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! style="padding:6px; text-align:left;" | Number of Skills:
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| style="padding:6px;" | 69
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! style="padding:6px; text-align:left;" | Total Skill Points:
! style="padding:6px; text-align:left;" | Total Skill Points:
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== Overview ==
== Overview ==
+++.
Hyper Novice is the advanced job for [[Super Novice]], they had expended their lives to learn and study, their understanding of other jobs is so high that  now they can improve those skills even more than those classes itself. While learning, they also developed some new skills.
 
+++.
 
--------.


--------
== Skills ==
== Skills ==


Line 30: Line 27:
! Skill !! Description !! Levels !! Type
! Skill !! Description !! Levels !! Type
|-
|-
| [[File:Spear Dynamo.png|24px|link=]] '''[[INT Studies]]'''
| [[File:HN INT1.png|24px|link=]] '''[[INT Studies]]'''
| Gives Endure effect and increased ATK and HIT rate but reduces Defense.
| Increase INT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Traumatic Blow.png|24px|link=]] '''[[DEX Studies]]'''
| [[File:HN DEX1.png|24px|link=]] '''[[DEX Studies]]'''
| Strikes an enemy with the chance of causing Bleeding status.
| Increase DEX.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Bowling Bash.png|24px|link=]] '''[[LUK Studies]]'''
| [[File:HN BOLT1.png|24px|link=]] '''[[Bolt Proficiency]]'''
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice.
| Increase the damage of Bolt skills.
| 3
| Passive
|-
| [[File:Magnum Break.png|24px|link=]] '''[[Bolt Proficiency]]'''
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Charge Attack.png|24px|link=]] '''[[Double Cast Proficiency]]'''
| [[File:HN DOUBLECAST1.png|24px|link=]] '''[[Double Cast Proficiency]]'''
| Charges to a distance enemy.
| Increase the chance of Double Casting.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Vital Strike.png|24px|link=]] '''[[Auto Spell Proficiency]]'''
| [[File:HN AUTOSPEL1.png|24px|link=]] '''[[Auto Spell Proficiency]]'''
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs.
| Increase Auto Spell chances of triggering spells.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Increase HP Recovery.png|24px|link=]] '''[[Double Casting Proficiency]]'''
| [[File:HN DOUBLECAST2.png|24px|link=]] '''[[Double Casting Proficiency]]'''
| Restore HP every 10 seconds. Increase healing effectiveness from all sources.
| Enables most skills to be affected by Double Casting. Chance is a reduced amount based on your total chance of Double Casting.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Endure.png|24px|link=]] '''[[Variable Cast Studies]]'''
| [[File:HN VCT1.png|24px|link=]] '''[[Variable Cast Studies]]'''
| Give damage reduction and preventing flinching when taking damage.
| Decrease Variable Cast Time.
| 3
| 3
| Passive
| Passive
|-
|-
| | [[File:Faith.png|24px|link=]] '''[[Magic ATK Studies]]'''
| | [[File:HN MATK1.png|24px|link=]] '''[[Magic ATK Studies]]'''
| Increase MaxHP and resistance against Holy elemental damage.  
| Increase MATK.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Cure.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| [[File:HN FCT1.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| Cancel various abnormal status.
| Decrease Fixed Cast Time.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Heal.png|24px|link=]] '''[[S.MATK Studies]]'''
| [[File:Heal.png|24px|link=]] '''[[S.MATK Studies]]'''
| Restores the target's HP.
| Increase S.MATK, which increases final magic damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Holy Cross.png|24px|link=]] '''[[Lightning Rod]]'''
| [[File:HN JUPITEL1.png|24px|link=]] '''[[Lightning Rod]]'''
| Strike an enemy with a double hit of Holy elemental physical attack. Chance to cause Blind.
| Increase Jupitel Thunder damage, but adds a 5 second cooldown to it.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Grand Cross.png|24px|link=]] '''[[Frost Misty]]'''
| [[File:WL FROSTMISTY.png|24px|link=]] '''[[Frost Misty]]'''
| Summon a cross of Holy magical damage on the ground around the caster.
