
|- | |||
!4 | |||
| 200% || 5x5 || 3 cells | |||
|- | |||
!5 | |||
| 150% || 7x7 || 4 cells | |||
|- | |||
|} | |||
Latest revision as of 02:41, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Trap |
| Aftercast delay: | 0.5 seconds |
| Cooldown: | 15 seconds |
| SP Cost: | 25 |
| Element: | Wind |
Description
Swift Trap is a Trap skill for Rangers.
Places a trap that attacks in an area around it every second. Lasts for 10 seconds. Enemies hit are pushed back. Damage, area and push back change according to the skill level.
Despite being a trap, it deals Ranged Physical Wind damage.
The final damage of this skill is increased by 1% per DEX.
| Level | ATK% | Area of Effect | Knockback |
|---|---|---|---|
| 1 | 350% | 3x3 | No knockback |
| 2 | 300% | 3x3 | 1 cell |
| 3 | 250% | 5x5 | 2 cells |
| 4 | 200% | 5x5 | 3 cells |
| 5 | 150% | 7x7 | 4 cells |
