Monk: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f9f9f9; width:240px; text-align:left;" |- ! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Monk |- | colspan="2" style="text-align:center; padding:10px;" | 180px |- ! style="padding:6px; text-align:left;" | Job Base: | style="padding:6px;" | Monk |- ! style="padding:6px; text-align:left;" | Number of Skills: | style=..." |
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! style="padding:6px; text-align:left;" | Total Skill Points: | ! style="padding:6px; text-align:left;" | Total Skill Points: | ||
| style="padding:6px;" | | | style="padding:6px;" | 65 | ||
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== Overview == | == Overview == | ||
Monks are martial artists suited for fights, having combo skills while also having sources to reduce damage received. | |||
Monks has 2 advaced claasses that can be choosen from [[Inquisitor]] and [[Sura]]. | |||
Monks also have a unique system called [[Activity Points|<span style="color:#db1a84">Combo Points</span>]] used on almost all his skills. | |||
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! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
|- | |- | ||
| [[File: | | [[File:Iron Fists.png|24px|link=]] '''[[Iron Hand]]''' | ||
| Increases damage with bare hands and knuckles. | | Increases damage with bare hands and knuckles. | ||
| 10 | | 10 | ||
| Passive | | Passive | ||
|- | |- | ||
| [[File: | | [[File:Summon Spirit Sphere.png|24px|link=]] '''[[Call Spirits]]''' | ||
| Summons a Spirit Sphere that amplify different skills abilities. | | Summons a Spirit Sphere that amplify different skills abilities. | ||
| 5 | | 5 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File: | | [[File:Zen.png|24px|link=]] '''[[Dangerous Soul Collect (Zen)]]''' | ||
| Summons 5 Spirit Spheres. | | Summons 5 Spirit Spheres. | ||
| 1 | | 1 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File: | | [[File:Snap.png|24px|link=]] '''[[Body Relocation]]''' | ||
| Instantly teleport to a target spot. | | Instantly teleport to a target spot. | ||
| 1 | | 1 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File: | | [[File:Sr windmill.png|24px|link=]] '''[[Windmill]]''' | ||
| Low ground round kick that damages AoE. Recovers an amount of damage dealt | | Low ground round kick that damages AoE. Recovers an amount of damage dealt as HP. | ||
| 3 | | 3 | ||
| Debuff | | Debuff | ||
|- | |- | ||
| [[File: | | [[File:Raging Quadruple Blow.png|24px|link=]] '''[[Chain Combo]]''' | ||
| Cast a combo that hits an area around the Monk. | | Cast a combo that hits an area around the Monk. | ||
| 5 | | 5 | ||
| Physical Melee | | Physical Melee | ||
|- | |- | ||
| [[File: | | [[File:Raging Thrust.png|24px|link=]] '''[[Combo Finish]]''' | ||
| Uses a powerful strike around the Monk that hits 2 times. | | Uses a powerful strike around the Monk that hits 2 times. | ||
| 5 | | 5 | ||
| Physical Melee | | Physical Melee | ||
|- | |- | ||
| [[File: | | [[File:Glacier Fist.png|24px|link=]] '''[[Tiger Fist]]''' | ||
| Unleashes a devasting strike around the Monk. Consumes all Combo Points. | | Unleashes a devasting strike around the Monk. Consumes all Combo Points. | ||
| 5 | | 5 | ||
| Physical Melee | | Physical Melee | ||
|- | |- | ||
| [[File: | | [[File:Occult Impaction.png|24px|link=]] '''[[Investigate]]''' | ||
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | | Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | ||
| 5 | | 5 | ||
| Special Physical | | Special Physical | ||
|- | |- | ||
| [[File: | | [[File:Raging Palm Strike.png|24px|link=]] '''[[Palm Strike]]''' | ||
| Strike an enemy pushing him back and causes a delayed damage to him. | | Strike an enemy pushing him back and causes a delayed damage to him. | ||
| 5 | | 5 | ||
| Physical Melee | | Physical Melee | ||
|- | |- | ||
| [[File: | | [[File:Throw Spirit Sphere.png|24px|link=]] '''[[Throw Spirit Sphere]]''' | ||
| Fire all avaible Spirit Spheres. Consumes all Combo Points. | | Fire all avaible Spirit Spheres. Consumes all Combo Points. | ||
| 5 | | 5 | ||
| Physical Ranged | | Physical Ranged | ||
|- | |- | ||
| [[File: | | [[File:Flee (Skill).png|24px|link=]] '''[[Dodge]]''' | ||
| Increases FLEE. | | Increases FLEE. | ||
| | | 5 | ||
| Passive | | Passive | ||
|- | |- | ||
| [[File: | | [[File:Mental Strength.png|24px|link=]] '''[[Steel Body]]''' | ||
| Receives damage reduction. | | Receives damage reduction. | ||
| 5 | | 5 | ||
| Supportive | | Supportive | ||
|- | |- | ||
| [[File: | | [[File:Root.png|24px|link=]] '''[[Blade Stop]]''' | ||
| Immobilizes the caster and an enemy. | | Immobilizes the caster and an enemy. | ||
| 5 | | 5 | ||
| Supportive | | Supportive | ||
|} | |} | ||
Latest revision as of 21:13, 10 June 2026
| Monk | |
|---|---|
| |
| Job Base: | Monk |
| Number of Skills: | 14 |
| Total Skill Points: | 65 |
Overview
Monks are martial artists suited for fights, having combo skills while also having sources to reduce damage received.
Monks has 2 advaced claasses that can be choosen from Inquisitor and Sura.
Monks also have a unique system called Combo Points used on almost all his skills.
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increases damage with bare hands and knuckles. | 10 | Passive | |
| Summons a Spirit Sphere that amplify different skills abilities. | 5 | Supportive | |
| Summons 5 Spirit Spheres. | 1 | Supportive | |
| Instantly teleport to a target spot. | 1 | Supportive | |
| Low ground round kick that damages AoE. Recovers an amount of damage dealt as HP. | 3 | Debuff | |
| Cast a combo that hits an area around the Monk. | 5 | Physical Melee | |
| Uses a powerful strike around the Monk that hits 2 times. | 5 | Physical Melee | |
| Unleashes a devasting strike around the Monk. Consumes all Combo Points. | 5 | Physical Melee | |
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | 5 | Special Physical | |
| Strike an enemy pushing him back and causes a delayed damage to him. | 5 | Physical Melee | |
| Fire all avaible Spirit Spheres. Consumes all Combo Points. | 5 | Physical Ranged | |
| Increases FLEE. | 5 | Passive | |
| Receives damage reduction. | 5 | Supportive | |
| Immobilizes the caster and an enemy. | 5 | Supportive |
