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__NOTOC__
__NOTOC__
{| style="float:center; margin-left: auto; margin-right: auto; border:6px solid #53b567; background:#6bd180; width:600px; text-align:left;"
{| style="float:center; margin-left: auto; margin-right: auto; border:4px solid #53b567; background:#e8fcf0; width:600px; text-align:left;"
|-
|-
! colspan="2" style="background:#adf7bc; color:#808cad; text-align:center; font-size:130%; padding:6px;" | [[File:LIF_H.gif]] Homunculus [[File:FILIR.gif]]
! colspan="2" style="background:#defcea; color:#424242; text-align:center; font-size:130%; padding:0px;" | [[File:LIF_H.gif]] Homunculus [[File:FILIR.gif]]
|-
|-
{| class="article-table" style="width: 100%;"  
{| class="article-table" style="width: 100%;"  
|}
|}
--------,


== Humunculus Commands[[File:Exc.gif]] ==  
== Homunculus Window[[File:Emt_6.gif]] ==  
{| style="float:left; border:6px solid #53b567; background:#f7f9fa; width:200px; text-align:right;"
<div style="float: left; margin: 0px 10px 0px 0px ; text-align:right;">
|-
[[File:HomuPanel.jpg|thumb|left|Homunculus window with '''ALT+R'''|280px]]
! colspan="2" style="background:white; color:#black; text-align:center; font-size:100%; padding:6px;" | Working on It [[File:Charactersit.png]]
 
|-
</div>
|}
 
<div style="text-align: left; font-size:107%; padding:0px;">
When talking about Homunculus the first thing you need to do is opening their Window, with the <span style="color:blue">ALT+R</span> shortcut. There are some things you can only interact with here.
</div>
 
 
There are 4 buttons to interact on the Homunculus Window:
 
'''Modify''' - to change their name.
 
'''Del''' - to remove the summoned homunculus and call a new one randomly.
 
'''Skill''' - to interact, learn and use their skills.
 
'''Feed''' - to feed them.
 
<div style="clear: both;"></div>
 
== Homunculus Commands[[File:Exc.gif]] ==
 
=== Deleting Homunculus ===
[[File:HumuDel.gif|thumb|left|Deleting Homunculus make them cry :(|520px]]
 
When using the [[Call Homunculus]] skill, the specie and form that is summoned are random.
<br /> If you are trying to acquire a specific one, you need to delete it and use the call again.
<br /> However doing so make them cry, so please don't do it often.
 
<div style="clear: both;"></div>
 
=== Skills ===
[[File:HomuSkill.gif|thumb|left|Using Homunculus skills manually|520px]]
 
Every homunculus starts with 3 skills available to learn while leveling up.
<br /> Once you evolve them they will acquire a 4th skill.
 
<br /> To learn or increase the level of the skills
<br /> just simply click on the <span style="color:#56d6d0">Skill</span> on homunculus window.
 
<br /> You can drag and move their skill into your hotbar to manually use their skill when you want.
<br /> Keep in mind that their skill has they own cooldown times.
 
<div style="clear: both;"></div>
 
=== Evolving ===
[[File:HomuEnvolve.gif|thumb|left|Evolving Homunculus with Stone Sage|520px]]
 
Once your homunculus reach level X, they can be evolved with an item called <span style="color:#b50042">Stone of Sage</span>
 
<br />The stone can be purchased from the NPC <span style="color:#0024b5">Item Trade</span>  inside AetherHeart, it cost 100k in Zenys.
<br />To use it you can simply double click her on your inventory


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<div style="clear: both;"></div>


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=== Movements Commands ===
<div class="mw-customtoggle-Movements" style="cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;">Click to See</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Movements">




