Sight: Difference between revisions

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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 1
| style="padding:6px;" | 1
|-
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Magical
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | <span style="color:red">Fire</span>
| style="padding:6px;" | <span style="color:red">Fire</span>
|-
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
|-
|}
|}


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A Fire Ball that lasts 10 seconds and will detect any <span style="color:red">Hidden</span> enemy in a
A Fire Ball that lasts 10 seconds and will detect any <span style="color:red">Hidden</span> enemy in a
7x7 area around the caster.
7x7 area around the caster.
No internal Cooldown.

Latest revision as of 18:22, 4 June 2026

Sight
Max Level: 1
Type: Magical
Aftercast delay: None
Cooldown: None
Element: Fire


Description

Sight is a Supportive magical skill used by Sage and Wizard.

A Fire Ball that lasts 10 seconds and will detect any Hidden enemy in a 7x7 area around the caster.