<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://eddatales.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sfyn</id>
	<title>Edda Tales Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://eddatales.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sfyn"/>
	<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/Special:Contributions/Sfyn"/>
	<updated>2026-08-27T22:29:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Chrono_Field_Expansion&amp;diff=11316</id>
		<title>Chrono Field Expansion</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Chrono_Field_Expansion&amp;diff=11316"/>
		<updated>2026-07-24T17:51:47Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Temporarily destabilizes the [[Chrono Field]], forcing time to progress at an accelerated rate. &lt;br /&gt;
&lt;br /&gt;
For the duration, [[Chrono Field]] effects occur 4 times faster. An additional effect depending on the field state is also granted:&lt;br /&gt;
* [[Wind Up]]: Deals 500% MATK neutral damage every field tick to all enemies inside.&lt;br /&gt;
* [[Slow Down]]: Healing inside the field is doubled.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1 second&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Delay Fate]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11314</id>
		<title>Temporal Release</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11314"/>
		<updated>2026-07-24T17:47:13Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:OracleAP.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills. In this state, skills which are normally double-cast by [[Accumulated Time]] do not consume stacks and do not double-cast.&lt;br /&gt;
&lt;br /&gt;
While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:&lt;br /&gt;
* Reduce cast time by 90%&lt;br /&gt;
* Remove the skill&#039;s cooldown&lt;br /&gt;
* Remove the skill&#039;s aftercast delay&lt;br /&gt;
* Increase its final damage by 30%&lt;br /&gt;
* [[Double Casting|Double Cast]] it at 100% chance&lt;br /&gt;
&lt;br /&gt;
If there are no [[Accumulated Time]] charges, the skill is cast normally. If you acquire a charge between starting the cast and before ending it, you will consume a charge to grant all benefits besides reducing the cast time.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Accumulated_Time&amp;diff=11313</id>
		<title>Accumulated Time</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Accumulated_Time&amp;diff=11313"/>
		<updated>2026-07-24T17:46:08Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:OracleSit.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Passive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Gradually stores [[Activity Points#Oracle|Accumulated Time]] stacks. Upon reaching 5 charges, the next Oracle skill cast is repeated with its skill level halved, consuming the charges.&lt;br /&gt;
&lt;br /&gt;
Skill level dictates how fast you accumulate charges.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
* [[Temporal Mending]]&lt;br /&gt;
* [[Second Wind]]&lt;br /&gt;
* [[Stasis]]&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Time between charges&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 4 seconds &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11311</id>
		<title>Temporal Release</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11311"/>
		<updated>2026-07-24T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:OracleAP.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills.&lt;br /&gt;
&lt;br /&gt;
While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:&lt;br /&gt;
* Reduce cast time by 90%&lt;br /&gt;
* Remove the skill&#039;s cooldown&lt;br /&gt;
* Remove the skill&#039;s aftercast delay&lt;br /&gt;
* Increase its final damage by 30%&lt;br /&gt;
* [[Double Casting|Double Cast]] it at 100% chance&lt;br /&gt;
&lt;br /&gt;
If there are no [[Accumulated Time]] charges, the skill is cast normally. If you acquire a charge between starting the cast and before ending it, you will consume a charge to grant all benefits besides reducing the cast time.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11310</id>
		<title>Temporal Release</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11310"/>
		<updated>2026-07-24T17:42:01Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{OracleAP}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills.&lt;br /&gt;
&lt;br /&gt;
While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:&lt;br /&gt;
* Reduce cast time by 90%&lt;br /&gt;
* Remove the skill&#039;s cooldown&lt;br /&gt;
* Remove the skill&#039;s aftercast delay&lt;br /&gt;
* Increase its final damage by 30%&lt;br /&gt;
* [[Double Casting|Double Cast]] it at 100% chance&lt;br /&gt;
&lt;br /&gt;
If there are no [[Accumulated Time]] charges, the skill is cast normally. If you acquire a charge between starting the cast and before ending it, you will consume a charge to grant all benefits besides reducing the cast time.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11309</id>
		<title>Temporal Release</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Release&amp;diff=11309"/>
		<updated>2026-07-24T17:41:19Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Enters a state in which you release [[Accumulated Time]] charges when casting [[Sage]] damaging skills.&lt;br /&gt;
&lt;br /&gt;
While active, when a [[Sage]] damaging skill is cast, 1 charge is spent to:&lt;br /&gt;
* Reduce cast time by 90%&lt;br /&gt;
* Remove the skill&#039;s cooldown&lt;br /&gt;
* Remove the skill&#039;s aftercast delay&lt;br /&gt;
* Increase its final damage by 30%&lt;br /&gt;
* [[Double Casting|Double Cast]] it at 100% chance&lt;br /&gt;
&lt;br /&gt;
If there are no [[Accumulated Time]] charges, the skill is cast normally. If you acquire a charge between starting the cast and before ending it, you will consume a charge to grant all benefits besides reducing the cast time.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11307</id>
		<title>Delay Fate</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11307"/>
		<updated>2026-07-24T17:35:07Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Freezes the current moment inside the [[Chrono Field]], suspending healing and damage as if time stopped. For 5 seconds, all healing and damage applied to targets inside the field is stored instead of taking effect. After the duration ends, all stored damage and healing is applied at once.&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Chrono Field]] state, modifiers are applied to damage or healing:&lt;br /&gt;
* [[Wind Up]]: Stored damage is increased depending on skill level.&lt;br /&gt;
* [[Slow Down]]: Stored healing is increased depending on skill level.&lt;br /&gt;
&lt;br /&gt;
[[Chrono Field]], [[Wind Up]] and [[Slow Down]] enter a cooldown for the duration of this skill.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
![[Wind Up]] Damage Bonus&lt;br /&gt;
![[Slow Down]] Healing Bonus&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +7% || +13%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +9% || +16%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +11% || +19%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +13% || +22%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +15% || +25%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Favourable Timeline]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11305</id>
		<title>Delay Fate</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11305"/>
