Increase Agility: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:FILENAME.gif SKILLNAME |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:FILENAME.gif]] SKILLNAME
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Increase_AGI.png]] Increase Agility
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Increase_Agility.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 3
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | <span style="color:green">1 Second</span>
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
|-
|}
|}


__TOC__
__NOTOC__


== Overview ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Increase Agility is a self cast <span style="color:red">Supportive</span> skill used by [[Priest]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Buff's the caster atributes based on skill level.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
Also increase <span style="color:#db5b2c">Move Speed</span> by 10%
No Internal Cooldown.


== TYPE ==
== Bonuses ==
Level 1 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 2 - type
!Level
 
!AGI
Level 3 - type
|-
 
!1
Level 4 - type
| +3
 
|-
Level 5 - type
!2
 
| +4
== Requirements ==
|-
[[SKILLNAME]] Level 1
!3
| +5
|-
|}

Latest revision as of 18:05, 10 June 2026

Increase Agility
Max Level: 3
Type: Supportive
Aftercast delay: 1 Second
Cooldown: None
Element: None


Description

Increase Agility is a self cast Supportive skill used by Priest only.

Buff's the caster atributes based on skill level.

Also increase Move Speed by 10%

Bonuses

Level AGI
1 +3
2 +4
3 +5