Swift Trap: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:WH_SWIFTTRAP.png Swift Trap |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | El..."
 
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:WH_SWIFTTRAP.png]] Swift Trap
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:WH_SWIFTTRAP.png]] Swift Trap
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Swift Trap.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Trap
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | 0.5 seconds
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | 15 seconds
|-
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | 25
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | <span style="color:green">Wind</span>
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
|-
|-
|}
|}
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== Description ==
== Description ==
Swift Trap is a <span style="color:red">EFFECTTYPE</span> skill used by [[Ranger]] only.
Swift Trap is a <span style="color:blue">Trap</span> skill for [[Ranger|Rangers]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Places a trap that attacks in an area around it every second. Lasts for 10 seconds. Enemies hit are pushed back. Damage, area and push back change according to the skill level.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
Despite being a trap, it deals <span style="color:red">Ranged Physical </span><span style="color:green">Wind</span> damage.
No Internal Cooldown.


== TYPE ==
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].
Level 1 - type


Level 2 - type
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
Level 3 - type
!Level
 
!ATK%
Level 4 - type
!Area of Effect
 
!Knockback
Level 5 - type
|-
 
!1
== Requirements ==
| 350% || 3x3 || No knockback
[[SKILLNAME]] Level 1
|-
!2
| 300% || 3x3 || 1 cell
|-
!3
| 250% || 5x5 || 2 cells
|-
!4
| 200% || 5x5 || 3 cells
|-
!5
| 150% || 7x7 || 4 cells
|-
|}

Latest revision as of 02:41, 10 June 2026

Swift Trap
Max Level: 5
Type: Trap
Aftercast delay: 0.5 seconds
Cooldown: 15 seconds
SP Cost: 25
Element: Wind


Description

Swift Trap is a Trap skill for Rangers.

Places a trap that attacks in an area around it every second. Lasts for 10 seconds. Enemies hit are pushed back. Damage, area and push back change according to the skill level.

Despite being a trap, it deals Ranged Physical Wind damage.

The final damage of this skill is increased by 1% per DEX.

Level ATK% Area of Effect Knockback
1 350% 3x3 No knockback
2 300% 3x3 1 cell
3 250% 5x5 2 cells
4 200% 5x5 3 cells
5 150% 7x7 4 cells