| Releases freezing mist over the ground, dealing damage and inflicting Cold status to all enemies.
| 3
| 3
| Debuff
| Debuff
|-
|-
| [[File:Sacrifice.png|24px|link=]] '''[[Frostfire]]'''
| [[File:HN FROSTFIRE.png|24px|link=]] '''[[Frostfire]]'''
| Protects a party member by receiving all damage intended for the targeted ally.
| Massively improves Fires and Water elemental spells and damage. Meteor Storm now autocasts Frost Nova. Storm Gust now autocasts Fire Ball.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Guard.png|24px|link=]] '''[[Water Ball]]'''
| [[File:WZ WATERBALL.png|24px|link=]] '''[[Water Ball]]'''
| Activates Auto Guard status which has a chance to blocking long and short range physical attacks.
| Hurls spheres of water at high velocity at the targeted enemy, each dealing Water elemental magic.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Smite.png|24px|link=]] '''[[Fake Saint]]'''
| [[File:HN AOEAB.png|24px|link=]] '''[[Fake Saint]]'''
| Smashes a Shield to an enemy, pushing it a few cells backwards.  
| Increase Agility and Blessing also affects all nearby party members.  
| 1
| 1
| Passive
|-
| [[File:Shield Boomerang.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| Throws your Shield at the target, dealing damage to main target and all enemy in his path.
| 3
| Passive
| Passive
|-
|-
| [[File:Shield Reflect.png|24px|link=]] '''[[H.PLUS Studies]]'''
| [[File:Shield Reflect.png|24px|link=]] '''[[H.PLUS Studies]]'''
| Reflects a certain amount of damage back to enemy after they inflict damage with melee physical attacks.
| Increase H.PLUS.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Shrink.png|24px|link=]] '''[[Aeterna ish]]'''
| [[File:HN LEXCD.png|24px|link=]] '''[[Aeterna ish]]'''
| Must be used together with Auto Guard. When the guard effect triggers have a chance to stun the enemy.
| Decrease Lex Aeterna cooldown.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Rapid Smiting.png|24px|link=]] '''[[Salvation]]'''
| [[File:HN ASSUMPAC.png|24px|link=]] '''[[Salvation]]'''
| Strikes an enemy 5 times with Shield.
| When casting Kyrie Eleison you also cast Assumptio on the target.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Defending Aura.png|24px|link=]] '''[[Mass Salvation]]'''
| [[File:HN AOEASSUMP.png|24px|link=]] '''[[Mass Salvation]]'''
| When active, doubles the chance of Auto Guard to block an attack.
| Kyrie Eleison now affects all party members in area around the target.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Cold_Bolt.png|24px|link=]] '''[[More Exorcimus]]'''
| [[File:HN MATK1.png|24px|link=]] '''[[More Exorcimus]]'''
| Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage.  
| Increase Magnus Exorcimus damage.  
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Frost Diver.png|24px|link=]] '''[[Perfect Dodge Studies]]'''
| [[File:HN FROSTJOKE1.png|24px|link=]] '''[[Vocal Studies]]'''
| Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target.
| Increase Frost Joke and Scream chance by 25%.
| 3
| Passive
|-
| [[File:Fire Bolt.png|24px|link=]] '''[[Critical Studies]]'''
| Attack a target with arrow made of Fire elemental magic damage.
| 3
| Passive
|-
| [[File:Fire Ball.png|24px|link=]] '''[[Vocal Studies]]'''
| Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Fire Wall.png|24px|link=]] '''[[Generic Studies]]'''
| [[File:HN TAROT2.png|24px|link=]] '''[[Extra Deck]]'''
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward.
| Gives Tarot Card of Fate a second effect based on the chosen card.
| 3
| Passive
|-
| [[File:Lightning Bolt.png|24px|link=]] '''[[Extra Deck]]'''
| Drops ligthning on a target inflicting Wind elemental magic damage.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Thunderstorm.png|24px|link=]] '''[[AGI Studies]]'''
| [[File:HN BSDMG.png|24px|link=]] '''[[Backstab Proficiency]]'''
| Drops ligthning on a specific location, inflicting Wind elemental magic damage.
