Aimed Bolt: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Ra_aimedbolt.png Aimed Bolt |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | El..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Ra_aimedbolt.png]] Aimed Bolt
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Ra_aimedbolt.png]] Aimed Bolt
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Aimed Bolt.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 10
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Ranged Physical
|-
! style="padding:6px; text-align:left;" | Cast Time:
| style="padding:6px;" | 2 seconds
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | 1.5 seconds
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | 3 seconds
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span>
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 15
|-
|-
|}
|}
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== Description ==
== Description ==
Aimed Bolt is a <span style="color:red">EFFECTTYPE</span> skill used by [[Ranger]] only.
Aimed Bolt is a <span style="color:red">Physical Ranged</span> skill for [[Ranger|Rangers]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shoots the target, dealing massive damage. Consumes all <span style="color:green">Crescive Wind</span> stacks. Damage is increased by 20% for each <span style="color:green">Crescive Wind</span> stack available.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
If [[Arrow Storm]] was used recently, Aimed Bolt hits in a 7x7 area around the target.
No Internal Cooldown.


== TYPE ==
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].
Level 1 - type


Level 2 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 3 - type
!Level
 
!ATK%
Level 4 - type
|-
 
!1
Level 5 - type
| 880%
|-
!2
| 960%
|-
!3
| 1040%
|-
!4
| 1120%
|-
!5
| 1200%
|-
!6
| 1280%
|-
!7
| 1360%
|-
!8
| 1440%
|-
!9
| 1520%
|-
!10
| 1600%
|-
|}


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Crescive Bolt]] Level 5

Latest revision as of 02:40, 10 June 2026

Aimed Bolt
Max Level: 10
Type: Ranged Physical
Cast Time: 2 seconds
Aftercast delay: 1.5 seconds
Cooldown: 3 seconds
Element: Weapon
SP Cost: 15


Description

Aimed Bolt is a Physical Ranged skill for Rangers.

Shoots the target, dealing massive damage. Consumes all Crescive Wind stacks. Damage is increased by 20% for each Crescive Wind stack available.

If Arrow Storm was used recently, Aimed Bolt hits in a 7x7 area around the target.

The final damage of this skill is increased by 1% per DEX.

Level ATK%
1 880%
2 960%
3 1040%
4 1120%
5 1200%
6 1280%
7 1360%
8 1440%
9 1520%
10 1600%

Requirements

Crescive Bolt Level 5