Alchemist: Difference between revisions
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== Overview == | == Overview == | ||
Alchemist is one of the few classes that can use [[Homunculus|<span style="color:#c95eff">Homunculus System</span>]]. | |||
Alchemist | Alchemist have 2 advanced jobs to choose from, [[Apothecary]] and [[Biochemist]] | ||
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Latest revision as of 02:29, 3 June 2026
| Alchemist | |
|---|---|
| |
| Job Base: | Alchemist |
| Number of Skills: | 17 |
| Total Skill Points: | 68 |
Overview
Alchemist is one of the few classes that can use Homunculus System.
Alchemist have 2 advanced jobs to choose from, Apothecary and Biochemist
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Enables use of Pushcart. | 1 | Active | |
| Changes the Pushcart appearance. | 1 | Supportive | |
| Increases the damage inflicted and MATK with Axe and One-Handed Sword. | 10 | Passive | |
| Flings a bottle of acid at an enemy that has chance to Burn the enemy. | 5 | Physical Ranged | |
| Targets an area and set on fire by throwing a Fire Bottle to inflict Fire elemental magic damage. Chance to Burn the enemy. | 5 | Magical | |
| Increase Healing and Shield effectiveness. | 5 | Passive | |
| Enables crafting of Potions and Chemicals. | 5 | Crafting | |
| Throws a Potion to an ally that will immediately take effect. Skill level determine the type of Potion thrown. | 5 | Recovery | |
| Enhances the selected target Helm, enhancing Status Resistance for the skill duration. | 5 | Supportive | |
| Enhances the selected target Shield, enhancing RES and MRES for the skill duration. | 5 | Supportive | |
| Enhances the selected target Armor, enhancing MaxHP for the skill duration. | 5 | Supportive | |
| Coats the selected target Weapon enhancing ATK and MATK for the skill duration. | 5 | Supportive | |
| Skill that is fundamental in eneabling the creation of Homunculus. | 1 | Passive | |
| Let's your Homunculus rest. Only usuable if the Homunculus has at least 50% of MaxHP. | 1 | Supportive | |
| Summons an existing Homunculus that was stored by Rest skill. | 1 | Supportive | |
| Revives a Homunculus. | 5 | Recovery | |
| Enables automatic casting of avaible off cooldowns Homunculus skills when the Homunculus perform basic attacks. | 3 | Supportive |
