Holy Light: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Haye (talk | contribs)
No edit summary
Sfyn (talk | contribs)
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Hybrid
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span>
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span>
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | 1
|-
|}
|}


Line 21: Line 26:
Holy Light is a <span style="color:red">Offensive</span> skill used by [[Priest]] only.
Holy Light is a <span style="color:red">Offensive</span> skill used by [[Priest]] only.


Summons a holy light to inflict holy <span style="color:blue">Hibrid</span> damage into the target.  
Summons a holy light to inflict holy <span style="color:blue">Hybrid</span> damage into the target. It takes into account both ATK and MATK.


If the target has any Barrier active, it will be canceled.
If the target has any Barrier active, it will be canceled.


Final Damage is increased by 1% per <span style="color:purple">INT</span> and <span style="color:red">STR</span>


No delay or Internal Cooldown.
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
== Damage ==
!Level
Final Damage is increase by 1% per <span style="color:purple">INT</span> and <span style="color:red">STR</span>
!(ATK+MATK)%
 
|-
Level 1 - <span style="color:#a8325e">MATK</span> / <span style="color:#4a0d15">ATK</span> 100%
!1
 
| 100%
Level 2 - <span style="color:#a8325e">MATK</span> / <span style="color:#4a0d15">ATK</span> 125%
|-
 
!2
Level 3 - <span style="color:#a8325e">MATK</span> / <span style="color:#4a0d15">ATK</span> 150%
| 125%
 
|-
Level 4 - <span style="color:#a8325e">MATK</span> / <span style="color:#4a0d15">ATK</span> 175%
!3
 
| 150%
Level 5 - <span style="color:#a8325e">MATK</span> / <span style="color:#4a0d15">ATK</span> 200%
|-
!4
| 175%
|-
!5
| 200%
|-
|}

Latest revision as of 19:37, 10 June 2026

Holy Light
Max Level: 5
Type: Hybrid
Aftercast delay: None
Cooldown: None
Element: Holy


Description

Holy Light is a Offensive skill used by Priest only.

Summons a holy light to inflict holy Hybrid damage into the target. It takes into account both ATK and MATK.

If the target has any Barrier active, it will be canceled.

Final Damage is increased by 1% per INT and STR

Level (ATK+MATK)%
1 100%
2 125%
3 150%
4 175%
5 200%