Windmill: Difference between revisions

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|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 3
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Physical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | <span style="color:green">5 Seconds</span>
|-
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span>
|}
|}


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This skill recovers 10% of the damage dealt as HP, increased by <span style="color:#1f7509">VIT</span>.
This skill recovers 10% of the damage dealt as HP, increased by <span style="color:#1f7509">VIT</span>.


Have a Internal Cooldown of <span style="color:green">5 Seconds</span>.


== Damage ==
This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]
 
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>.
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>.


Level 1 - <span style="color:#4a0d15">ATK</span> 125%
{| class=wikitable style="border 1em #aaaaaa solid"
|-
!Level
!ATK%
|-
!1
| 125%
|-
!2
| 175%
|-
!3
| 225%
|-
|}


Level 2 - <span style="color:#4a0d15">ATK</span> 175%
== Requirements ==
[[Call Spirits]] Level 5


Level 3 - <span style="color:#4a0d15">ATK</span> 225%
[[Dangerous Soul Collect (Zen)]] Level 1


 
[[Body Relocation]] Level 1
== Requirements ==
[[SKILLNAME]] Level 1

Latest revision as of 20:57, 10 June 2026

Windmill
Max Level: 3
Type: Physical
Aftercast delay: None
Cooldown: 5 Seconds
Element: Weapon


Description

Windmill is a Offensive skill used by Monk only.

A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit. Monsters on the area are Stunned.

This skill recovers 10% of the damage dealt as HP, increased by VIT.


This skill generates 1 Combo Point

Final Damage is increased by 1% per STR.

Level ATK%
1 125%
2 175%
3 225%

Requirements

Call Spirits Level 5

Dangerous Soul Collect (Zen) Level 1

Body Relocation Level 1