Combo Finish: Difference between revisions
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| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
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! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | | | style="padding:6px;" | Physical | ||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | <span style="color:green">1 Second</span> | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Cooldown: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:green">1.5 Seconds</span> | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | |||
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span> | |||
|} | |} | ||
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Combo Finish is a <span style="color:red">Offensive</span> skill used by [[Monk]] only. | Combo Finish is a <span style="color:red">Offensive</span> skill used by [[Monk]] only. | ||
Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits | Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 2 times. | ||
If the the last skill used was not Combo Finish, this skill will deal an additional hit of damage. | |||
This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] | This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] | ||
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>. | Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>. | ||
{| class=wikitable style="border 1em #aaaaaa solid" | |||
|- | |||
!Level | |||
!ATK% per hit | |||
!Total (repeated) | |||
!Total (enhanced) | |||
|- | |||
!1 | |||
| 60% || 120% || 180% | |||
|- | |||
!2 | |||
| 70% || 140% || 210% | |||
|- | |||
!3 | |||
| 80% || 160% || 240% | |||
|- | |||
!4 | |||
| 90% || 180% || 270% | |||
|- | |||
!5 | |||
| 100% || 200% || 300% | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
[[Chain Combo]] Level 3 | [[Chain Combo]] Level 3 | ||
Latest revision as of 20:59, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Physical |
| Aftercast delay: | 1 Second |
| Cooldown: | 1.5 Seconds |
| Element: | Weapon |
Description
Combo Finish is a Offensive skill used by Monk only.
Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 2 times.
If the the last skill used was not Combo Finish, this skill will deal an additional hit of damage.
This skill generates 1 Combo Point
Final Damage is increase by 1% per STR.
| Level | ATK% per hit | Total (repeated) | Total (enhanced) |
|---|---|---|---|
| 1 | 60% | 120% | 180% |
| 2 | 70% | 140% | 210% |
| 3 | 80% | 160% | 240% |
| 4 | 90% | 180% | 270% |
| 5 | 100% | 200% | 300% |
Requirements
Chain Combo Level 3