		<updated>2026-07-24T17:34:18Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Freezes the current moment inside the [[Chrono Field]], suspending healing and damage as if time stopped. For the duration, all healing and damage applied to targets inside the field is stored instead of taking effect. After the duration ends, all stored damage and healing is applied at once.&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Chrono Field]] state, modifiers are applied to damage or healing:&lt;br /&gt;
* [[Wind Up]]: Stored damage is increased depending on skill level.&lt;br /&gt;
* [[Slow Down]]: Stored healing is increased depending on skill level.&lt;br /&gt;
&lt;br /&gt;
[[Chrono Field]], [[Wind Up]] and [[Slow Down]] enter a cooldown for the duration of this skill.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
![[Wind Up]] Damage Bonus&lt;br /&gt;
![[Slow Down]] Healing Bonus&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +7% || +13%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +9% || +16%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +11% || +19%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +13% || +22%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +15% || +25%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Favourable Timeline]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11304</id>
		<title>Delay Fate</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Delay_Fate&amp;diff=11304"/>
		<updated>2026-07-24T17:33:59Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Freezes the current moment inside the [[Chrono Field]], suspending healing and damage as if time stopped. For the duration, all healing and damage applied to targets inside the field is stored instead of taking effect. After the duration ends, all stored damage and healing is applied at once.&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Chrono Field]] state, modifiers are applied to damage or healing:&lt;br /&gt;
* [[Wind Up]]: Stored damage is increased depending on skill level.&lt;br /&gt;
* [[Slow Down]]: Stored healing is increased depending on skill level.&lt;br /&gt;
&lt;br /&gt;
[[Chrono Field]], [[Wind Up]] and [[Slow Down]] enter a cooldown for the duration of this skill.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
![[Wind Up]] Damage Bonus&lt;br /&gt;
![[Slow Down]] Healing Bonus&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +7% || +13%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +9% || +16%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +11% || +19%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +13% || +22%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +15% || +25%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Slow Down]] Level 3&lt;br /&gt;
&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Favourable_Timeline&amp;diff=11302</id>
		<title>Favourable Timeline</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Favourable_Timeline&amp;diff=11302"/>
		<updated>2026-07-24T17:29:40Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
The [[Chrono Field]] begins recording all possible outcomes for allies inside it. For the duration, the field stores the most favorable values for HP, SP or AP (depending on field state). After the duration ends, the field restores the allies status to more favorable condition.&lt;br /&gt;
&lt;br /&gt;
* [[Wind Up]]: Records SP and AP&lt;br /&gt;
* [[Slow Down]]: Records HP&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1 second&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Slow Down]] Level 3&lt;br /&gt;
&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Favourable_Timeline&amp;diff=11301</id>
		<title>Favourable Timeline</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Favourable_Timeline&amp;diff=11301"/>
		<updated>2026-07-24T17:27:15Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
The [[Chrono Field]] begins recording all possible outcomes for allies inside it. For the duration, the field stores the most favorable values for HP, SP or AP (depending on field state). After the duration ends, the field restores the allies status to more favorable condition.&lt;br /&gt;
&lt;br /&gt;
* [[Wind Up]]: Records SP and AP&lt;br /&gt;
* [[Slow Down]]: Records HP&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1 second&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Slow Down]] Level 3&lt;br /&gt;
&lt;br /&gt;
[[Wind Up]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Wind_Up&amp;diff=11298</id>
		<title>Wind Up</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Wind_Up&amp;diff=11298"/>
		<updated>2026-07-24T17:16:54Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Alters the flow of time in the [[Chrono Field]], speeding it up. The field enters the Wind Up state and allies inside the field have reduced fixed cast time and increased APM.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Fixed Cast reduction&lt;br /&gt;
!APM increase&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| -0.06 seconds || +13&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| -0.07 seconds || +16&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| -0.08 seconds || +19&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| -0.09 seconds || +22&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| -0.1 seconds || +25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Chrono Field]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Slow_Down&amp;diff=11296</id>
		<title>Slow Down</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Slow_Down&amp;diff=11296"/>
		<updated>2026-07-24T17:14:13Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Alters the flow of time in the [[Chrono Field]], slowing it down. The field enters the Slow Down state and allies inside the field take reduced damage depending on skill level.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Damage Reduction&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 11%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Chrono Field]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Stasis&amp;diff=11294</id>
		<title>Stasis</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Stasis&amp;diff=11294"/>
		<updated>2026-07-24T17:09:00Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Debuff&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Causes [[Status#Deep Sleep|Deep Sleep]] on targets in an area for 10 seconds. Targets awakened from the sleep take double damage from the hit that breaks the sleep. Area of effect increases with skill level.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Area of Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 3x3&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 3x3&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 5x5&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 5x5&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 7x7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Time Collapse]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Time_Collapse&amp;diff=11293</id>
		<title>Time Collapse</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Time_Collapse&amp;diff=11293"/>
		<updated>2026-07-24T17:05:14Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Debuff&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Inflicts a temporal distortion on the target. The target is progressively slowed, stacking 1% slow every 0.1 seconds. After stacking for 50 times, the target becomes [[Status#Stunned|Stunned]].&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state:&lt;br /&gt;
* [[Wind Up]]: Each slow tick counts twice towards the Stun.&lt;br /&gt;