== Humunculus species[[File:Lov1.gif]] ==
{|
{| style="float:left; border:6px solid #53b567; background:#f7f9fa; width:200px; text-align:right;"
|-
|-
! colspan="2" style="background:white; color:#black; text-align:center; font-size:100%; padding:6px;" | Working on It [[File:Charactersit.png]]
| [[File:Homu_Walk.gif|thumb|frame|none|507px|'''To move your Homunculus, use <span style="color:blue">ALT+RMB</span> and click where to go.''']]
| [[File:HomuTarget.gif|thumb|frame|none|507px|'''To select and target an enemy use <span style="color:blue">ALT+RMB</span> on a target''']]
|-
|-
| [[File:HomuNoAtk.gif|thumb|frame|none|507px|'''To stop the Homunculus from attacking use <span style="color:blue">ALT+T</span>''']]
| [[File:HomuFeed.gif|thumb|frame|none|507px|'''Don't forget to feed your Homunculus!''']]
|}
|}
</div>
<div style="clear: both;"></div>


Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text


Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text


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{| style="float:center; margin-left: auto; margin-right: auto; border:2px solid #53b567; background:#f7f9fa; width:400px; text-align:center;"
|-
! colspan="2" style="background:#defcea; border:2px solid #edf5f0; color:#424242; text-align:center; font-size:130%; padding:0px;" | Compendium [[File:4_F_AGENTKAFRA.gif]]
|}
== Humunculus species[[File:Lov1.gif]] ==


<div style="text-align: center; font-size:120%; padding:10px;">
The available Homunculus can be found bellow. Some things are still missing as the system is a WIP, however all creatures and skills listed here are already in-game
</div>


== Lif [[File:LIF.gif|60px]] ==  
== Lif [[File:LIF.gif|60px]] ==  
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<div style="float: center; margin: 0px 0px -200px 225px;">
<div style="float: center; margin: -20px 0px -200px 225px;">
[[File:Lif_evo.png|frame|none|200px|'''Lif Evolutions''']]
[[File:Lif_evo.png|frame|none|200px|'''Lif Evolutions''']]
</div>
</div>
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'''Skills'''
'''Skills'''
|
 
Brain Surgery [[File:Brain_Surgery.png|30px]]  
Brain Surgery [[File:Brain_Surgery.png|30px]]  
|
 
Emergency Avoid [[File:Emergency_Avoid.png|30px]]
Emergency Avoid [[File:Emergency_Avoid.png|30px]]
|
 
Touch of Heal [[File:Touch_of_Heal.png|30px]]
Touch of Heal [[File:Touch_of_Heal.png|30px]]


Mental Charge [[File:Mental_Charge.png|30px]]


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
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|}
|}
  Passively increase the Humunculus MaxSP, SP Recovery Rate and the effectiveness of Healing.
  Passively increase the Humunculus MaxSP, SP Recovery Rate and the effectiveness of Healing.
|
 
|
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Emergency Avoid
! Emergency Avoid
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|}
|}
  Temporarily increase the move speed of the humunculus and the caster.
  Temporarily increase the move speed of the humunculus and the caster.
|
 
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Touch of Heal
! Touch of Heal
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|}
|}
  Restore the master HP. The amount restored is affected by the skill level, humunculo base level and Int.
  Restore the master HP. The amount restored is affected by the skill level, humunculo base level and Int.
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Mental Change
! style="border-left:2px solid #6b6b6b;" | Level 1
! Level 2
! style="border-left:2px solid #6b6b6b;" | Level 3
! Level 4
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| SP to HP
| style="border-left:2px solid #6b6b6b;" | 60% SP to HP rate
| 70% SP to HP rate
| style="border-left:2px solid #6b6b6b;" | 80% SP to HP rate
| 90% SP to HP rate
| style="border-left:2px solid #6b6b6b;" | 100% SP to HP rate
|-
| Basic Attacks MATK rate
| style="border-left:2px solid #6b6b6b;" | 130%
| 160%
| style="border-left:2px solid #6b6b6b;" | 190%
| 220%
| style="border-left:2px solid #6b6b6b;" | 250%
|}
Exchange the Lif MaxSP with her MaxHP for the skill duration. Upon skill activate fully restore Lif HP and its normal attacks will be based on MATK.
</div>
</div>
 
---------
 




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<div style="float: center; margin: 0px 0px -200px 200px;">
<div style="float: center; margin: -20px 0px -200px 225px;">
[[File:Amistr_evo.png|frame|none|200px|'''Amistr Evolutions''']]
[[File:Amistr_evo.png|frame|none|200px|'''Amistr Evolutions''']]
</div>
</div>
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'''Skills'''
'''Skills'''
|
Skill Name [[File:Brain_Surgery.png|30px]]
|
Skill Name [[File:Emergency_Avoid.png|30px]]
|
Skill Name [[File:Touch_of_Heal.png|30px]]


