Detect: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Haye (talk | contribs)
Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Detect.png Detect |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: | s..."
 
Haye (talk | contribs)
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 3: Line 3:
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Detect.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 4
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 8
|-
! style="padding:6px; text-align:left;" | Range:
| style="padding:6px;" | 9 cells
|-
|-
|}
|}
Line 19: Line 28:


== Description ==
== Description ==
Detect is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Detect is a <span style="color:green">Supportive</span> skill for [[Hunter|Hunters]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Commands the falcon to detect enemies in an area. Requires a [[Falconry Mastery|Falcon]].


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
{| class=wikitable style="border 1em #aaaaaa solid"
No Internal Cooldown.
|-
 
!Level
== TYPE ==
!Detecting area
Level 1 - type
|-
 
!1
Level 2 - type
| 3x3
 
|-
Level 3 - type
!2
 
| 5x5
Level 4 - type
|-
!3
| 7x7
|-
!4
| 9x9
|-
|}


Level 5 - type


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Steel Crow]] Level 1

Latest revision as of 03:40, 9 June 2026

Detect
Max Level: 4
Type: Supportive
Aftercast delay: None
Cooldown: None
SP Cost: 8
Range: 9 cells


Description

Detect is a Supportive skill for Hunters.

Commands the falcon to detect enemies in an area. Requires a Falcon.

Level Detecting area
1 3x3
2 5x5
3 7x7
4 9x9


Requirements

Steel Crow Level 1