| Increase Backstab damage.
| 3
| Passive
|-
| [[File:Earth Spike.png|24px|link=]] '''[[Backstab Proficiency]]'''
| Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage.
| 3
| Passive
|-
| [[File:Heaven's Drive.png|24px|link=]] '''[[Attack Speed Studies]]'''
| Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Stone Curse.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| [[File:HN CHASEWALK.png|24px|link=]] '''[[Pro Stalker]]'''
| Inflict Stone Curse to a target.
| Increase Movement Speed while Chase Walking and Hiding.
| 3
| Passive
|-
| [[File:Sight.png|24px|link=]] '''[[Pro Stalker]]'''
| Summon a fire ball around the player, fire ball will detect hidden characters nearby.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Free Cast.png|24px|link=]] '''[[Auto Shadow Spell]]'''
| [[File:Sc autoshadowspell.png|24px|link=]] '''[[Auto Shadow Spell]]'''
| Enables moving and attacking during the casting of magic spells.
| Enters the Auto Shadow Spell state. While active, physical attacks have a chance to automatically cast skills copied by Plagiarism and Reproduce.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Hindsight.png|24px|link=]] '''[[Generic Studies]]'''
| [[File:Hindsight.png|24px|link=]] '''[[Generic Studies]]'''
| Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
| Increase All Base Stats.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Double_Bolt.png|24px|link=]] '''[[DEX Studies]]'''
| [[File:HN HIT1.png|24px|link=]] '''[[HIT Studies]]'''
| Enables the chance of repeating certain Sage Skills that are cast.
| Increase HIT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Study.png|24px|link=]] '''[[HIT Studies]]'''
| [[File:HN TRAPDMG.png|24px|link=]] '''[[Trap Proficiency]]'''
| Increase Attack Speed and damage with Book.
| Increase Hunter Trap Skills damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Energy Coat.png|24px|link=]] '''[[Trap Proficiency]]'''
| [[File:Ra iceboundtrap.png|24px|link=]] '''[[Ice Bound Trap]]'''
| Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP.
| Places a visible trap on the ground. When activated, it deals Water elemental hybrid damage to enemies in an area and inflicts Cold.
| 3
| Passive
|-
| [[File:Dispell.png|24px|link=]] '''[[Attack Studies]]'''
| Casting Dispell cancels most of magic effects that have been cast on target.
| 3
| Passive
|-
| [[File:SA ALTERTIME.png|24px|link=]] '''[[Ice Bound Trap]]'''
| Records the target's current position and HP. When the duration ends, the target return to their initial location and HP.
| 5
| 5
| Hybrid Trap
| Hybrid Trap
|-
|-
| [[File:Quagmire.png|24px|link=]] '''[[Firing Trap]]'''
| [[File:Ra firingtrap.png|24px|link=]] '''[[Firing Trap]]'''
| Converts a targeted area into a marshland that will reduce Movement Speed, AGI and DEX by half.
| Places a visible trap on the ground. When activated, it deals Fire elemental hybrid damage to enemies in an area and inflicts Burning.
| 5
| 5
| Hybrid Trap
| Hybrid Trap
|-
|-
|-
|-
| [[File:Frost Nova.png|24px|link=]] '''[[Fast Like the Wind]]'''
| [[File:HN WW.png|24px|link=]] '''[[Fast Like the Wind]]'''
| Inflict Water elemental magic damage around the player. Chance to cause Freezing to the enemies.
| Increase Windwalk duration.
| 3
| Passive
|-
| [[File:Storm Gust.png|24px|link=]] '''[[P.ATK Studies]]'''
| Summons a blizzard in a target area, inflict Water elemental magic damage. Chance to cause Freezing.
