Heal: Difference between revisions

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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Heal.png]] SKILLNAME
! colspan="2" style="background:#EFBF04; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Heal.png]] Heal
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:Heal.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Heal.gif]]
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| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | <span style="color:green">7.5 Seconds</span>
|-
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span>
|}
|}


__TOC__
__NOTOC__


== Overview ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Heal is a <span style="color:red">Supportive</span> skill used by [[Priest]] and [[Crusader]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Use to recovery the HP of a target, if the target is a <span style="color:#807d74">Undead</span>, the skill will deal damage instead.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
The cooldown is reduced by <span style="color:green">0.05 Seconds</span> per base level.
No Internal Cooldown.


== TYPE ==
Level 1 - type


Level 2 - type
== Scaling ==
The Heal is based on <span style="color:#b30e2f">Caster Base Level</span>, <span style="color:purple">INT</span> and <span style="color:#a8325e">MATK</span>


Level 3 - type
If the user have more STR instead of INT, the skill use STR and ATK instead.


Level 4 - type
[[Crusader]] and evolutions also scale with <span style="color:green">VIT</span>


Level 5 - type


== Requirements ==
The scalling is increase by the skill level 1~5
[[SKILLNAME]] Level 1

Latest revision as of 18:49, 4 June 2026

Heal
Max Level: 5
Type: Supportive
Aftercast delay: None
Cooldown: 7.5 Seconds
Element: Holy


Description

Heal is a Supportive skill used by Priest and Crusader.

Use to recovery the HP of a target, if the target is a Undead, the skill will deal damage instead.

The cooldown is reduced by 0.05 Seconds per base level.


Scaling

The Heal is based on Caster Base Level, INT and MATK

If the user have more STR instead of INT, the skill use STR and ATK instead.

Crusader and evolutions also scale with VIT


The scalling is increase by the skill level 1~5