Storm Gust: Difference between revisions

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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Magical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | <span style="color:green">6 Seconds</span>
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:blue">Water</span>
| style="padding:6px;" | <span style="color:blue">Water</span>
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | 5
|-
|}
|}


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Targets already afflicted with [[Status|Freezing]]. can't be hit or receive damage from Storm Gust.
Targets already afflicted with [[Status|Freezing]]. can't be hit or receive damage from Storm Gust.


Have a internal Cooldown of <span style="color:green">6 Seconds</span>
Final Damage is increased by 1% per <span style="color:purple">INT</span>.
== Damage ==


Final Damage is increase by 1% per <span style="color:purple">INT</span>.
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 1 - <span style="color:#a8325e">MATK</span> 70% each Hit.
!Level
 
!MATK% per Hit
Level 2 - <span style="color:#a8325e">MATK</span> 90% each Hit.
|-
 
!1
Level 3 - <span style="color:#a8325e">MATK</span> 110% each Hit.
| 70%
 
|-
Level 4 - <span style="color:#a8325e">MATK</span> 130% each Hit.
!2
 
| 90%
Level 5 - <span style="color:#a8325e">MATK</span> 150% each Hit.
|-
!3
| 110%
|-
!4
| 130%
|-
!5
| 150%
|-
|}


== Requirements ==
== Requirements ==

Latest revision as of 14:30, 10 June 2026

Storm Gust
Max Level: 5
Type: Magical
Aftercast delay: None
Cooldown: 6 Seconds
Element: Water


Description

Storm Gust is a Offensive ground magical skill AOE in a 11x11 area used by Wizard only.

Storm Gust have a fixed 4.5 Seconds duration, hiting once every 0.9 seconds, enemies hit are knockback 2 cells, and have a chance to inflict Freezing.

Targets already afflicted with Freezing. can't be hit or receive damage from Storm Gust.

Final Damage is increased by 1% per INT.

Level MATK% per Hit
1 70%
2 90%
3 110%
4 130%
5 150%

Requirements

Cold Bolt Level 3

Frost Nova Level 3