Dodge: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Flee_(Skill).png SKILLNAME |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" |..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Flee_%28Skill%29.png]] SKILLNAME
! colspan="2" style="background:#a5c7a8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Flee_%28Skill%29.png]] Dodge
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:MonkSit.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Passive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
|}
|}


__TOC__
__NOTOC__


== Overview ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Dodge is a <span style="color:red">Passive</span> skill for [[Monk]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Increases your [[Character Stats|<span style="color:#634b27">FLEE</span>]] and increase the flee obtained from other sources by 6% based on the skill level.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
{| class=wikitable style="border 1em #aaaaaa solid"
No Internal Cooldown.
|-
 
!Level
== TYPE ==
!FLEE
Level 1 - type
!FLEE Boost
 
|-
Level 2 - type
!1
 
| +6 || +6%
Level 3 - type
|-
 
!2
Level 4 - type
| +12 || +12%
 
|-
Level 5 - type
!3
 
| +18 || +18%
== Requirements ==
|-
[[SKILLNAME]] Level 1
!4
| +24 || +24%
|-
!5
| +30 || +30%
|-
|}

Latest revision as of 21:14, 10 June 2026

Dodge
Max Level: 5
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Dodge is a Passive skill for Monk only.

Increases your FLEE and increase the flee obtained from other sources by 6% based on the skill level.

Level FLEE FLEE Boost
1 +6 +6%
2 +12 +12%
3 +18 +18%
4 +24 +24%
5 +30 +30%