* [[Slow Down]]: Slow stacks increase to 3% slow every 0.1 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Stun Duration&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1 second&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 1.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 1.75 seconds&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Second_Wind&amp;diff=11290</id>
		<title>Second Wind</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Second_Wind&amp;diff=11290"/>
		<updated>2026-07-24T16:57:41Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the target&#039;s next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1.4 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 1.55 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 1.7 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 1.85 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 2 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Temporal Mending]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Second_Wind&amp;diff=11136</id>
		<title>Second Wind</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Second_Wind&amp;diff=11136"/>
		<updated>2026-07-24T04:13:53Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TYPE&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the target&#039;s next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 1.4 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 1.55 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 1.7 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 1.85 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 2 x [[Temporal Mending]] heal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Temporal Mending]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11135</id>
		<title>Temporal Mending</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11135"/>
		<updated>2026-07-24T04:12:17Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the target&#039;s timeline, reverting wounds and healing the target.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the target&#039;s next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Heal Formula = (A * Skill_lv) + MATK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 80% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11133</id>
		<title>Temporal Mending</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11133"/>
		<updated>2026-07-24T04:09:59Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Passive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the target&#039;s timeline, reverting wounds and healing the target.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the target&#039;s next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Heal Formula = (A * Skill_lv) + MATK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 80% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11132</id>
		<title>Temporal Mending</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11132"/>
		<updated>2026-07-24T04:08:54Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Passive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the target&#039;s timeline, reverting wounds and healing the target.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the targets next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Heal Formula = (A * Skill_lv) + MATK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 80% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11131</id>
		<title>Temporal Mending</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11131"/>
		<updated>2026-07-24T04:07:44Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Passive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the target&#039;s timeline, reverting wounds and healing the target.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the targets next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Heal Formula = (A * Skill_lv) + MATK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 80% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11130</id>
		<title>Temporal Mending</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Temporal_Mending&amp;diff=11130"/>
		<updated>2026-07-24T04:07:38Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Passive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Oracle|Oracles]].&lt;br /&gt;
&lt;br /&gt;
Manipulates the target&#039;s timeline, reverting wounds and healing the target.&lt;br /&gt;
&lt;br /&gt;
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:&lt;br /&gt;
* [[Wind Up]]: Excess healing is converted into charge, increasing the targets next instance of damage.&lt;br /&gt;
* [[Slow Down]]: Excess healing is converted into a barrier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Heal Formula = (A * Skill_lv) + MATK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Healing Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 80% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[SKILL NAME]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=10966</id>
		<title>Random Options</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=10966"/>
		<updated>2026-07-23T14:32:12Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:center; margin-left: auto; margin-right: auto; border:4px solid #d3b7eb; outline: 4px solid #b67ce6; padding: 0px; background:#ffffff; width:600px; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffffff; color:#black; text-align:center; font-size:100%; padding:6px;&amp;quot; | [[File:AMELIT.gif]] Random Options [[File:TOPALIT.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Random Options&#039;&#039;&#039; are additional effects added to gear when it is dropped from any monster. Items will have 1 to 4 random options attached to it, depending on the type of equipment.&lt;br /&gt;
&lt;br /&gt;
Random options appear as additional effects after the item description: [[File:RandomOPT.png|frame|none|Ragamuffin Manteau random options.]]&lt;br /&gt;
&lt;br /&gt;
Each option type (ATK, MATK, stats, etc...) is rolled first with equal chance for each type. The numerical range is then rolled, with an equal chance to all possible values.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Weapons [[file:4_CAT_SAILOR3.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
Here you can check all available options for Armors, Accessories and Shadow gear.&lt;br /&gt;
Each piece of equipment have their own bonus table, and some of them may have more than 1 bonus.&lt;br /&gt;
&lt;br /&gt;
Lower headgear is the only equipment without options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Top Headgear [[File:Valk5.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Top&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Melee Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Ranged Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || MATK +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || APM +5~10&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Healing Skills +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Mid Headgear [[File:Mask.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Mid&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Mid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Armor [[File:Valk.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Armor&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~15% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || ATK +5~10 ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || MATK +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shields [[File:Valk2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shield&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shield&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~15% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Garment &amp;amp; Shoes [[File:Valk3.gif|30px]] [[File:Valk4.