Chain Combo: Difference between revisions
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| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
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! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Physical | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | <span style="color:green">1 Second</span> | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:#7685b8">Weapon</span> | ||
|} | |} | ||
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This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] | This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]. | ||
If the last skill used was not Chain Combo, it generates an additional <span style="color:#db1a84">Combo Point</span>. | |||
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>. | |||
= | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |||
!Level | |||
Level 1 | !ATK% | ||
|- | |||
!1 | |||
| 100% | |||
|- | |||
!2 | |||
| 110% | |||
|- | |||
!3 | |||
| 120% | |||
|- | |||
!4 | |||
| 130% | |||
|- | |||
!5 | |||
| 140% | |||
|- | |||
|} | |||
Latest revision as of 20:57, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Physical |
| Aftercast delay: | 1 Second |
| Cooldown: | None |
| Element: | Weapon |
Description
Chain Combo is a Offensive skill used by Monk only.
Perform a combo of 3 hits dealing damage on all targets within a 5x5 area around the caster.
This skill generates 1 Combo Point.
If the last skill used was not Chain Combo, it generates an additional Combo Point.
Final Damage is increased by 1% per STR.
| Level | ATK% |
|---|---|
| 1 | 100% |
| 2 | 110% |
| 3 | 120% |
| 4 | 130% |
| 5 | 140% |