Castling [[File:Castling.png|30px]]


Defense [[File:Amistr_Bulwark.png|30px]]
Adamantium Skin [[File:Adamantium_Skin.png|30px]]
Blood Lust [[File:Blood_Lust.png|30px]]


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Castling
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| Succes Chance
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 20%
| Colum Text 2
| 40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 60%
| Colum Title 4
| 80%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 100%
|}
Instant change location with the Amistr. Enemies targeting the caster will target the Amistr instead.
 
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Defense
! style="border-left:2px solid #6b6b6b;" | Level 1
! Level 2
! style="border-left:2px solid #6b6b6b;" | Level 3
! Level 4
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 2
| MaxHP/DMG Reduction
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 6%
| Colum Text 2
| 12%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 18%
| Colum Text 4
| 24%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 30%
|-
| Duration
| style="border-left:2px solid #6b6b6b;" | 3 Seconds
| 6 Seconds
| style="border-left:2px solid #6b6b6b;" | 9 Seconds
| 12 Seconds
| style="border-left:2px solid #6b6b6b;" | 15 Seconds
|-
| Cooldown
| style="border-left:2px solid #6b6b6b;" | 8 Seconds
| 11 Seconds
| style="border-left:2px solid #6b6b6b;" | 14 Seconds
| 17 Seconds
| style="border-left:2px solid #6b6b6b;" | 20 Seconds
|}
|}
  Description.
  Buff to increase Defense, MaxHP and Damage Reduction for Amistr, and buff the Caster with 1/3 of the effect.
|
 
|
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Adamantium Skin
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| MaxHP
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +2%
| Colum Text 2
| +4%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +6%
| Colum Title 4
| +8%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +10%
|-
|-
| Colum Title 2
| DEF
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +10
| Colum Text 2
| +20
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +30
| Colum Text 4
| +40
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +50
|-
| HP Recovery
| style="border-left:2px solid #6b6b6b;" | +15%
| +30
| style="border-left:2px solid #6b6b6b;" | +45%
| +60%
| style="border-left:2px solid #6b6b6b;" | +75%
|}
|}
  Description.
  Passively increase Amistr Defense, MaxHP and HP Recovery Rate
|
 
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Blood Lust
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Duration
| style="border-left:2px solid #6b6b6b;" | 10s
| 11s
| style="border-left:2px solid #6b6b6b;" | 12s
| 13s
| style="border-left:2px solid #6b6b6b;" | 14s
|-
|-
| Colum Title 1
| Attack Power
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +10%
| Colum Text 2
| +20%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +30%
| Colum Title 4
| +40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +50%
|-
|-
| Colum Title 2
| Life Steal chance
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 20%
| Colum Text 2
| +40
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +60%
| Colum Text 4
| +80%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +100%
|}
|}
  Description.
  Increase Amistr attack power and gain life steal by a chance during skill duration
</div>
</div>
---------


== Filir [[File:FILIR.gif|60px]]==
== Filir [[File:FILIR.gif|60px]]==
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<div style="float: center; margin: 0px 0px -200px 325px;">
<div style="float: center; margin: -20px 0px -200px 225px;">
[[File:Filir_evo.png|frame|none|200px|'''Filir Evolutions''']]
[[File:Filir_evo.png|frame|none|200px|'''Filir Evolutions''']]
</div>
</div>
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'''Skills'''
'''Skills'''
|
Skill Name [[File:Brain_Surgery.png|30px]]
|
Skill Name [[File:Emergency_Avoid.png|30px]]
|
Skill Name [[File:Touch_of_Heal.png|30px]]


Moolight [[File:Moonlight.png|30px]]


Fleet Move [[File:Flitting.png|30px]]
Over Speed [[File:Accelerated_Flight.png|30px]]
S.B.R.44 [[File:S.B.R.44.png|30px]]