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Garment&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Garment&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +175~350 || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +25~50 || All Element Resist +3~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || RES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MRES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Variable Cast -1~5% ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || APM +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Accessories [[File:Accessory.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Accessories&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Accessories&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~5 || APM +5~10 || ATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~5 || Aftercast Delay -5~10% || MATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~5 || Variable Cast -1~5%  || CRIT +5~10&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~5 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear [[File:Shadow.gif|30px]] [[File:Shadow1.gif|30px]] [[File:Shadow2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shadow&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shadow&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons [[file:4_CAT_SAILOR2.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
All weapons have the same possible 1st and 2nd options. You can acquire weapons with 3 bonuses, and the first 2 bonuses are from the first option table. The 3rd option however is fixed and it depends on the weapon type.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== General Options [[file:1137.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-General&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-General&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| ATK +10~20  || Melee Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| MATK +10~20 || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
|             || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
|             || Critical Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Healing Skills +13~20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Specific Options  [[file:1573.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Specific&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Specific&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| Weapon Type&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| Dagger           || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Sword            || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Sword || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Mace             || ATK +10~20 &#039;&#039;&#039;or&#039;&#039;&#039; MATK +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Axe              || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Axe   || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Spear || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Bow              || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Katar            || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Instrument/Whip  || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles         || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Staff            || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Staff || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Book             || Variable Cast -5~10% &#039;&#039;&#039;and&#039;&#039;&#039; APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Revolver         || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Rifle            || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun      || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || INT +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun          || RES +8~15 &#039;&#039;&#039;and&#039;&#039;&#039; MRES +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Huuma Shuriken   || Ranged Damage +8~15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; max-width: 20% margin: 0 auto; font-size:120%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[file:OBSERVATION.gif]] May the RNG bless you or curse you. [[file:SHELTER.gif]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Ranger&amp;diff=10277</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Ranger&amp;diff=10277"/>
		<updated>2026-07-21T05:10:26Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f9f9f9; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#339933; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:DressRA2.png|180px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Job Base:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | [[Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Number of Skills:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Total Skill Points:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 49&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Ranger is one of the advanced jobs for [[Hunter]], they specialize in Bow and Arrow and are skilled hunters who use the wind as their own weapon.&lt;br /&gt;
&lt;br /&gt;
Ranger has a [[Activity Points|&amp;lt;span style=&amp;quot;color:#db1a84&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt;]] system.&lt;br /&gt;
--------&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Description !! Levels !! Type&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WH CRESCIVE BOLT.png|24px|link=]] &#039;&#039;&#039;[[Crescive Bolt]]&#039;&#039;&#039;&lt;br /&gt;
| Fires 1 shot of ranged physical damage to the target. Each use grants 1 Crescive Wind stack, up to 5. Stacks increase the damage of your next Aimed Bolt, Arrow Storm or Gale Storm, consuming the stacks. &lt;br /&gt;
| 7&lt;br /&gt;
| Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ra aimedbolt.png|24px|link=]] &#039;&#039;&#039;[[Aimed Bolt]]&#039;&#039;&#039;&lt;br /&gt;
| Shoots an arrow intensively at the target, inflicting large ranged physical damage. Damage is increased by Crescive Wind stack. If Arrow Storm has been recently used, Aimed Bolt hits in area.&lt;br /&gt;
| 10&lt;br /&gt;
| Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ra arrowstorm.png|24px|link=]] &#039;&#039;&#039;[[Arrow Storm]]&#039;&#039;&#039;&lt;br /&gt;
| Inflicts ranged physical damage by pouring a rain of arrows like a storm at the target and surrounding enemies. After using this skill, Aimed Bolt is enhanced. Damage is increased by Crescive Wind stack.&lt;br /&gt;
| 10&lt;br /&gt;
| Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WH GALESTORM.png|24px|link=]] &#039;&#039;&#039;[[Gale Storm]]&#039;&#039;&#039;&lt;br /&gt;
| Fires wind infused arrows at a large area surrounding the target. Damage is increased by Crescive Wind stack. All players inside Gale Storm have 50% chance to dodge incoming damage of any type for 3 seconds.&lt;br /&gt;
| 10&lt;br /&gt;
| Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WH WIND SIGN.png|24px|link=]] &#039;&#039;&#039;[[Wind Sign]]&#039;&#039;&#039;&lt;br /&gt;
| Marks the target with a Wind Sign for the skill duration. Marked targets receive bonus damage. This mark is still visible even when the target is under Invisibility status.&lt;br /&gt;
| 1&lt;br /&gt;
| Debuff&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WH CALAMITYGALE.png|24px|link=]] &#039;&#039;&#039;[[Calamity Gale]]&#039;&#039;&#039;&lt;br /&gt;
| Endows the caster&#039;s body with the rage of wind, granting 80% Fixed Casting Time reduction and 30% After Cast Delay reduction for 10 seconds.&lt;br /&gt;
| 1&lt;br /&gt;
| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sn sight.png|24px|link=]] &#039;&#039;&#039;[[True Sight]]&#039;&#039;&#039;&lt;br /&gt;
| Increases HIT, Damage and CRIT for Aimed Bolt, Arrow Storm and Gale Storm.&lt;br /&gt;
| 5&lt;br /&gt;
| Supportive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WH SWIFTTRAP.png|24px|link=]] &#039;&#039;&#039;[[Swift Trap]]&#039;&#039;&#039;&lt;br /&gt;
| Places a trap with inflicts Wind elemental ranged physical damage over time during the trap duration. &lt;br /&gt;
| 5&lt;br /&gt;
| Trap&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Activity_Points&amp;diff=10260</id>
		<title>Activity Points</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Activity_Points&amp;diff=10260"/>
		<updated>2026-07-21T03:54:06Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: /* Ranger 30px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
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! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:white; color:#db1a84; text-align:center; font-size:130%; padding:6px;&amp;quot; | Activity Points [[File:4_F_MONK.gif]]&lt;br /&gt;
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! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:white; color:#db1a84; text-align:center; font-size:120%; padding:6px;&amp;quot; | Activity Point [[File:MonkSit2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Monkstat.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Activity Points is a sub-category stat and a third-bar used on various classes, the purpose of this stat vary and the way to acquire and use it also change with the classes.  Some is to increase damage or to generate bonuses, others may use as a Requisite to  cast a skill, and so on.&lt;br /&gt;
&lt;br /&gt;
Some classes may have AP but they wont use it at all, you can check on this page all classes that actually use it.&lt;br /&gt;
&lt;br /&gt;
Activity Points are show on your character information with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;AP 0/X&#039;&#039;&#039;&amp;lt;/span&amp;gt; meaning X is the maximum you can store, different classes have different amount of AP. You can also see your points bellow your SP/HP bars, with a Yellow Color. [[File:ComboBar.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Monk - Sura [[File:Iron_Fists.png|30px]] ===&lt;br /&gt;
[[File:ComboPoints.gif|thumb||left|Monk Combo|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|For Monks your Activity Points will be used as Combo Points, and a maximum of 5 can be stored.&lt;br /&gt;
|-&lt;br /&gt;
|While fighting you can see your bar filing up, you can store all the 5 using the monk skills and expend it all at once on a skill that consumes it like [[Tiger Fist]] and [[Throw Spirit Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
|Each Combo Point will buff those skill damage by a % of damage [[Monk|See skills]].&lt;br /&gt;
|-&lt;br /&gt;
|Combo Points can be used anytime, you dont need to wait it fill up at 5.&lt;br /&gt;
|-&lt;br /&gt;
|Combo Points have no Cooldown of any kind, you can acquire points everytime you use skills, meaning the speed you cast those skills is the same you acquire Points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:SuraAP.gif|thumb||left|Sura using combos and finalizing with Tiger Cannon|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|On [[Sura]] you keep with the same system but your maximum points is increased to 10. &lt;br /&gt;
|-&lt;br /&gt;
|Sura also receive some skills to help with the Combo System:&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combo Mastery]] enhance all Monk Combo skills and transform [[Tiger Fist]] into a combo generator instead of a finisher.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallen Empire]] and [[Chain Crush Combo]] are combo generators&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger Cannon]] and [[Asura Strike]] are combo finishers.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Ninja - Shinkiro [[File:Mirror_Image.png|30px]] ===&lt;br /&gt;
[[File:NinjaAP.gif|thumb||left|Ninja using Mirror Images for Killing Strike|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Activity Points is used with [[Mirror Image]] stacks, with a max of 5 stacks on Ninja and 10 with Shinkiro.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Each mirror image function like a defensive stance, having a 50% chance at level 5 to avoid any attack and consume a image.&lt;br /&gt;
|-&lt;br /&gt;
|Once you enter the state of mirror image the skill gives you 5 stacks at once, and you can choose to expend it with [[Killing Strike]] or use it passively as a defensive tool. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:ShinkiroAP.gif|thumb||left|Shinkiro stacking mirror images to use with Thousand Weapons|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shinkiro improve the amount stored of Mirror Image to 10, and also gain new skills to generate it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow Hunting]] and [[Double Kunai]] can be used to generate more mirror images.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Once you acquire mirror image stacks, you can use it all with [[Thousand Weapons]], a powerful skill exclusive for Shinkiro&lt;br /&gt;
|-&lt;br /&gt;
|Or [[Shadow Stalk]] to deal a powerful strike with your mirages in a 13x13 area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You can also stack up to 10 images and expend it with [[Killing Strike]] as a finisher.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Gunslinger - Night Watch[[File:Single_Action.png|30px]] ===&lt;br /&gt;
[[File:GunslingerAP.gif|thumb||left|Gunslinger Bullets|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gunslinger Activity Points is used in form of a Bullet System. You have only 10 Bullets in all Guns.&lt;br /&gt;
|-&lt;br /&gt;
|They are used with basic attack and skills such as [[Desperado]] and [[Rapid Shower (Trigger Happy Shot)]].&lt;br /&gt;
|-&lt;br /&gt;
|Every Gun has they own Bullet Cartridge and a new one is added everytime you swap your gun.&lt;br /&gt;
|-&lt;br /&gt;
|If you run out of bullets you can&#039;t attack or use skills that use them, you need to manually Reload your bullets with the [[Reload]] skill.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:NightwatchAP.gif|thumb||left|Night Watch using new skills with Revolver|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|On Night Watch you gain 2 new skills to use with any weapon and 1 specialized skill for each weapon.&lt;br /&gt;
|-&lt;br /&gt;
|Check [[Night Watch|Skills]] to see each one.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Warlock [[File:Hn_ground_gravitation.png|30px]] ===&lt;br /&gt;
[[File:Warlock_AP.gif|thumb||left|Warlock magic points|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Warlock Activity Points is used in form of Magic Points.&lt;br /&gt;
|-&lt;br /&gt;
|When using warlock magical skills, you will store magic points to be used in other warlock skills, such as [[Nether Portal]] or [[Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|In Nether Portal for example, the number of minions summoned trough the gate is equal of the amount of magic points you have stored.&lt;br /&gt;
|-&lt;br /&gt;
|Now for Comet all your points will be used as a buff to increase the skill Critical Chance and add damage for all the critical above 100.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Saint [[File:Ab_renovatio.png|30px]] ===&lt;br /&gt;
[[File:SaintAP.gif|thumb||left|Saint AP for her powerful Buff|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Saint Activity Points is used to cast a powerful buff on self and all allies.&lt;br /&gt;
