Warlock: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f9f9f9; width:240px; text-align:left;" |- ! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Warlock |- | colspan="2" style="text-align:center; padding:10px;" | 180px |- ! style="padding:6px; text-align:left;" | Job Base: | style="padding:6px;" | Wizard |- ! style="padding:6px; text-align:left;" | Number of Skill..."
 
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! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Warlock
! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Warlock
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:Gunslinger.png|180px]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Warlock.png|180px]]
|-
|-
! style="padding:6px; text-align:left;" | Job Base:
! style="padding:6px; text-align:left;" | Job Base:
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|-
|-
! style="padding:6px; text-align:left;" | Number of Skills:
! style="padding:6px; text-align:left;" | Number of Skills:
| style="padding:6px;" | 26
| style="padding:6px;" | 19
|-
|-
! style="padding:6px; text-align:left;" | Total Skill Points:
! style="padding:6px; text-align:left;" | Total Skill Points:
| style="padding:6px;" | 83
| style="padding:6px;" | 105
|-
|-
|}
|}
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== Overview ==
== Overview ==
--------.
Warlock is one of the advanced job from [[Wizard]] and is a master of Ghost, Poison and Shadow elements. Warlocks can also summon monsters to help in battle.


Warlock has a [[Activity Points|<span style="color:#db1a84">Magic Point</span>]] system.
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! Skill !! Description !! Levels !! Type
! Skill !! Description !! Levels !! Type
|-
|-
| [[File:Bull's Eye.png|24px|link=]] '''[[White Imprison]]'''
| [[File:Wl whiteimprison.png|24px|link=]] '''[[White Imprison]]'''
| Increase damage with Huuma Shuriken.  
| Locks a target inside a ghostly prison that makes them immune to all damage execpt from Ghost element.  
| 5
| 5
| Supportive
| Magical / Supportive
|-
|-
| [[File:GS RELOAD.png|24px|link=]] '''[[Reload]]'''
| [[File:Wl soulexpansion.png|24px|link=]] '''[[Soul Expasion]]'''
| Throws a Shuriken at a target from a distance. Target is inflicted with Bleeding.
| Unleashes Ghost elemental magic that damages a target and nearby enemies.
| 5
| 5
| Physical Ranged
| Magical
|-
|-
| [[File:GS SWAPGUN.png|24px|link=]] '''[[Swap Gun]]'''
| [[File:Hn ground gravitation.png|24px|link=]] '''[[Ground Gravitation]]'''
| Throws a Kunai that will strike it's target 3 times.
| Creates a gravitational field on the selected area for 5 seconds, dealing Ghost elemental magic damage.
| 5
| 5
| Physical Ranged
| Magical
|-
|-
| [[File:GS SETTINGS.png|24px|link=]] '''[[Gun Settings]]'''
| [[File:Wl comet.png|24px|link=]] '''[[Comet]]'''
| Throws Huuma Shuriken that will damage it's target and any nearby enemies.
| Summons a powerful Comet of Ghost elemental to strike a huge AoE. Consumes all current AP.
| 5
| 10
| Physical Ranged
| Magical
|-
|-
| [[File:Coin Flip.png|24px|link=]] '''[[Coin Flip]]'''
| [[File:Wl telekinesis intense.png|24px|link=]] '''[[Telekinesis Intese]]'''
| Increase damage when a Dagger is equipped.
| After casting Comet, enter Telekinesis Intense for 5 seconds. Reduces Fixed Cast Time and Variable Cast Time and increases APM.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Increase Accuracy.png|24px|link=]] '''[[Increase Accuracy]]'''
| [[File:Ag soul vc strike.png|24px|link=]] '''[[Soul Vulcan Strike]]'''
| Increase damage when a Dagger is equipped.
| Fires a wave of soul-infused force at a target and surrounding enemies, dealing multiple hits of Ghost elemental magic damage.
| 5
| 5
| Passive
| Magical
|-
| [[File:Last Stand.png|24px|link=]] '''[[Madness Canceler (Last Stand)]]'''
| Throws a Kunai to all enemies around you, pulling them towards you.
| 3
| Physical Ranged
|-
| [[File:Gunslinger's Panic.png|24px|link=]] '''[[Adjustment (Gunslinger's Panic)]]'''
| Flips a tatami to cause the area around the caster to ignore long range physical and magical damage.
| 1
| Physical Melee
|-
| [[File:Coin Fling.png|24px|link=]] '''[[Fling]]'''
| Shadow Leap can only be performed when the caster in in Hiding status. This skill instantly moves the caster to targeted cell.
| 1
| Supportive
|-
|-
| [[File:Gunslinger Mine.png|24px|link=]] '''[[Gunslinger Mine]]'''
| [[File:Wl hellinferno.png|24px|link=]] '''[[Hell Inferno]]'''
| Strikes an enemy and then immediately enter the Hiding status.
