Double Strafe: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Double_Strafe.png Double Strafe |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;"..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Double_Strafe.png]] Double Strafe
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Double_Strafe.png]] Double Strafe
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Double_Strafe.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 5
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Ranged Physical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 8
|-
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span>
|-
|-
|}
|}
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== Description ==
== Description ==
Double Strafe is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Double Strafe is a <span style="color:red">Physical Ranged</span> skill for [[Hunter|Hunters]] and [[Rogue|Rogues]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Performs a double shot with increased damage.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].
No Internal Cooldown.


== TYPE ==
{| class=wikitable style="border 1em #aaaaaa solid"
Level 1 - type
|-
 
!Level
Level 2 - type
!ATK%
 
|-
Level 3 - type
!1
 
| 100% x 2
Level 4 - type
|-
 
!2
Level 5 - type
| 110% x 2
|-
!3
| 120% x 2
|-
!4
| 130% x 2
|-
!5
| 140% x 2
|-
|}


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Vulture's Eye]] Level 1 (Rogue)

Latest revision as of 03:40, 9 June 2026

Double Strafe
Max Level: 5
Type: Ranged Physical
Aftercast delay: None
Cooldown: None
SP Cost: 8
Element: Weapon


Description

Double Strafe is a Physical Ranged skill for Hunters and Rogues.

Performs a double shot with increased damage.

The final damage of this skill is increased by 1% per DEX.

Level ATK%
1 100% x 2
2 110% x 2
3 120% x 2
4 130% x 2
5 140% x 2

Requirements

Vulture's Eye Level 1 (Rogue)