Earth Spike: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 31: | Line 31: | ||
50% <span style="color:#a8325e">MATK</span> per hit. | 50% <span style="color:#a8325e">MATK</span> per hit. | ||
Leave the target with <span style="color:#f78b39">Earth Infused</span> for 5 seconds, receiving 10% more damage from bolt skills, if the target is already | Leave the target with <span style="color:#f78b39">Earth Infused</span> for 5 seconds, receiving 10% more damage from bolt skills, if the target is already affected by it has 50% to inflict [[Stone Curse]] at the target. | ||
Final Damage is increased by 1% per <span style="color:purple">INT</span>. | Final Damage is increased by 1% per <span style="color:purple">INT</span>. | ||
Latest revision as of 14:09, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Magical |
| Aftercast delay: | None |
| Cooldown: | 0.75 Seconds |
| Element: | Earth |
Description
Earth Spike is a Offensive single target magical skill used by Sage and Wizard. Its one of the 4 bolts available on both classes, and is required to learn Heaven's Drive.
Damage
50% MATK per hit.
Leave the target with Earth Infused for 5 seconds, receiving 10% more damage from bolt skills, if the target is already affected by it has 50% to inflict Stone Curse at the target.
Final Damage is increased by 1% per INT.
| Level | Hits | Total MATK% |
|---|---|---|
| 1 | 2 | 100% |
| 2 | 4 | 200% |
| 3 | 6 | 300% |
| 4 | 8 | 400% |
| 5 | 10 | 500% |
