Ignition Mix: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:BO_ACIDIFIED_ZONE_GROUND.png Ignition Mix |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-ali..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:BO_ACIDIFIED_ZONE_GROUND.png]] Ignition Mix
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:BO_ACIDIFIED_ZONE_GROUND.png]] Ignition Mix
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Ignition Mix.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Physical Ranged
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | <span style="color:#969393">Neutral</span>
|-
|-
|}
|}
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== TYPE ==
== TYPE ==
Level 1 - type


Level 2 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 3 - type
!TYPE
 
!TYPE
Level 4 - type
|-
 
!Level 1
Level 5 - type
| - type
|-
!Level 2
| - type
|-
!Level 3
| - type
|-
!Level 4
| - type
|-
!Level 5  
| - type
|-
|}


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[SKILLNAME]] Level 1

Latest revision as of 01:15, 14 June 2026

Ignition Mix
Max Level: 5
Type: Physical Ranged
Aftercast delay: None
Cooldown: None
Element: Neutral


Description

Ignition Mix is a EFFECTTYPE skill used by Apothecary only.

Text text text text text text text text text text text text text text text text text text text text text text text text text.

Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

TYPE TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type

Requirements

SKILLNAME Level 1