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Moonlight
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| ATK
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 100%
| Colum Text 2
| 125%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 150%
| Colum Title 4
| 175%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 200%
|-
|-
| Colum Title 2
| Cooldown
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 4,0 Seconds
| Colum Text 2
| 4,5 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 5,0 Seconds
| Colum Text 4
| 5,5 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 6,0 Seconds
|}
|}
  Description.
  Command the Homunculus to peck repeatedly at a target. Gets ATK +2% per STR.
|
 
|
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Fleet Move
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| Attack Power
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +10%
| Colum Text 2
| +15%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +20%
| Colum Title 4
| +25%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +30%
|-
|-
| Colum Title 2
| Duration
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 20 Seconds
| Colum Text 2
| 30 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 40 Seconds
| Colum Text 4
| 50 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 60 Seconds
|-
| Cooldown
| style="border-left:2px solid #6b6b6b;" | 40 Seconds
| 60 Seconds
| style="border-left:2px solid #6b6b6b;" | 80 Seconds
| 100 Seconds
| style="border-left:2px solid #6b6b6b;" | 120 Seconds
|}
|}
  Description.
  Temporarily increase Homunculus Attack Power.
|
 
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Over Speed
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Flee Rate
| style="border-left:2px solid #6b6b6b;" | +20
| +30
| style="border-left:2px solid #6b6b6b;" | +40
| +50
| style="border-left:2px solid #6b6b6b;" | +60
|-
|-
| Colum Title 1
| Duration
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 20 Seconds
| Colum Text 2
| 30 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 40 Seconds
| Colum Title 4
| 50 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 60 Seconds
|-
|-
| Colum Title 2
| Cooldown
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 40 Seconds
| Colum Text 2
| 60 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 80 Seconds
| Colum Text 4
| 100 Seconds
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 120 Seconds
|}
|}
  Description.
  Increase Homunculus Flee Rate.
 
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! S.B.R.44
! style="border-left:2px solid #6b6b6b;" | Level 1
! Level 2
! style="border-left:2px solid #6b6b6b;" | Level 3
! Level 4
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Damage
| style="border-left:2px solid #6b6b6b;" | 250%
| 325%
| style="border-left:2px solid #6b6b6b;" | 400%
| 475%
| style="border-left:2px solid #6b6b6b;" | 550%
|}
Deals massive damage to a single target. Skill gets 5% extra ATK per STR.
</div>
</div>
 
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Line 336: Line 478:




<div style="float: center; margin: 0px 0px -200px 325px;">
<div style="float: center; margin: -20px 0px -200px 225px;">
[[File:Vanilmirth_evo.png|frame|none|200px|'''Vanilmirth Evolutions''']]
[[File:Vanilmirth_evo.png|frame|none|200px|'''Vanilmirth Evolutions''']]
</div>
</div>
Line 342: Line 484:


'''Skills'''
'''Skills'''
|
Skill Name [[File:Brain_Surgery.png|30px]]
|
Skill Name [[File:Emergency_Avoid.png|30px]]
|
Skill Name [[File:Touch_of_Heal.png|30px]]


Caprice [[File:Caprice.png|30px]]
Chaotic Benediction [[File:Chaotic_Blessings.png|30px]]
Instruction Change [[File:Instruction_Change.png|30px]]


Self-Destruction [[File:Self-Destruction.png|30px]]


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Caprice
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| Random Bolt Skill
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | Cast Level 1
| Colum Text 2
| Cast Level 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | Cast Level 3
| Colum Title 4
| Cast Level 4
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | Cast Level 5
|-
| Colum Title 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| Colum Text 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| Colum Text 4
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
|}
|}
  Description.
  Cast a random Bolt Skill. Level cast is based on Caprice level. Fixed 5 Seconds Cooldown.
|
 
|
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Chaotic Benediction
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Heal Level
| style="border-left:2px solid #6b6b6b;" | 1~2
| 2~4
| style="border-left:2px solid #6b6b6b;" | 3~6
| 4~8
| style="border-left:2px solid #6b6b6b;" | 5~10
|-
| Target Self
| style="border-left:2px solid #6b6b6b;" | 25%
| 30%
| style="border-left:2px solid #6b6b6b;" | 35%
| 40%
| style="border-left:2px solid #6b6b6b;" | 45%
|-
|-
| Colum Title 1
| Target Master
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 25%
| Colum Text 2
| 30%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 35%
| Colum Title 4
| 40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 45%
|-
|-
| Colum Title 2
| Target Enemy
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 50%
| Colum Text 2
| 40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 30%
| Colum Text 4
| 20%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 10%
|}
|}
  Description.
  Restore HP of a target randomly selected between the Master, Enemies or the Homunculus.
|
 
