Arcanist: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f9f9f9; width:240px; text-align:left;" |- ! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Arcanist |- | colspan="2" style="text-align:center; padding:10px;" | 180px |- ! style="padding:6px; text-align:left;" | Job Base: | style="padding:6px;" | Wizard |- ! style="padding:6px; text-align:left;" | Number of..."
 
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! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Arcanist
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| colspan="2" style="text-align:center; padding:10px;" | [[File:TaeKwon Master.png|180px]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Arch Mage.png|180px]]
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! style="padding:6px; text-align:left;" | Job Base:
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== Overview ==
== Overview ==
--------.
Arcanist is one of the advanced job from [[Wizard]] and a master of the four elements. They control the four elements as they please and can change the entire environment for themselves.
 
--------.


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== Skills ==
== Skills ==


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|-
|-
| [[File:Wl crimsonrock.png|24px|link=]] '''[[Crimson Rock]]'''
| [[File:Wl crimsonrock.png|24px|link=]] '''[[Crimson Rock]]'''
| Increase your Attack Power, and the Base Damage of your kicks.  
| Summons a blazing meteor to inflict Fire magic damage on target and nearby enemies. Deals more damage if target is affected by Burning.  
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:AG CRIMSON ARROW.png|24px|link=]] '''[[Crimson Arrow]]'''
| [[File:AG CRIMSON ARROW.png|24px|link=]] '''[[Crimson Arrow]]'''
| Focus and restore a portion of your HP.
| Fires a piercing arrow of flames in a straight line toward the target, dealing Fire elemental magic damage in its path. Inflicts Burning.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Hn meteor storm buster.png|24px|link=]] '''[[Meteor Storm Buster]]'''
| [[File:Hn meteor storm buster.png|24px|link=]] '''[[Meteor Storm Buster]]'''
| Focus and restore a portion of your SP.
| Summons a raging storm of flaming meteorites in an area. Each meteor inflicts two instances of Fire elemental magic damage.  
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl summonfb.png|24px|link=]] '''[[Summon Fire Orb]]'''
| [[File:Wl summonfb.png|24px|link=]] '''[[Summon Fire Orb]]'''
| Enables the caster to run with incredible speed. At max level enters Spurt status.
| Summons a Fire Orb that grants +10 CRIT per orb. Only 3 orbs may be active at once.
| 1
| 1
| Supportive
| Supportive
|-
|-
| [[File:AG ROCK DOWN.png|24px|link=]] '''[[Rock Down]]'''
| [[File:AG ROCK DOWN.png|24px|link=]] '''[[Rock Down]]'''
| Leaps to a targeted cell within the skill's range.
| Drops a massive boulder on a target, dealing Earth elemental magic damage to all enemies in an area. Deals more damage if target is affected by Crystallization.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl earthstrain.png|24px|link=]] '''[[Earth Strain]]'''
| [[File:Wl earthstrain.png|24px|link=]] '''[[Earth Strain]]'''
| Enables a 20% of blocking long ranged physical attacks.
| Uplifts the earth in waves within the targeted area, dealing Earth elemental magic damage. Inflicts Crystallization.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Hn hells drive.png|24px|link=]] '''[[Hell's Drive]]'''
| [[File:Hn hells drive.png|24px|link=]] '''[[Hell's Drive]]'''
| Attacks a distant enemy with a kick that instantly close the gap.
| Creates a sharp earthen spikes around the caster, dealing Earth elemental magic damage to nearby enemies. This skill can be casted 3 times before entering cooldown.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl summonstone.png|24px|link=]] '''[[Summon Earth Orb]]'''
| [[File:Wl summonstone.png|24px|link=]] '''[[Summon Earth Orb]]'''
| Perform a Double Kick.
| Summons a Earth orb that grants -10% After Cast Delay per orb. Only 3 orbs may be active at once.
| 1
| 1
| Supportive
| Supportive
|-
|-
| [[File:Wl chainlightning.png|24px|link=]] '''[[Chain Lightning]]'''
| [[File:Wl chainlightning.png|24px|link=]] '''[[Chain Lightning]]'''
| Attacks an enemy by using an adaptive kick with a number of additional hits that depend on the monster's size.  
| Summons a lightning to strike a target, dealing Wind elemental magic damage. The lightning jumps up to 3 more times to the same target.  
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:AG STORM CANNON.png|24px|link=]] '''[[Storm Cannon]]'''
| [[File:AG STORM CANNON.png|24px|link=]] '''[[Storm Cannon]]'''
| New Moon Kick no longer puts you in invisibility state. Gain Damage Reduction instead. Does not work if you have learned Sun Allignment - Star.
| Shoots a powerful vortex of wind in a straight line toward the target, dealing Wind elemental magic damage to all enemies in its path and knocking them back 5 cells.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:AG TORNADO STORM.png|24px|link=]] '''[[Tornado Storm]]'''
| [[File:AG TORNADO STORM.png|24px|link=]] '''[[Tornado Storm]]'''
| Inflict ATK Fire damage every second around the caster for a set duration.
| Summons a violent tornado laced with eletric energy at the targeted location, dealing Wind elemental magic damage for 5 seconds.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl summonbl.png|24px|link=]] '''[[Summon Wind Orb]]'''
| [[File:Wl summonbl.png|24px|link=]] '''[[Summon Wind Orb]]'''
| Falling Star now heals you based on it's damage.
| Summons a Wind orb that grants -5% Cast Delay per orb. Only 3 orbs may be active at once.
| 1
| 1
| Supportive
| Supportive
|-
|-
| [[File:Wl jackfrost.png|24px|link=]] '''[[Jack Frost]]'''
| [[File:Wl jackfrost.png|24px|link=]] '''[[Jack Frost]]'''
| Warmth of the Sun can now damage enemies while on New Moon invisibility status. Does not work if you have learned Moon Allignment - Star
| Unleashes a blast of frozen air on the target and nearby enemies, dealing Water elemental magic damage. Deals more damage if target is affected by Freezing.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:AG CRYSTAL IMPACT.png|24px|link=]] '''[[Crystal Impact]]'''
| [[File:AG CRYSTAL IMPACT.png|24px|link=]] '''[[Crystal Impact]]'''
| Deals damage to all enemies in a area around the caster. Enters New Moon status, which grants invisibility for a duration.
| Causes a massive surge of water from beneath the caster, dealing Water elemental magic damage. Inflict Freezing on enemies hit.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:AG RAIN OF CRYSTAL.png|24px|link=]] '''[[Rain of Crystal]]'''
| [[File:AG RAIN OF CRYSTAL.png|24px|link=]] '''[[Rain of Crystal]]'''
| New Moon Kick now marks all enemies with Star Mark. Does not work if you have learned Moon Allignment - Sun.
| Summons a rain of ice picks around the caster, dealing Water elemental magic damage in wide area.  
| 1
| 1
| Supportive
| Supportive
|-
|-
| [[File:Wl summonwb.png|24px|link=]] '''[[Summon Water Orb]]'''
| [[File:Wl summonwb.png|24px|link=]] '''[[Summon Water Orb]]'''
| Warmth of the Sun now activate Falling Star. Doens not work if have learned Star Allignment - Moon
| Summons a Water orb that grants +15 MATK per orb. Only 3 orbs may be active at once.
| 3
| 3
| Passive
| Supportive
|-
|-
| [[File:AG TWOHANDSTAFF.png|24px|link=]] '''[[Two-Handed Staff Mastery]]'''
| [[File:AG TWOHANDSTAFF.png|24px|link=]] '''[[Two-Handed Staff Mastery]]'''
| Basic attacks have a chance to call Falling Stars to hit all enemies in screen marked by Star Mark.
| Increases S.MATK when equipped with a Two-Handed Staff.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Wl radius.png|24px|link=]] '''[[Radius]]'''
| [[File:Wl radius.png|24px|link=]] '''[[Radius]]'''
| You can now attack while on New Moon invisibility status, for a limited amount of attacks. Does not work if you have learned Star Allignment - Sun.
| Increases magic skill range of the Arcanist and grants chance to not be interrupted when damaged while casting.
| 3
| 3
| Passive
| Passive
|}
|}

