Detect: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Detect.png Detect |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: | s..." |
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect | ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Detect.gif]] | ||
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! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | | | style="padding:6px;" | 4 | ||
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! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Supportive | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | SP Cost: | ||
| style="padding:6px;" | | | style="padding:6px;" | 8 | ||
|- | |||
! style="padding:6px; text-align:left;" | Range: | |||
| style="padding:6px;" | 9 cells | |||
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== Description == | == Description == | ||
Detect is a <span style="color: | Detect is a <span style="color:green">Supportive</span> skill for [[Hunter|Hunters]]. | ||
Commands the falcon to detect enemies in an area. Requires a [[Falconry Mastery|Falcon]]. | |||
{| class=wikitable style="border 1em #aaaaaa solid" | |||
|- | |||
!Level | |||
!Detecting area | |||
|- | |||
!1 | |||
| 3x3 | |||
|- | |||
!2 | |||
| 5x5 | |||
|- | |||
!3 | |||
| 7x7 | |||
|- | |||
!4 | |||
| 9x9 | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
[[ | [[Steel Crow]] Level 1 | ||
Latest revision as of 03:40, 9 June 2026
| |
| Max Level: | 4 |
| Type: | Supportive |
| Aftercast delay: | None |
| Cooldown: | None |
| SP Cost: | 8 |
| Range: | 9 cells |
Description
Detect is a Supportive skill for Hunters.
Commands the falcon to detect enemies in an area. Requires a Falcon.
| Level | Detecting area |
|---|---|
| 1 | 3x3 |
| 2 | 5x5 |
| 3 | 7x7 |
| 4 | 9x9 |
Requirements
Steel Crow Level 1
