Refining: Difference between revisions

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Created page with "__NOTOC__ {| style="float:center; margin-left: auto; margin-right: auto; border:6px solid #79609c; background:#eee6fa; width:600px; text-align:left;" |- ! colspan="2" style="background:#e7d6ff; color:#79609c; text-align:center; font-size:130%; padding:6px;" | File:4_F_JOB_BLACKSMITH.gif Refining File:4_M_DWARF.gif |} <div style="text-align: center; font-size:125%; padding:10px;"> All about refining, weapon and ores. </div> == Refine Rate File:1_M_SMITH.gif==..."
 
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__NOTOC__
__NOTOC__
{| style="float:center; margin-left: auto; margin-right: auto; border:6px solid #79609c; background:#eee6fa; width:600px; text-align:left;"
{| style="float:center; margin-left: auto; margin-right: auto; border:6px solid #f5c400; background:#fae79d; width:600px; text-align:left;"
|-
|-
! colspan="2" style="background:#e7d6ff; color:#79609c; text-align:center; font-size:130%; padding:6px;" | [[File:4_F_JOB_BLACKSMITH.gif]] Refining [[File:4_M_DWARF.gif]]
! colspan="2" style="background:#ffeea8; color:#d6ab00; text-align:center; font-size:130%; padding:6px;" | [[File:4_F_JOB_BLACKSMITH.gif]] Refining [[File:4_M_DWARF.gif]]
|}
|}


<div style="text-align: center; font-size:125%; padding:10px;">
<div style="text-align: center; font-size:125%; padding:10px;">
All about refining, weapon and ores.
All about refining, weapon level, minerals and ores.
</div>
</div>
== Refine Rate [[File:1_M_SMITH.gif]]==
== Refine Rate [[File:1_M_SMITH.gif]]==
<div style="height:0; position:relative; top:-31px; left:48px;">
<span class="mw-customtoggle-refine-rate" style="font-size:85%; color:#0645ad; cursor:pointer;">[Show/Hide]</span>
</div>


Refining game system introduction
<div id="mw-customcollapsible-refine-rate" class="mw-collapsible">
<span class="mw-collapsible-toggle" style="display:none;"></span>


Max Refine number? will use +10 for sample.
Weapons, Top Headgears, Armors, Garments, Shoes and Shields can be refined.
Weapons require Oridecon to attempt a refinement, all other equipment requires Elunium.
On failure, the refinement level is downgraded by 1.


text text text
=== Refinement Chances ===
text text text text text text text text text text
 
text text text text text text text text text text  
{| class=wikitable style="border 1em #aaaaaa solid"
|-
!Upgrade
!Chance
|-
!+0 to +1
| 100%
|-
!+1 to +2
| 100%
|-
!+2 to +3
| 100%
|-
!+3 to +4
| 100%
|-
!+4 to +5
| 80%
|-
!+5 to +6
| 55%
|-
!+6 to +7
| 35%
|-
!+7 to +8
| 22%
|-
!+8 to +9
| 18%
|-
!+9 to +10
| 10%
|-
|}
 
</div>
== Refinement Benefits [[File:2_M_OLDBLSMITH.gif]] ==
<div style="height:0; position:relative; top:-31px; left:48px;">
<span class="mw-customtoggle-refine-bonus" style="font-size:85%; color:#0645ad; cursor:pointer;">[Show/Hide]</span>
</div>
 
<div id="mw-customcollapsible-refine-bonus" class="mw-collapsible">
<span class="mw-collapsible-toggle" style="display:none;"></span>
 
Refining Weapons provides +5 ATK/MATK per refine.
 
Refining Armors and Shields provides +3 DEF per refine.
 
Refining Headgear and Garments provides +3 MDEF per refine.
 
Refining Footgear increases your Movement Speed by 1% per refine.
 