| Burns the target and nearby enemies, dealing Fire elemental magic damage. Targets hit are also inflicted with Burning.
| 5
| 5
| Physical Melee
| Magical
|-
|-
| [[File:Snake Eyes.png|24px|link=]] '''[[Snake Eyes]]'''
| [[File:Wl marshofabyss.png|24px|link=]] '''[[Marsh of Abyss]]'''
| Strikes a target with a attack whose range is equal to half the Shadow Leap. If used in Hiding status deals double damage.
| Curses a target, reducing it's Movement Speed.
| 5
| 5
| Physical Melee
| Debuff
|-
|-
| [[File:Single Action.png|24px|link=]] '''[[Single Action]]'''
| [[File:Ag deadly projection.png|24px|link=]] '''[[Deadly Projection]]'''
| Enters Ninja Aura status, which endows the caster with INT, DEX and STR bonuses.
| Afflicts the target with a curse. While affected, any Poison or Burning applied by the caster are also inflicted on a nearby enemy.  
| 5
| 5
| Supportive
| Magical / Debuff
|-
|-
| [[File:Chain Action.png|24px|link=]] '''[[Chain Action]]'''
| [[File:WL SHADOWFLAME.png|24px|link=]] '''[[Shadowflame]]'''
| Enables Cicada Skin Shed status, which enable the caster to dodge a set numbers of attacks.
| Uleashes unstables flames on a target. Has 50% to engulf the flames with shadow, changing its effects: Flames, apply Burning. Shadowflame, deals half damage but Poison.
| 5
| 5
| Supportive
| Magical
|-
|-
| [[File:Tracking.png|24px|link=]] '''[[Tracking]]'''
| [[File:Sr howlingoflion.png|24px|link=]] '''[[Affliction]]'''
| Hide yourself with this skill. While on Hiding status reduces damage taken.
| Unleashes a devasting wave of torment that targets one enemy and afflicts an area around the target. Detonates any Burning or Poison effects on affected enemies.
| 1
| 10
| Supportive
| Magical
|-
|-
| [[File:Gs piercingshot.png|24px|link=]] '''[[Piercing Shot]]'''
| [[File:Em venom swamp.png|24px|link=]] '''[[Venom Swamp]]'''
| Mirror Image can only be used in Aura Ninja status. Creates Mirror Images, which have a chance to be consumed to evade attacks.
| Creates a poisonous swamp in an area for 5 seconds, inflicting Poison elemental magic damage to enemies every second.
| 5
| 5
| Supportive
| Magical
|-
| [[File:Gs tripleaction.png|24px|link=]] '''[[Bullet Madness]]'''
| Attempts to finish the target, dealing massive damage.
| 5
| Adaptive
|-
| [[File:Gatling Fever.png|24px|link=]] '''[[Gatling Fever]]'''
| Ignore Soft MDEF based on your INT.
| 5
| Passive
|-
|-
| [[File:Trigger Happy Shot.png|24px|link=]] '''[[Rapid Shower (Trigger Happy Shot)]]'''
| [[File:Wl drainlife.png|24px|link=]] '''[[Drain Life]]'''
| Inflicts Fire elemental magic damage. Inflict Burning.
| Deals Neutral elemental magic damage and restores a portion of damage dealt as HP.
| 5
| 5
| Magical
| Recovery
|-
|-
| [[File:Desperado.png|24px|link=]] '''[[Desperado]]'''
| [[File:SHC FATAL SHADOW CROW.png|24px|link=]] '''[[Hand of the Abyss]]'''
| Summon a blazing storm around the caster. Inflicts Fire elemental magic damage.
| Summons a shadowy hand from abyss, dealing Shadow elemental magic damage to the target en enemies around.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Spread Shot.png|24px|link=]] '''[[Spread Attack]]'''
| [[File:Ag mystery illusion.png|24px|link=]] '''[[Mystery Illusion]]'''
| Summon a flaming dragon to inflict Fire elemental magic damage around the targeted enemy.
| Cast a mysterious shadow spell at the targeted location. On cast, creates illusions of enemies hit, which last 5 seconds.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Full Blast.png|24px|link=]] '''[[Full Buster]]'''
| [[File:WL SUMMONINGPORTAL.png|24px|link=]] '''[[Nether Portal]]'''
| Summons spears of ice, inflicts Water elemental magic damage. Chance to Freezing status.
| Tears open a portal to the void at targeted location, consuming all current AP to summon minions from the nether over 5 seconds.
| 5
| 10
| Magical
| Summon
|-
|-
| [[File:Nw basic grenade.png|24px|link=]] '''[[Basic Grenade]]'''
| [[File:Em summon elemental serpens.png|24px|link=]] '''[[Summon Serpens]]'''
| Creates a water pool that affect enemies decreasing AGI and Movement Speed.
| Summons Serpens for 30 minutes or until dismissed. While active, caster gains +10% Poison Damage.
| 5
| 5
| Supportive
| Summon
|-
|-
| [[File:GS GRAVITYGRENADE.png|24px|link=]] '''[[Gravity Grenade]]'''
| [[File:Wl el control.png|24px|link=]] '''[[Serpens Control]]'''
| Summon a meteor of ice that will damage enemies around the caster. Deals Water elemental magic damage and can inflict Freezing status.
| Issues commands to Serpens. Only work if Serpens is active.
| 5
| 4
| Magical
| Command
|}
|}