| 3
| Passive
|-
| [[File:Jupitel Thunder.png|24px|link=]] '''[[Variable Cast Studies]]'''
| Fires a ball of lightning that inflict Wind elemental magic damage and knock back the target.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Lord of Vermilion.png|24px|link=]] '''[[Chemical Studies]]'''
| [[File:HN CP.png|24px|link=]] '''[[Chemical Studies]]'''
| Drops a lightning strikes in a target area, inflict Wind elemental damage. Chance to cause Blind.  
| Increase Chemical Protection Skills bonuses.  
| 2
| 2
| Passive
| Passive
|-
|-
| [[File:Fire Wall.png|24px|link=]] '''[[INT Studies]]'''
| [[File:HN FLORA.png|24px|link=]] '''[[Summon Pitaya]]'''
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward.
| Summons a Pitaya companion. Each skill level summons a diferent Pitaya, each with its own passive, offensive active and suppoortive active skill that can be used with Pitaya Action.
| 3
| Passive
|-
| [[File:Meteor Storm.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| Summons meteors in a targeted area, inflict Fire elemental damage. Chance to cause Stun.
| 3
| Passive
|-
| [[File:Increase SP Recovery.png|24px|link=]] '''[[Summon Pitaya]]'''
| Restore SP every 10 seconds. MaxSP affects how much SP is restored.
| 5
| 5
| Summon
| Summon
|-
|-
| [[File:Napalm Beat.png|24px|link=]] '''[[Pitaya Action]]'''
| [[File:HN FLORA2.png|24px|link=]] '''[[Pitaya Action]]'''
| Uses telekinesis power to inflict Ghost elemental magic damage.
| Commands all Pitayas. Level 1 commands Pitayas to use their offensive active skill. Level 2 commands Pitayas to use their supportive active skill.
| 2
| 2
| Summon Command
| Summon Command
|-
|-
| [[File:Soul Strike.png|24px|link=]] '''[[More Pitayas!!]]'''
| [[File:HN FLORA2.png|24px|link=]] '''[[More Pitayas!!]]'''
| Consumes half of your current SP to inflict Ghost elemental magic damage.
| Increases Pitayas duration.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Ruwach.png|24px|link=]] '''[[VIT Studies]]'''
| [[File:HN VIT1.png|24px|link=]] '''[[VIT Studies]]'''
| Summons a Holy Spirit that detect hidden characters.  
| Increase VIT.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Meditatio.png|24px|link=]] '''[[Guard Master]]'''
| [[File:HN GUARD.png|24px|link=]] '''[[Guard Master]]'''
| Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown.
| Increase Auto Guard block chance.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Increase_AGI.png|24px|link=]] '''[[Reflect Shield Proficiency]]'''
| [[File:HN REFLECTSH.png|24px|link=]] '''[[Reflect Shield Proficiency]]'''
| Increases the targeted's AGI for a duration.
| Increase the amount of reflected damage by Reflect Shield.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Kyrie_Eleison.png|24px|link=]] '''[[Shield Proficiency]]'''
| [[File:HN SHDMG.png|24px|link=]] '''[[Shield Proficiency]]'''
| Creates a barrier around the character that absorb a set amount of damage.
| Increase Crusader Shield Skills damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Blessing.png|24px|link=]] '''[[Elemental Shield]]'''
| [[File:HN ELESH.png|24px|link=]] '''[[Elemental Shield]]'''
| Temporarily increase STR, INT, DEX and HIT.
| Decrease damage received from all elemental damage except Neutral.
| 5
| 5
| Supportive
| Passive
|-
|-
| [[File:Magnus_Exorcismus.png|24px|link=]] '''[[HP Studies]]'''
| [[File:HN MHP.png|24px|link=]] '''[[HP Studies]]'''
| Deals a AoE Holy magical damage every 3 seconds.
| Increase Maximum HP.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Holy_Light.png|24px|link=]] '''[[RES Studies]]'''
| [[File:Holy_Light.png|24px|link=]] '''[[RES Studies]]'''
| Deals a Holy hybrid damage.  
| Increase RES.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Lex_Divina.png|24px|link=]] '''[[MRES Studies]]'''
| [[File:Lex_Divina.png|24px|link=]] '''[[MRES Studies]]'''
| Inflict the Silence status on an enemy.