|-&lt;br /&gt;
|Different from other classes, Saint has only 1 skill to use Activity Points, the [[Competentia]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|You need to use most of your Supportive Skills and some Offensive ([[Priest|Holy Light and Exorcimus]] too) to acquire the AP, please check [[Saint|Skills]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The skill buff is very powerful and can be cast on dangerous situations and even used as a Trump Card.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Exorcist [[File:Ab_judex.png|30px]] ===&lt;br /&gt;
[[File:ExorcistAP.gif|thumb||left|Exorcist casting Effligo|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Exorcist Activity Points is acquired using only 1 skill: [[Petitio]].&lt;br /&gt;
|-&lt;br /&gt;
|Than she uses the exorcism points to cast [[Effligo]] on targeted enemmies or passively on Basic Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Petitio]] can be used together with [[Duple Light]] and [[Mace Mastery]] for better performance.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Mechanic [[File:Nc_repair.png|30px]] ===&lt;br /&gt;
[[File:MechanicAP1.gif|thumb||left|Mechanic Axe Points|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:0px;&amp;quot;&amp;gt;Mechanics have 2 ways to use Activity Points:&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:0px;&amp;quot;&amp;gt;Axe Skills [[File:Nc_trainigaxe.png|30px]] &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:0px;&amp;quot;&amp;gt;Mecha Skills [[File:Nc_boostknuckle.png|30px]] &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your points from Axe and Mecha are not shared, if you summon your mecha while with Axe points, all your points will be lost, the same apply from Mecha to Axe.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Axe Points are acquired using Axe skills such as [[Power Swing]] and [[Axe Tornado]].&lt;br /&gt;
|-&lt;br /&gt;
|You can store a total of 20, and use it all to cast [[Rush Quake]] a powerful Axe skill.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:MechanicAP2.gif|thumb||left|Mechanic Mecha Overheat|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|For the Mecha, you have an Overheat system.&lt;br /&gt;
|-&lt;br /&gt;
|Using Mecha skills grants to your mecha overheat points, with a maximum of 200.&lt;br /&gt;
|-&lt;br /&gt;
|Once you reach 200 overheat points your mecha turns into an overheated state and receive a buff for almost all Mecha Skills.&lt;br /&gt;
|-&lt;br /&gt;
|Each skill affected by the overheat will have different kind of bonuses and effects, please check the [[Mechanic|Mecha Skills]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Arcane Engineer [[File:MT_SUMMON_ABR_BATTLE_WARIOR.png|30px]] ===&lt;br /&gt;
[[File:EngineerAP1.gif|thumb||left|Engineer using Beam|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Arcane Engineer Activity Points is used with Engineer Points in 2 different skills, one for the Spell section and the other for the Summon section.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You can acquire Engineer Points with almost all his skills, please check [[Arcane Engineer|Skills]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The maximum Engineer Points you can store is 20, and each skill use 10.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|The first skill is [[Quantum Beam]] and is a skill in the spell section with great damage and AOE.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:EngineerAP2.gif|thumb||left|Engineer commanding bots|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|The second skill is [[Focused Fire]] and is a skill in the summon section.&lt;br /&gt;
|-&lt;br /&gt;
|The skill can only be used with summons and only have effect on summons, the skill doesn&#039;t have damage or any effect on his on.&lt;br /&gt;
|-&lt;br /&gt;
|It doesn&#039;t have a limit of how many summons can be commanded at a time, and no drawbacks either, its purely a command skill.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Apothecary [[File:Cr_aciddemonstration.png|30px]] ===&lt;br /&gt;
[[File:ApothecaryAP.gif|thumb||left|Apothecary Potion Research|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Apothecary Activity Points is used for Potion Research points and have a maximum of 200.&lt;br /&gt;
|-&lt;br /&gt;
|You acquire potion search points using most of the apothecary skills, such as [[Acid Demonstration]] and [[Slim Potion Pitcher]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You need those points to be able to cast 3 necessary skills for the Aphotecary, each one cost 100 points:&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Glistening Coat Synthesis]]: creates glistening coat bottles used for supportive skills.&lt;br /&gt;
|-&lt;br /&gt;
|[[White Slim Potion Synthesis]]: creates white slim potion used for supportive skills.&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Bottle Synthesis]]: creates fire and acid bottles used for offensive skills.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Biochemist [[File:BO_CREEPER.png|30px]] ===&lt;br /&gt;
[[File:BiochemistAP2.gif|thumb||left|Passively colecting Gardening Points with Homunculu|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Biochemist Activity Points is used in form of Garden Points. &lt;br /&gt;
|-&lt;br /&gt;
|You acquire those points while using plant related skills, such as [[Crazy Weed]] and [[Bio Cannibalize]], please check [[Biochemist|Skills]]&lt;br /&gt;
|-&lt;br /&gt;
|You can also acquire it passively with your [[Homunculus]] while using [[Hell&#039;s Plant]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|There is 2 ways to use those points, you can summon plant related monsters or use it with the offensive skill called [[All Bloom]].&lt;br /&gt;
|-&lt;br /&gt;
|The maximum Garden Points you can store is 20, all summons cost 10, while the offensive skill cost 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:BiochemistAP1.gif|thumb||left|Biochemist summoning plant monsters|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|For summoning, you have 3 options:&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell Tree]], [[Creeper]] or [[Wooden Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You can summon them whenever you want and have more than 1 active. &lt;br /&gt;
|-&lt;br /&gt;
|The summons lasts 30 seconds and will be with you until the time is up or they die. Each of  them have different capabilities.&lt;br /&gt;
|-&lt;br /&gt;
|Check their skill page for more details.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lord Knight [[File:DK_SERVANTWEAPON.png|30px]] ===&lt;br /&gt;
[[File:LordKnightAP.gif|thumb||left|Lord Knight using her Servant Weapons|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Lord Knight Activity Points are used with [[Servant Weapon|Servant Weapons]] and related skills.  &lt;br /&gt;
|-&lt;br /&gt;
|Instead of the usually points you need to acquire and expend in skills, for Lord Knights the Servant Weapons itself are used.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|When you summon them you get 5 at once, and after expending a sword you will passively gain more with time.&lt;br /&gt;
|-&lt;br /&gt;
|Only skills related to servant weapons will be used, please check [[Lord Knight|Skills]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dragon Knight [[File:Rk_dragonbreath.png|30px]] ===&lt;br /&gt;
[[File:DragonKnightAP.gif|thumb||left|Dragon Knight using her Charging Counters|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Knight Activity Points are used with the Charging Counter system.&lt;br /&gt;
