Bastion: Difference between revisions
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== Overview == | == Overview == | ||
Bastion is one of the advanced jobs for [[Crusader]], they specialize in Shields and are known to be one of the most sturdy | Bastion is one of the advanced jobs for [[Crusader]], they specialize in Shields and are known to be one of the most sturdy class in the game. | ||
Bastion has a unique [[Activity Points|<span style="color:#db1a84">Holy Shield</span>]] system. | Bastion has a unique [[Activity Points|<span style="color:#db1a84">Holy Shield</span>]] system. | ||
Latest revision as of 02:17, 10 June 2026
| Bastion | |
|---|---|
| |
| Job Base: | Crusader |
| Number of Skills: | 13 |
| Total Skill Points: | 57 |
Overview
Bastion is one of the advanced jobs for Crusader, they specialize in Shields and are known to be one of the most sturdy class in the game.
Bastion has a unique Holy Shield system.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Enters the Holy Shield state, immediatly granting 1 Holy Shield. While active, regenerates 1 Holy Shield every 5 seconds up to maximum of 4 shields. Holy Shield HP is based on the caster's MaxHP. | 5 | Supportive | |
| Enters a defensive stance that prepares to reflect the next incoming magic damage back to the attacker. | 3 | Supportive | |
| Channels a power of the Shield to grant different effects depending on the level. Requires a Shield. | 3 | Supportive | |
| Throws your Shield at a target, dealing damage to the main target and than following a boomerang path, hitting enemies along its trajectory before returning to the caster. Recovers 10% of current Holy Shield durability. | 5 | Physical Ranged | |
| Consumes your current Holy Shield and throws you Shield forward, dealing damage to the target and enemies around. Enemies hit will have their damage reduced. Deals bonus damage if the target is Stunned. | 5 | Physical Ranged | |
| Drops your Shield with force, dealing melee damage to all enemies around the caster and Binding them for 2.5s. | 5 | Physical Melee | |
| Slams your Shield into the ground, dealing physical damage to nearby enemies. Chance to Stun for 1.5s on targets hit. If the target is under Bind, deals more damage and has double chance to inflict Stun. | 5 | Physical Melee | |
| Switch between combat stances. Casting the same stance again will cancel it. Requires a Shield. | 3 | Supportive | |
| Transfers your current Holy Shield to an ally for 10 seconds. | 5 | Supportive | |
| Gradually restores Holy Shield. Generates a new shield at fixed intervals over the duration. When at maximum shields, restores a current shield's durability instead. | 5 | Supportive | |
| Protect nearby allies in a 31x31 area, applying Devotion to all party members in range. The caster receives all damage intended for affected allies while within the skill's range. | 5 | Supportive | |
| Restores HP to a target equal to 225% of heal. If used on yourself, healing is increased by 20% per missing Holy Shield. Any overhealing restores the current HP of Holy Shield if the target has one. | 3 | Supportive | |
| Creates a sanctified area imbued with royal grace. Allies within the area become immune to all damage and recover HP every second, but cannot attack of cast skills while inside. Most negative status are nullified. | 3 | Supportive |