{| class="wikitable" style="text-align: center;"
!Refinement
!Weapon (ATK/MATK)
!Armor/Shield (DEF)
!Headgear/Garment (MDEF)
!Footgear (Move Speed)
|-
|-
| +1 || +5  || +3 || +3 || +1%
|-
| +2 || +10 || +6 || +6 || +2%
|-
| +3 || +15 || +9 || +9 || +3%
|-
| +4 || +20 || +12 || +12 || +4%
|-
| +5 || +25 || +15 || +15 || +5%
|-
| +6 || +30 || +18 || +18 || +6%
|-
| +7 || +35 || +21 || +21 || +7%
|-
| +8 || +40 || +24 || +24 || +8%
|-
| +9 || +45 || +27 || +27 || +9%
|-
| +10 || +50 || +30 || +30 || +10%
|}
 
</div>
 
== Pending ==
 
Weapon Level introduction text text text  
text text text text text text text text text text  
text text text text text text text text text text  
text text text text text text text text text text  
text text text text text text text text text text  


Refine Rate per Weapon Level.
{| style="float:center; margin-left: auto; margin-right: auto; border:2px solid #080808; background:#f7f9fa; width:400px; text-align: center;"
|-
! colspan="2" style="background:white; color:#black; text-align:center; font-size:100%; padding:6px;" | Working on It [[File:Charactersit.png]]
|-
|}
 
'''Level 1 Weapon:''' stats, scaling, general info
 
'''Level 2 Weapon:''' stats, scaling, general info
 
'''Level 3 Weapon:''' stats, scaling, general info
 
'''Level 4 Weapon:''' stats, scaling, general info
 
'''Level 5 Weapon:''' stats, scaling, general info
 
 
'''Armors''' stats, scaling, general info
 
 
</div>
 
 
== Ores and Minerals [[File:4_M_EINMINER.gif]]==
<div class="mw-customtoggle-Ores" style="cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;">Click to See</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Ores">
 
 
Ores and minerals introduction text  text  text  text  text  text  text  text  text  text  text  text  text  text  text
{| style="float:center; margin-left: auto; margin-right: auto; border:2px solid #080808; background:#f7f9fa; width:400px; text-align: center;"
|-
! colspan="2" style="background:white; color:#black; text-align:center; font-size:100%; padding:6px;" | Working on It [[File:Charactersit.png]]
|-
|}
 
 
Minerals used on Weapons.
{| class="wikitable" style="text-align:center; border:4px solid #black; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:4px solid #black; background:#ffffff;"
! Mineral Used
! Weapon Level
! Weapon Level
! style="border-left:3px solid #black; border-right:3px solid #black;" | +1~5
! +6
! style="border-left:3px solid #black; border-right:3px solid #black;" | +7
! +8
! style="border-left:3px solid #black; border-right:3px solid #black;" | +9
! +10
|-
|-
| Level 1
| Phracon
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| style="border-left:3px solid #black; border-right:3px solid #black;" | Level 1
| Info text 2
|-
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Emveretarcon
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Level 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
|-
| Info text 6
| Oridecon
| style="border-left:3px solid #black; border-right:3px solid #black;" | Level 3
|-
|-
| Level 2
| Oridecon
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| style="border-left:3px solid #black; border-right:3px solid #black;" | Level 4
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|-
|-
| Level 3
| Enriched Oridecon?
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| style="border-left:3px solid #black; border-right:3px solid #black;" | Level 5
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|-
|-
| Level 4
| HD Oridecon?
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| style="border-left:3px solid #black; border-right:3px solid #black;" | Bonus Refine
| Info text 2
|-
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Bradium?
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Bonus Refine
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|}
|}


  Bonus when refining.
'''Ways to acquire Phracon:''' buyable from NPC?
 
'''Ways to acquire Emveretarcon:''' buyable from NPC?
 
'''Ways to acquire Oridecon:''' drop from monsters????
 
'''Ways to acquire Enriched Oridecon:''' we have this mineral for refine?
 
'''Ways to acquire HD Oridecon:''' we have this mineral for refine?
 