|-&lt;br /&gt;
|You can acquire those counters when you activate the [[Charging Pierce]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|When the skill is activated almost all of [[Dragon Knight|Dragon Knight skills]] will generate Counters, until you reach 10.&lt;br /&gt;
|-&lt;br /&gt;
|Charging Counters can also be received when receiveing damage while the effect is active.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|With 10 counters, the next Dragon Knight skill (excluding Spiral Pierce and Draconic Ignition) will get strengthened.&lt;br /&gt;
|-&lt;br /&gt;
|You can also visualize the counter above your head with the Red Spheres.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bastion [[File:LG_KINGS_GRACE.png|30px]] ===&lt;br /&gt;
[[File:BastionAP.gif|thumb||left|Bastion with Holy Shield using Shield Chain Rush and Shield Spell|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Bastion Activity Points are used for the Holy Shield system within the [[Holy Shield]] skill. Those shields mitigate any income damage directed to the character, physical or magical.&lt;br /&gt;
|-&lt;br /&gt;
|They can be passively restored back after 5 seconds. The maximum shields you can have is 4.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The shield health/durability is based on the character MaxHP and skill level, please check [[Holy Shield]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|The shield health will be show at your AP count on your character info window.&lt;br /&gt;
|-&lt;br /&gt;
|Each shield has the same durability, once one of them break the next one will be used.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You can generate 1 shield with full durability with [[Shield Spell]].&lt;br /&gt;
|-&lt;br /&gt;
|You can also consume the shield to deal damage with [[Shield Chain Rush]] or&lt;br /&gt;
|-&lt;br /&gt;
|Give them to an ally with [[Guardian Shield]], they behave the same on Allies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ranger [[File:WH_CRESCIVE_BOLT.png|30px]] ===&lt;br /&gt;
[[File:RangerAP.gif|thumb||left|Ranger Crescive Wind|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&#039;s Activity Points are used in form of Crescive Wind stacks.&lt;br /&gt;
|-&lt;br /&gt;
|When using [[Crescive Bolt]], you will acquire Crescive Wind stacks, up to 5.&lt;br /&gt;
|-&lt;br /&gt;
|When using [[Aimed Bolt]], [[Arrow Storm]] or [[Gale Storm]], all Crescive Wind stacks are consumed.&lt;br /&gt;
|-&lt;br /&gt;
|For these skills, each Crescive Wind stack consumed increases damage by 30%, for a total of +150% damage (2.5x final damage) at max.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RangerAP2.gif|thumb||left|Ranger using stacks for Gale Storm|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Beast Master [[File:Bestial_Wrath.png|30px]] ===&lt;br /&gt;
[[File:BeastMasterAP.gif|thumb||left|Beast Master using Bestial Wrath|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Beast Master&#039;s Activity Points are built when using Falcon and Warg skills.&lt;br /&gt;
|-&lt;br /&gt;
|When manually casting [[Hawk Rush]] and [[Warg Strike]], 1 AP is generated. The stronger [[Hawk Boomerang]] and [[Warg Bite]] generate 2 AP each, but they are cooldown locked.&lt;br /&gt;
|-&lt;br /&gt;
|AP is then used to consistently keep [[Bestial Wrath]] active, which is a key damage increase for Beast Masters. Any surplus AP can be used by [[Kill Command]] for additional damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Maestro [[File:MA_DO.png|30px]] ===&lt;br /&gt;
[[File:MaestroAP.gif|thumb||left|Maestro storing and using Notes to perform|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Maestro Activity Points are used in form of Notes.&lt;br /&gt;
|-&lt;br /&gt;
|You can perform 3 different notes: &amp;lt;span style=&amp;quot;color:#4103fc&amp;quot;&amp;gt;DO&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7f03fc&amp;quot;&amp;gt;RE&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#c203fc&amp;quot;&amp;gt;MI&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Each note are stored until you have 3 of them, once you have 3 notes, a skill will be available to use.&lt;br /&gt;
|-&lt;br /&gt;
|Check [[Compose]] to see all available compostions.&lt;br /&gt;
|-&lt;br /&gt;
|You can walk freely when using notes and perform any action, once you use a note they are not gone until you reach 3 notes or you are dead.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shadow Cross [[File:ABC_FRENZY_SHOT.png|30px]] ===&lt;br /&gt;
[[File:ShadowAP.gif|thumb||left|Shadow Cross dancing with umbral and crimson moviments.|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Cross Activity Points are used with their Crimson moviments.&lt;br /&gt;
|-&lt;br /&gt;
|While using Umbral moviments, you are able to store crimson points and expend it within the Crimson Style.&lt;br /&gt;
|-&lt;br /&gt;
|Each Umbral moviment generates 1 AP, and the max amount of points you can store with Shadow Cross is 20.&lt;br /&gt;
|-&lt;br /&gt;
|You are able to freely utilize [[Crimson Impact]] without points, while [[Crimson Rotation]] and [[Crimson Slash]] consume 2 AP each.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Venomancer [[File:So_poison_buster.png|30px]] ===&lt;br /&gt;
[[File:VenomancerAP.gif|thumb||left|Venomancer stacking poison and imploding it all|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Venomancer Activity Points are used with Venom Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|Their abilities will leave poison inside enemies body, and those poisons can stack up to 20 times. &lt;br /&gt;
|-&lt;br /&gt;
|Once you decide you had enough, or the limit of 20 is reached, you can force your enemies to implode with [[Venom Implode]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|The poison can be inflicted and shared between multiple enemies, and all of them will implode at the same time.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Emperor [[File:Tk_stormkick.png|30px]] ===&lt;br /&gt;
[[File:EmpressAP.gif|thumb||left|Empress swiftly fighting with different stances|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Emperor Activity Points are used in form of Martial Stances, and they have 8 different stances, 4 to generate stacks, and 4 to consume those stacks.&lt;br /&gt;
|-&lt;br /&gt;
|The max amount of stances you can store is 4, but you can expend it at any stack.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|4 openers: [[Tornado Kick]], [[Roundhouse Kick]], [[Heel Drop]] and [[Counter Kick]]. Each of them generate one stance stack, and they are visible on the left side of the character.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|4 Finishers: [[Whirlwind Kick]], [[Shockwave Kick]], [[Fury Strike Kick]] and [[Spiral Kick]]. Finishers consume the stacks to improve the skill, each opener has a different effect on each finisher. Check each skill for more info.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Oracle [[File:Chrono_Field.png|30px]] ===&lt;br /&gt;
[[File:OracleAP.gif|thumb||left|Oracle exploiting time to a double skill cast|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Activity Points are used with Accumulated Time.&lt;br /&gt;
|-&lt;br /&gt;
|As time passes, Oracles accumulate unspent time as an opportunity to borrow it later for repeated skill usage. &lt;br /&gt;
|-&lt;br /&gt;
|When Accumulated time is fully stacked, the next Oracle skill is double cast for free, with halved effects.&lt;br /&gt;
|-&lt;br /&gt;
