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! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Hunter
! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Hunter
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:Monk.png|180px]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Hunter.png|180px]]
|-
|-
! style="padding:6px; text-align:left;" | Job Base:
! style="padding:6px; text-align:left;" | Job Base:
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== Overview ==
== Overview ==
--------.
Hunters are natural scouts, with a great eye sight, capable of using traps and taming beats.
 
--------.


Hunters has 2 advanced jobs to choose from: [[Ranger]] and [[Beast Master]]
--------
== Skills ==
== Skills ==


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|-
|-
| [[File:Falconry_Mastery.png|24px|link=]] '''[[Falconry Mastery]]'''
| [[File:Falconry_Mastery.png|24px|link=]] '''[[Falconry Mastery]]'''
| Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage.  
| Trains a Falcon to follow your orders.  
| 1
| 1
| Active
| Active
|-
|-
| [[File:Blitz_Beat.png|24px|link=]] '''[[Blitz Beat]]'''
| [[File:Blitz_Beat.png|24px|link=]] '''[[Blitz Beat]]'''
| Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target.
| Commands the Falcon to attack a targeted and surrouding enemy in an area, This skill has a chance to be used when performing basic attacks.
| 5
| 5
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:Steel_Crow.png|24px|link=]] '''[[Steel Crow]]'''
| [[File:Steel_Crow.png|24px|link=]] '''[[Steel Crow]]'''
| Attack a target with arrow made of Fire elemental magic damage.
| Increase the critical chance of your Falcon.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Detect.png|24px|link=]] '''[[Detect]]'''
| [[File:Detect.png|24px|link=]] '''[[Detect]]'''
| Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage.
| Commands the Falcon to detect hidden characters from a distance.
| 4
| 4
| Supportive
| Supportive
|-
|-
| [[File:Double_Strafe.png|24px|link=]] '''[[Double Strafel]]'''
| [[File:Double_Strafe.png|24px|link=]] '''[[Double Strafe]]'''
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward.
| Perform a double shot.
| 5
| 5
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:Arrow_Shower.png|24px|link=]] '''[[Arrow Shower]]'''
| [[File:Arrow_Shower.png|24px|link=]] '''[[Arrow Shower]]'''
| Drops ligthning on a target inflicting Wind elemental magic damage.
| Fires an arrow to a targeted cell damaging all enemies in an area. Enemies that receives damage will be knocked 2 cells backward.
| 5
| 5
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:Arrow_Repel.png|24px|link=]] '''[[Charge Arrow]]'''
| [[File:Arrow_Repel.png|24px|link=]] '''[[Charge Arrow]]'''
| Drops ligthning on a specific location, inflicting Wind elemental magic damage.
| Draws the bowstring to it's limit to fire a volley of arrows pushing the target 5 cells backward.
| 1
| 1
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:Owl's_Eye.png|24px|link=]] '''[[Owl's Eye]]'''
| [[File:Owl's_Eye.png|24px|link=]] '''[[Owl's Eye]]'''
| Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage.
| Increase DEX.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Vulture's_Eye.png|24px|link=]] '''[[Vulture's Eye]]'''
| [[File:Vulture's_Eye.png|24px|link=]] '''[[Vulture's Eye]]'''
| Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies.  
| Increase Attack Range and HIT with bow.  
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Improve_Concentration.png|24px|link=]] '''[[Improve Concentration]]'''
| [[File:Improve_Concentration.png|24px|link=]] '''[[Improve Concentration]]'''
| Inflict Stone Curse to a target.
| Boost AGI and DEX temporarily and detects nearby hidden characters.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Wind_Walker.png|24px|link=]] '''[[Wind Walk]]'''
| [[File:Wind_Walker.png|24px|link=]] '''[[Wind Walk]]'''
| Summon a fire ball around the player, fire ball will detect hidden characters nearby.
| Massively increases Movement Speed, FLEE and Perfect Dodge for a short duration.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Fear_Breeze.png|24px|link=]] '''[[Fear Breeze]]'''
| [[File:Ra fearbreeze.png|24px|link=]] '''[[Fear Breeze]]'''
| Enables moving and attacking during the casting of magic spells.
| During the skill duration, normal ranged attacks have a chance  of hitting your target with 1 or 2 extra attacks.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Remove_Trap.png|24px|link=]] '''[[Remove Trap]]'''
| [[File:Remove_Trap.png|24px|link=]] '''[[Remove Trap]]'''
| Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
| Removes a trap that was been set on the ground.
| 1
| 1
| Supportive
| Supportive
|-
|-
| [[File:Talkie_Box.png|24px|link=]] '''[[Talkie Box]]'''
| [[File:Talkie_Box.png|24px|link=]] '''[[Talkie Box]]'''
| Enables the chance of repeating certain Sage Skills that are cast.
| Set a trap which will display a prepared message.
| 1
| 1
| Trap
| Trap
|-
|-
| [[File:Land_Mine.png|24px|link=]] '''[[Land Mine]]'''
| [[File:Land_Mine.png|24px|link=]] '''[[Land Mine]]'''
| Increase Attack Speed and damage with Book.
| Set a trap which will damage and Stun enemies.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Freezing_Trap.png|24px|link=]] '''[[Freezing Trap]]'''
| [[File:Freezing_Trap.png|24px|link=]] '''[[Freezing Trap]]'''
| Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP.
| Set a trap which will damage and Freeze enemies.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Blast_Mine.png|24px|link=]] '''[[Blast Mine]]'''
| [[File:Blast_Mine.png|24px|link=]] '''[[Blast Mine]]'''
| Casting Dispell cancels most of magic effects that have been cast on target.
| Set a trap which will explode and damage enemies.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Claymore_Trap.png|24px|link=]] '''[[Claymore Trap]]'''
| [[File:Claymore_Trap.png|24px|link=]] '''[[Claymore Trap]]'''
| Records the target's current position and HP. When the duration ends, the target return to their initial location and HP.
| Set a trap that will explode when triggered. Can be attacked to explode.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Skid_Trap.png|24px|link=]] '''[[Skid Trap]]'''
| [[File:Skid_Trap.png|24px|link=]] '''[[Skid Trap]]'''
| Increase Attack Speed and damage with Book.
| Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Flasher.png|24px|link=]] '''[[Flasher]]'''
| [[File:Flasher.png|24px|link=]] '''[[Flasher]]'''
| Increase Attack Speed and damage with Book.
| Set a trap which will emit intense light. Chance to cause Blind.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Ankle_Snare.png|24px|link=]] '''[[Anklesnare]]'''
| [[File:Ankle_Snare.png|24px|link=]] '''[[Anklesnare]]'''
| Increase Attack Speed and damage with Book.
| Set a trap which will bind the enemy to the ground for a short duration.
| 5
| 5
| Trap
| Trap
|-
|-
| [[File:Sandman.png|24px|link=]] '''[[Sandman]]'''
| [[File:Sandman.png|24px|link=]] '''[[Sandman]]'''
| Increase Attack Speed and damage with Book.
| Set a trap which once triggered will hits all enemies. Chance to cause Sleep.
| 5
| 5
| Trap
| Trap
|}
|}

