Firing Trap: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#EBA277; color:white; text-align:center; font-size:120%; padding:6px;" | File:Ra_firingtrap.png Firing Trap You have followed a link to a page that does not exist yet. To create the page, sta |- | colspan="2" style="text-align:center; padding:10px;" | File:Firing Trap.gif |- ! style="padding:6px; text-align:left;..." |
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! colspan="2" style="background:#EBA277; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Ra_firingtrap.png]] Firing Trap | ! colspan="2" style="background:#EBA277; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Ra_firingtrap.png]] Firing Trap | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File:Firing Trap.gif]] | | colspan="2" style="text-align:center; padding:10px;" | [[File:Firing Trap.gif]] | ||
Latest revision as of 00:58, 14 June 2026
| |
| Max Level: | 5 |
| Type: | Hybrid Trap |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | Fire |
Description
SKILL is a EFFECTTYPE skill used by Classname only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
| TYPE | TYPE |
|---|---|
| Level 1 | - type |
| Level 2 | - type |
| Level 3 | - type |
| Level 4 | - type |
| Level 5 | - type |
Requirements
SKILLNAME Level 1
