Holy Cross: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Holy_Cross.png Holy Cross |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Elem..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Holy_Cross.png]] Holy Cross
! colspan="2" style="background:#EFBF04; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Holy_Cross.png]] Holy Cross
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Holy_Cross.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Physical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span>
|-
|-
|}
|}
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== Description ==
== Description ==
Holy Cross is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Holy Cross is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
No Internal Cooldown.


== TYPE ==
== TYPE ==
Level 1 - type


Level 2 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 3 - type
!TYPE
 
!TYPE
Level 4 - type
|-
 
!Level 1
Level 5 - type
| - type
|-
!Level 2
| - type
|-
!Level 3
| - type
|-
!Level 4
| - type
|-
!Level 5  
| - type
|-
|}


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[SKILLNAME]] Level 1

Latest revision as of 03:02, 14 June 2026

Holy Cross
Max Level: 5
Type: Physical
Aftercast delay: None
Cooldown: None
Element: Holy


Description

Holy Cross is a EFFECTTYPE skill used by CLASSNAME.

Text text text text text text text text text text text text text text text text text text text text text text text text text.

TYPE

TYPE TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type

Requirements

SKILLNAME Level 1