Status Recovery: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:FILENAME.gif SKILLNAME |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:FILENAME.gif]] SKILLNAME
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Status_Recovery.png]] Status Recovery
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Status_Recovery.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 1
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | <span style="color:green">2 Seconds</span>
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
|-
|}
|}


__TOC__
__NOTOC__
 
== Overview ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
 
Text text text text text text text text text text text text text text text text text text text text text text text text text.
 
Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
No Internal Cooldown.
 
== TYPE ==
Level 1 - type
 
Level 2 - type


Level 3 - type
== Description ==
Status Recovery is a <span style="color:red">Supportive</span> skill used by [[Priest]] only.


Level 4 - type
Cancels abnormnal status such as [[Status|<span style="color:#632e12">Stun</span>]], [[Status|<span style="color:#1f1d1c">'''Curse'''</span>]] and [[Status|<span style="color:#f78b39">Stone Curse</span>]]


Level 5 - type


== Requirements ==
Inflict [[Status|<span style="color:#f5b402">Blind</span>]] if the target is <span style="color:#807d74">Undead</span>.
[[SKILLNAME]] Level 1

Latest revision as of 18:51, 4 June 2026

Status Recovery
Max Level: 1
Type: Supportive
Aftercast delay: 2 Seconds
Cooldown: None
Element: None


Description

Status Recovery is a Supportive skill used by Priest only.

Cancels abnormnal status such as Stun, Curse and Stone Curse


Inflict Blind if the target is Undead.