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! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Knight
! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Knight
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:Monk.png|180px]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Knight.png|180px]]
|-
|-
! style="padding:6px; text-align:left;" | Job Base:
! style="padding:6px; text-align:left;" | Job Base:
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== Overview ==
== Overview ==
--------.
Knights are warriors known for using swords and spears, they are tough and reliable.
 
--------.


Knights has 2 advanced jobs to choose from: [[Lord Knight]] and [[Dragon Knight]]
--------
== Skills ==
== Skills ==


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! Skill !! Description !! Levels !! Type
! Skill !! Description !! Levels !! Type
|-
|-
| [[File:AE_ARCANEDEVICE.png|24px|link=]] '''[[Two-Handed Sword Mastery]]'''
| [[File:Two-Handed Sword Mastery.png|24px|link=]] '''[[Two-Handed Sword Mastery]]'''
| Increases damage with two-handed swords.
| Increases damage with two-handed swords.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:AE_SPELLSTABILIZER.png|24px|link=]] '''[[Two-Handed Quicken]]'''
| [[File:Twohand Quicken.png|24px|link=]] '''[[Two-Handed Quicken]]'''
| Increases Attack Speed and Critical .
| Increases Attack Speed and Critical .
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:SO_VARETYR_SPEAR.png|24px|link=]] '''[[Concentration (Spear Dynamo)]]'''
| [[File:Spear Dynamo.png|24px|link=]] '''[[Concentration (Spear Dynamo)]]'''
| Gives Endure effect and increased ATK and HIT rate but reduces Defense.
| Gives Endure effect and increased ATK and HIT rate but reduces Defense.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:SS_RAIDENPOU.png|24px|link=]] '''[[Head Crush (Traumatic Blow)]]'''
| [[File:Traumatic Blow.png|24px|link=]] '''[[Head Crush (Traumatic Blow)]]'''
| Strikes an enemy with the chance of causing Bleeding status.
| Strikes an enemy with the chance of causing Bleeding status.
| 5
| 5
| Physical Melee
| Physical Melee
|-
|-
| [[File:EM_DIAMOND_STORM.png|24px|link=]] '''[[Bowling Bash]]'''
| [[File:Bowling Bash.png|24px|link=]] '''[[Bowling Bash]]'''
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice.
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice.
| 5
| 5
| Physical Melee
| Physical Melee
|-
|-
| [[File:EM_LIGHTNING_LAND.png|24px|link=]] '''[[Magnum Break]]'''
| [[File:Magnum Break.png|24px|link=]] '''[[Magnum Break]]'''
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage.
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage.
| 5
| 5
| Physical Melee
| Physical Melee
|-
|-
| [[File:AE_QUANTUM.png|24px|link=]] '''[[Spear Mastery]]'''
| [[File:Spear Mastery.png|24px|link=]] '''[[Spear Mastery]]'''
| Increase damage with spears.
| Increase damage with spears.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:RA_ELECTRICSHOCKER.png|24px|link=]] '''[[Spear Stab]]'''
| [[File:Spear Stab.png|24px|link=]] '''[[Spear Stab]]'''
| Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby.
| Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby.
| 10
| 10
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:MT_SUMMON_ABR_INFINITY.png|24px|link=]] '''[[Spear Boomerang]]'''
| [[File:Spear Boomerang.png|24px|link=]] '''[[Spear Boomerang]]'''
| Throws a spear inflicting long range damage.  
| Throws a spear inflicting long range damage.  
| 5
| 5
| Physical Ranged
| Physical Ranged
|-
|-
| [[File:AE_DISMISSINF.png|24px|link=]] '''[[Charge Attack]]'''
| [[File:Charge Attack.png|24px|link=]] '''[[Charge Attack]]'''
| Charges to a distance enemy.
| Charges to a distance enemy.
| 1
| 1
| Physical Melee
| Physical Melee
|-
|-
| [[File:MT_SUMMON_ABR_BATTLE_WARIOR.png|24px|link=]] '''[[Joint Beat (Vital Strike)]]'''
| [[File:Vital Strike.png|24px|link=]] '''[[Joint Beat (Vital Strike)]]'''
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs.
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs.
| 10
| 10
| Physical Melee
| Physical Melee
|-
|-
| [[File:MT_SUMMON_ABR_MOTHER_NET.png|24px|link=]] '''[[Increase HP Recovery]]'''
| [[File:Increase HP Recovery.png|24px|link=]] '''[[Increase HP Recovery]]'''
| Restore HP every 10 seconds. Increase healing effectiveness from all sources.
| Restore HP every 10 seconds. Increase healing effectiveness from all sources.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:NC_SILVERSNIPER.png|24px|link=]] '''[[Endure]]'''
| [[File:Endure.png|24px|link=]] '''[[Endure]]'''
| Give damage reduction and preventing flinching when taking damage.
| Give damage reduction and preventing flinching when taking damage.
| 5
| 5

Latest revision as of 22:33, 12 June 2026

Knight
Job Base: Knight
Number of Skills: 13
Total Skill Points: 81

Overview

Knights are warriors known for using swords and spears, they are tough and reliable.

Knights has 2 advanced jobs to choose from: Lord Knight and Dragon Knight


Skills

Skill Description Levels Type
Two-Handed Sword Mastery Increases damage with two-handed swords. 10 Passive
Two-Handed Quicken Increases Attack Speed and Critical . 5 Supportive
Concentration (Spear Dynamo) Gives Endure effect and increased ATK and HIT rate but reduces Defense. 5 Supportive
Head Crush (Traumatic Blow) Strikes an enemy with the chance of causing Bleeding status. 5 Physical Melee
Bowling Bash Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. 5 Physical Melee
Magnum Break Fire elemental damage around the player. Briefly gives bonus weapon fire damage. 5 Physical Melee
Spear Mastery Increase damage with spears. 10 Passive
Spear Stab Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby. 10 Physical Ranged
Spear Boomerang Throws a spear inflicting long range damage. 5 Physical Ranged
Charge Attack Charges to a distance enemy. 1 Physical Melee
Joint Beat (Vital Strike) Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. 10 Physical Melee
Increase HP Recovery Restore HP every 10 seconds. Increase healing effectiveness from all sources. 5 Passive
Endure Give damage reduction and preventing flinching when taking damage. 5 Supportive