| Increase MRES.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Lex_Aeterna.png|24px|link=]] '''[[Shield Mastery]]'''
| [[File:HN SHMAS.png|24px|link=]] '''[[Shield Mastery]]'''
| Make the target receive twice damage. On bosses has 1/3 effectiveness.
| While equipped with a Shield, increases RES, MRES and Maximum HP but reduces damage dealt.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Status_Recovery.png|24px|link=]] '''[[STR Studies]]'''
| [[File:HN STR1.png|24px|link=]] '''[[STR Studies]]'''
| Cancels abnormal status. Inflict Blind status in Undead monsters.
| Increase STR.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Resurrection.png|24px|link=]] '''[[HIT Studies]]'''
| [[File:HN MAGMADMG.png|24px|link=]] '''[[Magma Eruption Proficiency]]'''
| Revives a KO'ed player.
| Increase Magma Eruption damage and make all lava eruptions to have 100% chance to Burn.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Impositio_Manus.png|24px|link=]] '''[[Magma Eruption Proficiency]]'''
| [[File:HN HAMMERFALL.png|24px|link=]] '''[[Hammerfall Proficiency]]'''
| Increases ATK and MATK to all party members.
| Increase Hammerfall damage but adds 4 seconds of cooldown to the skill.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Suffragium.png|24px|link=]] '''[[Hammerfall Proficiency]]'''
| [[File:HN WEPMASTERY.png|24px|link=]] '''[[Weapon Mastery]]'''
| Reduces variable casting time to all party members.
| Gain different bonuses based on the equipped weapon type.
| 3
| Passive
|-
| [[File:Aspersio.png|24px|link=]] '''[[Weapon Mastery]]'''
| Endows targeted player weapon with Holy elemental.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Mace_Mastery.png|24px|link=]] '''[[Attack Studies]]'''
| [[File:HN ATK1.png|24px|link=]] '''[[Attack Studies]]'''
| Increases damage and APM with maces. Improves Holy Light.
| Increase ATK.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Summon Spirit Sphere.png|24px|link=]] '''[[P.ATK Studies]]'''
| [[File:Summon Spirit Sphere.png|24px|link=]] '''[[P.ATK Studies]]'''
| Summons a Spirit Sphere that amplify different skills abilities.
| Increase P.ATK.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Zen.png|24px|link=]] '''[[Cart Termination]]'''
| [[File:HN CARTTERMINATION.png|24px|link=]] '''[[Cart Termination]]'''
| Summons 5 Spirit Spheres.
| Smash your Pushcart into an enemy with a 10% chance to inflict Stun. Requires a Pushcart.
| 10
| 10
| Physical Melee
| Physical Melee
|-
|-
| [[File:Snap.png|24px|link=]] '''[[Double Bowling Bash]]'''
| [[File:Hn doublebowlingbash.png|24px|link=]] '''[[Double Bowling Bash]]'''
| Instantly teleport to a target spot.
| Inflicts melee physical damage to the target and surrounding enemies, knocking them in the direction of the main target. After 0,5s repeats the attack on the same enemies.
| 10
| 10
| Physical Melee
| Physical Melee
|-
|-
| [[File:Sr windmill.png|24px|link=]] '''[[AGI Studies]]'''
| [[File:HN AGI1.png|24px|link=]] '''[[AGI Studies]]'''
| Low ground round kick that damages AoE. Recovers an amount of damage dealt asp HP.
| Increase AGI.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Raging Quadruple Blow.png|24px|link=]] '''[[Flee Studies]]'''
| [[File:HN FLEE1.png|24px|link=]] '''[[Flee Studies]]'''
| Cast a combo that hits an area around the Monk.
| Increase FLEE.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Raging Thrust.png|24px|link=]] '''[[Attack Speed Studies]]'''
| [[File:HN ASPD1.png|24px|link=]] '''[[Attack Speed Studies]]'''
| Uses a powerful strike around the Monk that hits 2 times.