|
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Instruction Change
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| INT / STR
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +2
| Colum Text 2
| +4
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +6
| Colum Title 4
| +8
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +10
|}
Increase Homunculus INT and STR.
 
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Self-Destruction
! style="border-left:2px solid #6b6b6b;" | Level 1
! Level 2
! style="border-left:2px solid #6b6b6b;" | Level 3
! Level 4
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 2
| Damage
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | Consumed HP *7
| Colum Text 2
| Consumed HP *9
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | Consumed HP *11
| Colum Text 4
| Consumed HP *13
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | Consumed HP *15
|}
|}
  Description.
  Command the homunculus to consume 10% of their current HP to deal damage that pierce defenses within a 9x9 area based on the HP used.
</div>
</div>
---------

Latest revision as of 23:11, 27 June 2026

Homunculus

Homunculus Window

Homunculus window with ALT+R

When talking about Homunculus the first thing you need to do is opening their Window, with the ALT+R shortcut. There are some things you can only interact with here.


There are 4 buttons to interact on the Homunculus Window:

Modify - to change their name.

Del - to remove the summoned homunculus and call a new one randomly.

Skill - to interact, learn and use their skills.

Feed - to feed them.

Homunculus Commands

Deleting Homunculus

Deleting Homunculus make them cry :(

When using the Call Homunculus skill, the specie and form that is summoned are random.
If you are trying to acquire a specific one, you need to delete it and use the call again.
However doing so make them cry, so please don't do it often.

Skills

Using Homunculus skills manually

Every homunculus starts with 3 skills available to learn while leveling up.
Once you evolve them they will acquire a 4th skill.


To learn or increase the level of the skills
just simply click on the Skill on homunculus window.


You can drag and move their skill into your hotbar to manually use their skill when you want.
Keep in mind that their skill has they own cooldown times.

Evolving

Evolving Homunculus with Stone Sage

Once your homunculus reach level X, they can be evolved with an item called Stone of Sage


The stone can be purchased from the NPC Item Trade inside AetherHeart, it cost 100k in Zenys.
To use it you can simply double click her on your inventory


Movements Commands

Click to See


To move your Homunculus, use ALT+RMB and click where to go.
To select and target an enemy use ALT+RMB on a target
To stop the Homunculus from attacking use ALT+T
Don't forget to feed your Homunculus!



Compendium

Humunculus species

The available Homunculus can be found bellow. Some things are still missing as the system is a WIP, however all creatures and skills listed here are already in-game

Lif

Click to Show


Lif Evolutions


Skills

Brain Surgery

Emergency Avoid

Touch of Heal

Mental Charge

Brain Surgery Level 1 Level 2 Level 3 Level 4 Level 5
MaxSP +2% +4% +6% +8% +10%
SP Recovery ??? ??? ??? ??? ???
Healing +3% +6% +9% +12% +15%
Passively increase the Humunculus MaxSP, SP Recovery Rate and the effectiveness of Healing.
Emergency Avoid Level 1 Level 2 Level 3 Level 4 Level 5
Duration 3.5s 4.5s 5.5s 6.5s 7.5s
Move Speed +10% +20% +30% +40% +50%
Temporarily increase the move speed of the humunculus and the caster.
Touch of Heal Level 1 Level 2 Level 3 Level 4 Level 5
SP Cost 13 SP 16 SP 19 SP 22 SP 25 SP
Restore the master HP. The amount restored is affected by the skill level, humunculo base level and Int.
Mental Change Level 1 Level 2 Level 3 Level 4 Level 5
SP to HP 60% SP to HP rate 70% SP to HP rate 80% SP to HP rate 90% SP to HP rate 100% SP to HP rate
Basic Attacks MATK rate 130% 160% 190% 220% 250%
Exchange the Lif MaxSP with her MaxHP for the skill duration. Upon skill activate fully restore Lif HP and its normal attacks will be based on MATK.


