Temporal Release: Difference between revisions

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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}
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| colspan="2" style="text-align:center; padding:10px;" | [[File:{{PAGENAMEE}}.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:OracleAP.gif]]
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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
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{{PAGENAME}} is a <span style="color:green">Supportive</span> skill for [[Oracle|Oracles]].
{{PAGENAME}} is a <span style="color:green">Supportive</span> skill for [[Oracle|Oracles]].


Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills.
Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills. In this state, skills which are normally double-cast by [[Accumulated Time]] do not consume stacks and do not double-cast.


While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:
While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:

Latest revision as of 17:47, 24 July 2026

Temporal Release
Max Level: 1
Type: Supportive
Cast time: 0.25 seconds
Aftercast delay: None
Cooldown: None
SP Cost: None


Description

Temporal Release is a Supportive skill for Oracles.

Enters a state in which you release Accumulated Time charges when casting Sage damaging skills. In this state, skills which are normally double-cast by Accumulated Time do not consume stacks and do not double-cast.

While active, when a Sage damaging skill is cast, 1 charge is spent to:

  • Reduce cast time by 90%
  • Remove the skill's cooldown
  • Remove the skill's aftercast delay
  • Increase its final damage by 30%
  • Double Cast it at 100% chance

If there are no Accumulated Time charges, the skill is cast normally. If you acquire a charge between starting the cast and before ending it, you will consume a charge to grant all benefits besides reducing the cast time.

Requirements

Wind Up Level 3