| Increase APM.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Glacier Fist.png|24px|link=]] '''[[Concentration Proficiency]]'''
| [[File:HN CONCENTRATIONLK.png|24px|link=]] '''[[Concentration Proficiency]]'''
| Unleashes a devasting strike around the Monk. Consumes all Combo Points.
| Increase the ATK bonus and reduce the DEF penalty from Concentration.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Occult Impaction.png|24px|link=]] '''[[Double Attack Proficiency]]'''
| [[File:HN DOUBLE.png|24px|link=]] '''[[Double Attack Proficiency]]'''
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense.  
| Increase chance of Double Attack.  
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Raging Palm Strike.png|24px|link=]] '''[[C.RATE Studies]]'''
| [[File:Raging Palm Strike.png|24px|link=]] '''[[C.RATE Studies]]'''
| Strike an enemy pushing him back and causes a delayed damage to him.
| Increase C.RATE.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Throw Spirit Sphere.png|24px|link=]] '''[[Hyperzerk]]'''
| [[File:HN BERSERK.png|24px|link=]] '''[[Hyperzerk]]'''
| Fire all avaible Spirit Spheres. Consumes all Combo Points.
| Enters Berserk state, doubling your MaxHP and recovering it on activation. While on Berserk state, APM is increased, and all physical damage have additional ATK. All defensive stats are set to 0, but movement speed is greatly increased.
| 10
| 10
| Supportive
| Supportive
|-
|-
| [[File:Flee (Skill).png|24px|link=]] '''[[After Cast Delay Studies]]'''
| [[File:HN ACD1.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| Increases FLEE.
| Decrease After Cast Delay.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Mental Strength.png|24px|link=]] '''[[Backslide Shenanigans]]'''
| [[File:HN BACKSLIDING.png|24px|link=]] '''[[Backslide Shenanigans]]'''
| Receives damage reduction.
| Dodge the next damage received withing 0,5, after using Backsliding.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Root.png|24px|link=]] '''[[LUK Studies]]'''
| [[File:HN LUK1.png|24px|link=]] '''[[LUK Studies]]'''
| Immobilizes the caster and an enemy.
| Increase LUK.
| 3
| Passive
|-
| [[File:Sonic Blow.png|24px|link=]] '''[[Perfect Dodge Studies]]'''
| Directs a flurry of rapid strikes with a chance to Stun. Bonus damage if the target is under 50% HP.
| 3
| Passive
|-
| [[File:Grimtooth.png|24px|link=]] '''[[Critical Studies]]'''
| Stikes an enemy and all enemy in a 3 cells wide line.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Enchant Poison.png|24px|link=]] '''[[Critical Studies]]'''
| [[File:HN PDODGE1.png|24px|link=]] '''[[Perfect Dodge Studies]]'''
| Temporarily coats equipped weapon with Poison. All physical damage has a chance to inflict poison.
| Increase Perfect Dodge.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Poison React.png|24px|link=]] '''[[C.RATE Studies]]'''
| [[File:HN CRIT1.png|24px|link=]] '''[[Critical Studies]]'''
| While this skill is active, the caster have a chance to retaliate a number of attacks with Envenom.
| Increase CRIT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Envenom.png|24px|link=]] '''[[Mega Sonic Blow]]'''
| [[File:Hn mega sonic blow.png|24px|link=]] '''[[Mega Sonic Blow]]'''
| Deals Poison elememntal damage to a target. (This skill is not able to be learned and only usable through Poison React)
| Inflicts melee physical damage to the target and applies Sonic Mark for 5 seconds. While marked, part of damage dealt by the caster to the target is stored. When the mark expires, it explodes an deals the stored damage to the target.
| 10
| 10
| Physical Melee
| Physical Melee
|-
|-
| [[File:Hiding.png|24px|link=]] '''[[Enchant Deadly Poison]]'''
| [[File:Asc edp.png|24px|link=]] '''[[Enchant Deadly Poison]]'''
| Hide under the ground to avoid enemy attacks. Reduces damage taken while in Hiding status.