Amistr

Click to Show


Amistr Evolutions


Skills

Castling

Defense

Adamantium Skin

Blood Lust

Castling Level 1 Level 2 Level 3 Level 4 Level 5
Succes Chance 20% 40% 60% 80% 100%
Instant change location with the Amistr. Enemies targeting the caster will target the Amistr instead.
Defense Level 1 Level 2 Level 3 Level 4 Level 5
MaxHP/DMG Reduction 6% 12% 18% 24% 30%
Duration 3 Seconds 6 Seconds 9 Seconds 12 Seconds 15 Seconds
Cooldown 8 Seconds 11 Seconds 14 Seconds 17 Seconds 20 Seconds
Buff to increase Defense, MaxHP and Damage Reduction for Amistr, and buff the Caster with 1/3 of the effect.
Adamantium Skin Level 1 Level 2 Level 3 Level 4 Level 5
MaxHP +2% +4% +6% +8% +10%
DEF +10 +20 +30 +40 +50
HP Recovery +15% +30 +45% +60% +75%
Passively increase Amistr Defense, MaxHP and HP Recovery Rate
Blood Lust Level 1 Level 2 Level 3 Level 4 Level 5
Duration 10s 11s 12s 13s 14s
Attack Power +10% +20% +30% +40% +50%
Life Steal chance 20% +40 +60% +80% +100%
Increase Amistr attack power and gain life steal by a chance during skill duration


Filir

Click to Show


Filir Evolutions


Skills

Moolight

Fleet Move

Over Speed

S.B.R.44

Moonlight Level 1 Level 2 Level 3 Level 4 Level 5
ATK 100% 125% 150% 175% 200%
Cooldown 4,0 Seconds 4,5 Seconds 5,0 Seconds 5,5 Seconds 6,0 Seconds
Command the Homunculus to peck repeatedly at a target. Gets ATK +2% per STR.
Fleet Move Level 1 Level 2 Level 3 Level 4 Level 5
Attack Power +10% +15% +20% +25% +30%
Duration 20 Seconds 30 Seconds 40 Seconds 50 Seconds 60 Seconds
Cooldown 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
Temporarily increase Homunculus Attack Power.
Over Speed Level 1 Level 2 Level 3 Level 4 Level 5
Flee Rate +20 +30 +40 +50 +60
Duration 20 Seconds 30 Seconds 40 Seconds 50 Seconds 60 Seconds
Cooldown 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
Increase Homunculus Flee Rate.
S.B.R.44 Level 1 Level 2 Level 3 Level 4 Level 5
Damage 250% 325% 400% 475% 550%
Deals massive damage to a single target. Skill gets 5% extra ATK per STR.


Vanilmirth

Click to Show


Vanilmirth Evolutions


Skills

Caprice

Chaotic Benediction

Instruction Change

Self-Destruction

Caprice Level 1 Level 2 Level 3 Level 4 Level 5
Random Bolt Skill Cast Level 1 Cast Level 2 Cast Level 3 Cast Level 4 Cast Level 5
Cast a random Bolt Skill. Level cast is based on Caprice level. Fixed 5 Seconds Cooldown.
Chaotic Benediction Level 1 Level 2 Level 3 Level 4 Level 5
Heal Level 1~2 2~4 3~6 4~8 5~10
Target Self 25% 30% 35% 40% 45%
Target Master 25% 30% 35% 40% 45%
Target Enemy 50% 40% 30% 20% 10%
Restore HP of a target randomly selected between the Master, Enemies or the Homunculus.
Instruction Change Level 1 Level 2 Level 3 Level 4 Level 5
INT / STR +2 +4 +6 +8 +10
Increase Homunculus INT and STR.
Self-Destruction Level 1 Level 2 Level 3 Level 4 Level 5
Damage Consumed HP *7 Consumed HP *9 Consumed HP *11 Consumed HP *13 Consumed HP *15
Command the homunculus to consume 10% of their current HP to deal damage that pierce defenses within a 9x9 area based on the HP used.