Latest revision as of 19:12, 7 June 2026

Warlock
Job Base: Wizard
Number of Skills: 19
Total Skill Points: 105

Overview

Warlock is one of the advanced job from Wizard and is a master of Ghost, Poison and Shadow elements. Warlocks can also summon monsters to help in battle.

Warlock has a Magic Point system.


.

Skills

Skill Description Levels Type
White Imprison Locks a target inside a ghostly prison that makes them immune to all damage execpt from Ghost element. 5 Magical / Supportive
Soul Expasion Unleashes Ghost elemental magic that damages a target and nearby enemies. 5 Magical
Ground Gravitation Creates a gravitational field on the selected area for 5 seconds, dealing Ghost elemental magic damage. 5 Magical
Comet Summons a powerful Comet of Ghost elemental to strike a huge AoE. Consumes all current AP. 10 Magical
Telekinesis Intese After casting Comet, enter Telekinesis Intense for 5 seconds. Reduces Fixed Cast Time and Variable Cast Time and increases APM. 5 Passive
Soul Vulcan Strike Fires a wave of soul-infused force at a target and surrounding enemies, dealing multiple hits of Ghost elemental magic damage. 5 Magical
Hell Inferno Burns the target and nearby enemies, dealing Fire elemental magic damage. Targets hit are also inflicted with Burning. 5 Magical
Marsh of Abyss Curses a target, reducing it's Movement Speed. 5 Debuff
Deadly Projection Afflicts the target with a curse. While affected, any Poison or Burning applied by the caster are also inflicted on a nearby enemy. 5 Magical / Debuff
Shadowflame Uleashes unstables flames on a target. Has 50% to engulf the flames with shadow, changing its effects: Flames, apply Burning. Shadowflame, deals half damage but Poison. 5 Magical
Affliction Unleashes a devasting wave of torment that targets one enemy and afflicts an area around the target. Detonates any Burning or Poison effects on affected enemies. 10 Magical
Venom Swamp Creates a poisonous swamp in an area for 5 seconds, inflicting Poison elemental magic damage to enemies every second. 5 Magical
Drain Life Deals Neutral elemental magic damage and restores a portion of damage dealt as HP. 5 Recovery
Hand of the Abyss Summons a shadowy hand from abyss, dealing Shadow elemental magic damage to the target en enemies around. 5 Magical
Mystery Illusion Cast a mysterious shadow spell at the targeted location. On cast, creates illusions of enemies hit, which last 5 seconds. 5 Magical
Nether Portal Tears open a portal to the void at targeted location, consuming all current AP to summon minions from the nether over 5 seconds. 10 Summon
Summon Serpens Summons Serpens for 30 minutes or until dismissed. While active, caster gains +10% Poison Damage. 5 Summon
Serpens Control Issues commands to Serpens. Only work if Serpens is active. 4 Command