| Coats the caster's weapon with deadly poison, increasing all Poison you apply. While active, the chance of Poison Weapon applying Poison is doubled.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Cloaking.png|24px|link=]] '''[[Titanium Body]]'''
| [[File:HN STEELBODY.png|24px|link=]] '''[[Titanium Body]]'''
| Enters Cloaking status which hide the caster from enemies At higher levels, caster can move freely in Cloaking status. Reduces damage taken while in Hiding status.
| Increase Steel Body duration.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Double Attack.png|24px|link=]] '''[[Throw Spirits Sphere Proficiency]]'''
| [[File:HN FINGEROFFENSIVE.png|24px|link=]] '''[[Throw Spirits Sphere Proficiency]]'''
| When attacking with any weapon theres a chance of inflicting double attack.
| Increase Throw Spirits Sphere damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Improve Dodge.png|24px|link=]] '''[[Snap]]'''
| [[File:HN SNAP.png|24px|link=]] '''[[Snap]]'''
| Increase FLEE and bonus from other sources.
| Decrease Body Relocation cooldown.
| 3
| 3
| Passive
| Passive
|}
|}

Latest revision as of 22:08, 13 June 2026

Hyper Novice
Job Base: Super Novice
Number of Skills: 69
Total Skill Points: 279

Overview

Hyper Novice is the advanced job for Super Novice, they had expended their lives to learn and study, their understanding of other jobs is so high that now they can improve those skills even more than those classes itself. While learning, they also developed some new skills.


Skills

Skill Description Levels Type
INT Studies Increase INT. 3 Passive
DEX Studies Increase DEX. 3 Passive
Bolt Proficiency Increase the damage of Bolt skills. 5 Passive
Double Cast Proficiency Increase the chance of Double Casting. 5 Passive
Auto Spell Proficiency Increase Auto Spell chances of triggering spells. 5 Passive
Double Casting Proficiency Enables most skills to be affected by Double Casting. Chance is a reduced amount based on your total chance of Double Casting. 10 Passive
Variable Cast Studies Decrease Variable Cast Time. 3 Passive
Magic ATK Studies Increase MATK. 3 Passive
Fixed Cast Studies Decrease Fixed Cast Time. 3 Passive
S.MATK Studies Increase S.MATK, which increases final magic damage. 3 Passive
Lightning Rod Increase Jupitel Thunder damage, but adds a 5 second cooldown to it. 3 Passive
Frost Misty Releases freezing mist over the ground, dealing damage and inflicting Cold status to all enemies. 3 Debuff
Frostfire Massively improves Fires and Water elemental spells and damage. Meteor Storm now autocasts Frost Nova. Storm Gust now autocasts Fire Ball. 10 Passive
Water Ball Hurls spheres of water at high velocity at the targeted enemy, each dealing Water elemental magic. 5 Magical
Fake Saint Increase Agility and Blessing also affects all nearby party members. 1 Passive
H.PLUS Studies Increase H.PLUS. 3 Passive
Aeterna ish Decrease Lex Aeterna cooldown. 3 Passive
Salvation When casting Kyrie Eleison you also cast Assumptio on the target. 5 Passive
Mass Salvation Kyrie Eleison now affects all party members in area around the target. 1 Passive
More Exorcimus Increase Magnus Exorcimus damage. 5 Passive
Vocal Studies Increase Frost Joke and Scream chance by 25%. 1 Passive
Extra Deck Gives Tarot Card of Fate a second effect based on the chosen card. 1 Passive
Backstab Proficiency Increase Backstab damage. 3 Passive
Pro Stalker Increase Movement Speed while Chase Walking and Hiding. 1 Passive
Auto Shadow Spell Enters the Auto Shadow Spell state. While active, physical attacks have a chance to automatically cast skills copied by Plagiarism and Reproduce. 5 Supportive
Generic Studies Increase All Base Stats. 3 Passive
HIT Studies Increase HIT. 3 Passive
Trap Proficiency Increase Hunter Trap Skills damage. 3 Passive