'''Ways to acquire Bradium:''' we have this mineral for refine?
  Minerals used on Armors.
{| class="wikitable" style="text-align:center; border:4px solid #black; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:4px solid #black; background:#ffffff;"
! Weapon Level
! Mineral Used
! style="border-left:3px solid #black; border-right:3px solid #black;" | +1~5
! +6
! style="border-left:3px solid #black; border-right:3px solid #black;" | +7
! +8
! style="border-left:3px solid #black; border-right:3px solid #black;" | +9
! +10
|-
|-
| Level 1
| style="border-left:3px solid #black; border-right:3px solid #black;" | Elunium
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|-
|-
| Level 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Enriched Elunium?
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|-
|-
| Level 3
| style="border-left:3px solid #black; border-right:3px solid #black;" | HD Elunium?
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|-
|-
| Level 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Carnium?
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 1
| Info text 2
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 3
| Info text 4
| style="border-left:3px solid #black; border-right:3px solid #black;" | Info text 5
| Info text 6
|}
|}


== Weapon Level [[File:2_M_OLDBLSMITH.gif]]==
'''Ways to acquire Elunium:''' drop from monsters????
 
'''Ways to acquire Enriched Elunium:''' we have this mineral for refine?
 
'''Ways to acquire HD Elunium:''' we have this mineral for refine?


Weapon Level introduction text text text
'''Ways to acquire Carnium:''' we have this mineral for refine?
text text text text text text text text text text
text text text text text text text text text text




</div>




== Ores and Minerals [[File:4_M_EINMINER.gif]]==
[[File:4_F_VALKYRIE.gif|center]]

Latest revision as of 02:02, 6 June 2026

Refining

All about refining, weapon level, minerals and ores.

Refine Rate

[Show/Hide]

Weapons, Top Headgears, Armors, Garments, Shoes and Shields can be refined. Weapons require Oridecon to attempt a refinement, all other equipment requires Elunium. On failure, the refinement level is downgraded by 1.

Refinement Chances

Upgrade Chance
+0 to +1 100%
+1 to +2 100%
+2 to +3 100%
+3 to +4 100%
+4 to +5 80%
+5 to +6 55%
+6 to +7 35%
+7 to +8 22%
+8 to +9 18%
+9 to +10 10%

Refinement Benefits

[Show/Hide]

Refining Weapons provides +5 ATK/MATK per refine.

Refining Armors and Shields provides +3 DEF per refine.

Refining Headgear and Garments provides +3 MDEF per refine.

Refining Footgear increases your Movement Speed by 1% per refine.

Refinement Weapon (ATK/MATK) Armor/Shield (DEF) Headgear/Garment (MDEF) Footgear (Move Speed)
+1 +5 +3 +3 +1%
+2 +10 +6 +6 +2%
+3 +15 +9 +9 +3%
+4 +20 +12 +12 +4%
+5 +25 +15 +15 +5%
+6 +30 +18 +18 +6%
+7 +35 +21 +21 +7%
+8 +40 +24 +24 +8%
+9 +45 +27 +27 +9%
+10 +50 +30 +30 +10%

Pending

Weapon Level introduction text text text text text text text text text text text text text text text text text text text text text text text

Working on It

Level 1 Weapon: stats, scaling, general info

Level 2 Weapon: stats, scaling, general info

Level 3 Weapon: stats, scaling, general info

Level 4 Weapon: stats, scaling, general info

Level 5 Weapon: stats, scaling, general info


Armors stats, scaling, general info



Ores and Minerals

Click to See


Ores and minerals introduction text text text text text text text text text text text text text text text

Working on It


Minerals used on Weapons.
Mineral Used Weapon Level
Phracon Level 1
Emveretarcon Level 2
Oridecon Level 3
Oridecon Level 4
Enriched Oridecon? Level 5
HD Oridecon? Bonus Refine
Bradium? Bonus Refine

Ways to acquire Phracon: buyable from NPC?

Ways to acquire Emveretarcon: buyable from NPC?

Ways to acquire Oridecon: drop from monsters????

Ways to acquire Enriched Oridecon: we have this mineral for refine?

Ways to acquire HD Oridecon: we have this mineral for refine?

Ways to acquire Bradium: we have this mineral for refine?

Minerals used on Armors.
Mineral Used
Elunium
Enriched Elunium?
HD Elunium?
Carnium?

Ways to acquire Elunium: drop from monsters????

Ways to acquire Enriched Elunium: we have this mineral for refine?

Ways to acquire HD Elunium: we have this mineral for refine?

Ways to acquire Carnium: we have this mineral for refine?