Tiger Fist: Difference between revisions
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| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | | | style="padding:6px;" | Physical | ||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | <span style="color:green">1 Second</span> | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Cooldown: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:green">2.5 Seconds</span> | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | |||
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span> | |||
|} | |} | ||
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== Description == | == Description == | ||
Tiger Fist is a <span style="color:red">Offensive</span> skill used by [[Monk]] only. | |||
Unleash powerful strike against all targets in a 5x5 area around the caster. | |||
== | This skill consumes [[Activity Points|<span style="color:#db1a84">Combo Points</span>]] to increases its damage. The final damage is increased by 20% per <span style="color:#db1a84">Combo Point</span>. | ||
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>. | |||
Level 3 - | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |||
!Level | |||
!ATK% | |||
|- | |||
!1 | |||
| 180% | |||
|- | |||
!2 | |||
| 210% | |||
|- | |||
!3 | |||
| 240% | |||
|- | |||
!4 | |||
| 270% | |||
|- | |||
!5 | |||
| 300% | |||
|- | |||
|} | |||
Level | == Requirements == | ||
[[Chain Combo]] Level 3 | |||
[[Combo Finish]] Level 3 | |||
[[ | |||
Latest revision as of 21:01, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Physical |
| Aftercast delay: | 1 Second |
| Cooldown: | 2.5 Seconds |
| Element: | Weapon |
Description
Tiger Fist is a Offensive skill used by Monk only.
Unleash powerful strike against all targets in a 5x5 area around the caster.
This skill consumes Combo Points to increases its damage. The final damage is increased by 20% per Combo Point.
Final Damage is increased by 1% per STR.
| Level | ATK% |
|---|---|
| 1 | 180% |
| 2 | 210% |
| 3 | 240% |
| 4 | 270% |
| 5 | 300% |
Requirements
Chain Combo Level 3
Combo Finish Level 3