Ice Bound Trap Places a visible trap on the ground. When activated, it deals Water elemental hybrid damage to enemies in an area and inflicts Cold. 5 Hybrid Trap
Firing Trap Places a visible trap on the ground. When activated, it deals Fire elemental hybrid damage to enemies in an area and inflicts Burning. 5 Hybrid Trap
Fast Like the Wind Increase Windwalk duration. 3 Passive
Chemical Studies Increase Chemical Protection Skills bonuses. 2 Passive
Summon Pitaya Summons a Pitaya companion. Each skill level summons a diferent Pitaya, each with its own passive, offensive active and suppoortive active skill that can be used with Pitaya Action. 5 Summon
Pitaya Action Commands all Pitayas. Level 1 commands Pitayas to use their offensive active skill. Level 2 commands Pitayas to use their supportive active skill. 2 Summon Command
More Pitayas!! Increases Pitayas duration. 10 Passive
VIT Studies Increase VIT. 3 Passive
Guard Master Increase Auto Guard block chance. 3 Passive
Reflect Shield Proficiency Increase the amount of reflected damage by Reflect Shield. 3 Passive
Shield Proficiency Increase Crusader Shield Skills damage. 3 Passive
Elemental Shield Decrease damage received from all elemental damage except Neutral. 5 Passive
HP Studies Increase Maximum HP. 5 Passive
RES Studies Increase RES. 3 Passive
MRES Studies Increase MRES. 3 Passive
Shield Mastery While equipped with a Shield, increases RES, MRES and Maximum HP but reduces damage dealt. 10 Passive
STR Studies Increase STR. 3 Passive
Magma Eruption Proficiency Increase Magma Eruption damage and make all lava eruptions to have 100% chance to Burn. 3 Passive
Hammerfall Proficiency Increase Hammerfall damage but adds 4 seconds of cooldown to the skill. 3 Passive
Weapon Mastery Gain different bonuses based on the equipped weapon type. 5 Passive
Attack Studies Increase ATK. 3 Passive
P.ATK Studies Increase P.ATK. 3 Passive
Cart Termination Smash your Pushcart into an enemy with a 10% chance to inflict Stun. Requires a Pushcart. 10 Physical Melee
Double Bowling Bash Inflicts melee physical damage to the target and surrounding enemies, knocking them in the direction of the main target. After 0,5s repeats the attack on the same enemies. 10 Physical Melee
AGI Studies Increase AGI. 3 Passive
Flee Studies Increase FLEE. 3 Passive
Attack Speed Studies Increase APM. 3 Passive
Concentration Proficiency Increase the ATK bonus and reduce the DEF penalty from Concentration. 3 Passive
Double Attack Proficiency Increase chance of Double Attack. 5 Passive
C.RATE Studies Increase C.RATE. 3 Passive
Hyperzerk Enters Berserk state, doubling your MaxHP and recovering it on activation. While on Berserk state, APM is increased, and all physical damage have additional ATK. All defensive stats are set to 0, but movement speed is greatly increased. 10 Supportive
After Cast Delay Studies Decrease After Cast Delay. 3 Passive
Backslide Shenanigans Dodge the next damage received withing 0,5, after using Backsliding. 1 Passive
LUK Studies Increase LUK. 3 Passive
Perfect Dodge Studies Increase Perfect Dodge. 3 Passive
Critical Studies Increase CRIT. 3 Passive
Mega Sonic Blow Inflicts melee physical damage to the target and applies Sonic Mark for 5 seconds. While marked, part of damage dealt by the caster to the target is stored. When the mark expires, it explodes an deals the stored damage to the target. 10 Physical Melee
Enchant Deadly Poison Coats the caster's weapon with deadly poison, increasing all Poison you apply. While active, the chance of Poison Weapon applying Poison is doubled. 5 Supportive
Titanium Body Increase Steel Body duration. 3 Passive
Throw Spirits Sphere Proficiency Increase Throw Spirits Sphere damage. 3 Passive
Snap Decrease Body Relocation cooldown. 3 Passive