Latest revision as of 01:51, 13 June 2026

Arcanist
Job Base: Wizard
Number of Skills: 18
Total Skill Points: 72

Overview

Arcanist is one of the advanced job from Wizard and a master of the four elements. They control the four elements as they please and can change the entire environment for themselves.


Skills

Skill Description Levels Type
Crimson Rock Summons a blazing meteor to inflict Fire magic damage on target and nearby enemies. Deals more damage if target is affected by Burning. 5 Magical
Crimson Arrow Fires a piercing arrow of flames in a straight line toward the target, dealing Fire elemental magic damage in its path. Inflicts Burning. 5 Magical
Meteor Storm Buster Summons a raging storm of flaming meteorites in an area. Each meteor inflicts two instances of Fire elemental magic damage. 5 Magical
Summon Fire Orb Summons a Fire Orb that grants +10 CRIT per orb. Only 3 orbs may be active at once. 1 Supportive
Rock Down Drops a massive boulder on a target, dealing Earth elemental magic damage to all enemies in an area. Deals more damage if target is affected by Crystallization. 5 Magical
Earth Strain Uplifts the earth in waves within the targeted area, dealing Earth elemental magic damage. Inflicts Crystallization. 5 Magical
Hell's Drive Creates a sharp earthen spikes around the caster, dealing Earth elemental magic damage to nearby enemies. This skill can be casted 3 times before entering cooldown. 5 Magical
Summon Earth Orb Summons a Earth orb that grants -10% After Cast Delay per orb. Only 3 orbs may be active at once. 1 Supportive
Chain Lightning Summons a lightning to strike a target, dealing Wind elemental magic damage. The lightning jumps up to 3 more times to the same target. 5 Magical
Storm Cannon Shoots a powerful vortex of wind in a straight line toward the target, dealing Wind elemental magic damage to all enemies in its path and knocking them back 5 cells. 5 Magical
Tornado Storm Summons a violent tornado laced with eletric energy at the targeted location, dealing Wind elemental magic damage for 5 seconds. 5 Magical
Summon Wind Orb Summons a Wind orb that grants -5% Cast Delay per orb. Only 3 orbs may be active at once. 1 Supportive
Jack Frost Unleashes a blast of frozen air on the target and nearby enemies, dealing Water elemental magic damage. Deals more damage if target is affected by Freezing. 5 Magical
Crystal Impact Causes a massive surge of water from beneath the caster, dealing Water elemental magic damage. Inflict Freezing on enemies hit. 5 Magical
Rain of Crystal Summons a rain of ice picks around the caster, dealing Water elemental magic damage in wide area. 1 Supportive
Summon Water Orb Summons a Water orb that grants +15 MATK per orb. Only 3 orbs may be active at once. 3 Supportive
Two-Handed Staff Mastery Increases S.MATK when equipped with a Two-Handed Staff. 5 Passive
Radius Increases magic skill range of the Arcanist and grants chance to not be interrupted when damaged while casting. 3 Passive