Iron Hand: Difference between revisions

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|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 10
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Passive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
|}
|}


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== Description ==
== Description ==
Iron Hand is a <span style="color:red">Passive</span> skill used by [[Monk]] only.
Iron Hand is a <span style="color:red">Passive</span> skill for [[Monk]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Increase damage with <span style="color:#f04382">Bare Hands</span> and <span style="color:#f04382">Knuckle</span> class weapons.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
{| class=wikitable style="border 1em #aaaaaa solid"
No Internal Cooldown.
|-
 
!Level
== TYPE ==
!ATK
Level 1 - type
|-
 
!1
Level 2 - type
| +3
 
|-
Level 3 - type
!2
 
| +6
Level 4 - type
|-
 
!3
Level 5 - type
| +9
 
|-
== Requirements ==
!4
[[SKILLNAME]] Level 1
| +12
|-
!5
| +15
|-
!6
| +18
|-
!7
| +21
|-
!8
| +24
|-
!9
| +27
|-
!10
| +30
|-
|}

Latest revision as of 20:50, 10 June 2026

Iron Hand
Max Level: 10
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Iron Hand is a Passive skill for Monk only.

Increase damage with Bare Hands and Knuckle class weapons.

Level ATK
1 +3
2 +6
3 +9
4 +12
5 +15
6 +18
7 +21
8 +24
9 +27
10 +30