Heal: Difference between revisions
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | {| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | ||
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! colspan="2" style="background:# | ! colspan="2" style="background:#EFBF04; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Heal.png]] Heal | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Heal.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Supportive | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Cooldown: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:green">7.5 Seconds</span> | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | |||
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span> | |||
|} | |} | ||
__NOTOC__ | |||
== | == Description == | ||
Heal is a <span style="color:red">Supportive</span> skill used by [[Priest]] and [[Crusader]]. | |||
Use to recovery the HP of a target, if the target is a <span style="color:#807d74">Undead</span>, the skill will deal damage instead. | |||
The cooldown is reduced by <span style="color:green">0.05 Seconds</span> per base level. | |||
Level | == Scaling == | ||
The Heal is based on <span style="color:#b30e2f">Caster Base Level</span>, <span style="color:purple">INT</span> and <span style="color:#a8325e">MATK</span> | |||
If the user have more STR instead of INT, the skill use STR and ATK instead. | |||
[[Crusader]] and evolutions also scale with <span style="color:green">VIT</span> | |||
The scalling is increase by the skill level 1~5 | |||
Latest revision as of 18:49, 4 June 2026
| |
| Max Level: | 5 |
| Type: | Supportive |
| Aftercast delay: | None |
| Cooldown: | 7.5 Seconds |
| Element: | Holy |
Description
Heal is a Supportive skill used by Priest and Crusader.
Use to recovery the HP of a target, if the target is a Undead, the skill will deal damage instead.
The cooldown is reduced by 0.05 Seconds per base level.
Scaling
The Heal is based on Caster Base Level, INT and MATK
If the user have more STR instead of INT, the skill use STR and ATK instead.
Crusader and evolutions also scale with VIT
The scalling is increase by the skill level 1~5