Latest revision as of 22:36, 12 June 2026

Hunter
Job Base: Hunter
Number of Skills: 22
Total Skill Points: 93

Overview

Hunters are natural scouts, with a great eye sight, capable of using traps and taming beats.

Hunters has 2 advanced jobs to choose from: Ranger and Beast Master


Skills

Skill Description Levels Type
Falconry Mastery Trains a Falcon to follow your orders. 1 Active
Blitz Beat Commands the Falcon to attack a targeted and surrouding enemy in an area, This skill has a chance to be used when performing basic attacks. 5 Physical Ranged
Steel Crow Increase the critical chance of your Falcon. 5 Passive
Detect Commands the Falcon to detect hidden characters from a distance. 4 Supportive
Double Strafe Perform a double shot. 5 Physical Ranged
Arrow Shower Fires an arrow to a targeted cell damaging all enemies in an area. Enemies that receives damage will be knocked 2 cells backward. 5 Physical Ranged
Charge Arrow Draws the bowstring to it's limit to fire a volley of arrows pushing the target 5 cells backward. 1 Physical Ranged
Owl's Eye Increase DEX. 5 Passive
Vulture's Eye Increase Attack Range and HIT with bow. 5 Passive
Improve Concentration Boost AGI and DEX temporarily and detects nearby hidden characters. 5 Supportive
Wind Walk Massively increases Movement Speed, FLEE and Perfect Dodge for a short duration. 5 Supportive
Fear Breeze During the skill duration, normal ranged attacks have a chance of hitting your target with 1 or 2 extra attacks. 5 Supportive
Remove Trap Removes a trap that was been set on the ground. 1 Supportive
Talkie Box Set a trap which will display a prepared message. 1 Trap
Land Mine Set a trap which will damage and Stun enemies. 5 Trap
Freezing Trap Set a trap which will damage and Freeze enemies. 5 Trap
Blast Mine Set a trap which will explode and damage enemies. 5 Trap
Claymore Trap Set a trap that will explode when triggered. Can be attacked to explode. 5 Trap
Skid Trap Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. 5 Trap
Flasher Set a trap which will emit intense light. Chance to cause Blind. 5 Trap
Anklesnare Set a trap which will bind the enemy to the ground for a short duration. 5 Trap
Sandman Set a trap which once triggered will hits all enemies. Chance to cause Sleep. 5 Trap