|Additionally, offensively oriented Oracles can activate [[Temporal Release]] to also exploit Accumulated Time for Sage skills.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Class [[File:TempIcon.png|30px]] ===&lt;br /&gt;
[[File:MonkSit.gif|thumb||left|class|520px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align:left; border:2px solid #fafafa; background:#f7f9fa; width:500px; padding:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|text to write text to write text to write text to write text to write text to write text to write text to write &lt;br /&gt;
|-&lt;br /&gt;
|text to write text to write text to write text to write text to write text to write text to write text to write &lt;br /&gt;
|-&lt;br /&gt;
|text to write text to write text to write text to write text to write text to write text to write text to write &lt;br /&gt;
|-&lt;br /&gt;
|text to write text to write text to write text to write text to write text to write text to write text to write &lt;br /&gt;
|-&lt;br /&gt;
|text to write text to write text to write text to write text to write text to write text to write text to write &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Calamity_Gale&amp;diff=10259</id>
		<title>Calamity Gale</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Calamity_Gale&amp;diff=10259"/>
		<updated>2026-07-21T03:53:33Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:WH_CALAMITYGALE.png]] Calamity Gale&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Calamity Gale.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Calamity Gale is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Ranger|Rangers]].&lt;br /&gt;
&lt;br /&gt;
Endows the user with the raging winds, granting 80% Fixed Cast Time reduction and 30% Aftercast delay reduction for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Wind Sign]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Gale_Storm&amp;diff=10258</id>
		<title>Gale Storm</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Gale_Storm&amp;diff=10258"/>
		<updated>2026-07-21T03:53:10Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:WH_GALESTORM.png]] Gale Storm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Gale Storm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Ranged Physical&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast Time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Element:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | &amp;lt;span style=&amp;quot;color:#7685b8&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Gale Storm is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Ranger|Rangers]].&lt;br /&gt;
&lt;br /&gt;
Fires wind infused arrows, dealing damage to the target and surrounding enemies in an area. Consumes all &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stacks. Damage is increased by 30% for each &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stack available.&lt;br /&gt;
&lt;br /&gt;
After using Gale Storm, all players in the affected area have a 50% chance to avoid damage of any kind for the next 3 seconds.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
!Area of Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 770% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 840% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 910% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 980% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 1050% || 7x7&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| 1120% || 7x7&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
| 1190% || 7x7&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
| 1260% || 9x9&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
| 1330% || 9x9&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
| 1400% || 11x11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Aimed Shot]] Level 5&lt;br /&gt;
[[Arrow Storm]] Level 5&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Arrow_Storm&amp;diff=10257</id>
		<title>Arrow Storm</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Arrow_Storm&amp;diff=10257"/>
		<updated>2026-07-21T03:52:51Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Ra_arrowstorm.png]] Arrow Storm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Arrow Storm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Ranged Physical&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast Time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Element:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | &amp;lt;span style=&amp;quot;color:#7685b8&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Arrow Storm is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Ranger|Rangers]].&lt;br /&gt;
&lt;br /&gt;
Pours a rain of arrows, dealing damage to the target and surrounding enemies in an area. Consumes all &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stacks. Damage is increased by 30% for each &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stack available.&lt;br /&gt;
&lt;br /&gt;
After using Arrow Storm, [[Aimed Bolt]] hits in a 7x7 area around the target.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
!Area of Effect&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 440% || 3x3&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 480% || 3x3&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 520% || 3x3&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 560% || 3x3&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 600% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| 640% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
| 680% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
| 720% || 5x5&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
| 760% || 7x7&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
| 800% || 7x7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Crescive Bolt]] Level 5&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Aimed_Bolt&amp;diff=10256</id>
		<title>Aimed Bolt</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Aimed_Bolt&amp;diff=10256"/>
		<updated>2026-07-21T03:52:37Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Ra_aimedbolt.png]] Aimed Bolt&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Aimed Bolt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Ranged Physical&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast Time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Element:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | &amp;lt;span style=&amp;quot;color:#7685b8&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Aimed Bolt is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Ranger|Rangers]].&lt;br /&gt;
&lt;br /&gt;
Shoots the target, dealing massive damage. Consumes all &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stacks. Damage is increased by 30% for each &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt; stack available.&lt;br /&gt;
&lt;br /&gt;
If [[Arrow Storm]] was used recently, Aimed Bolt hits in a 7x7 area around the target.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 880%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 960%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 1040%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 1120%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 1200%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| 1280%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
| 1360%&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
| 1440%&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
| 1520%&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
| 1600%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Crescive Bolt]] Level 5&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Crescive_Bolt&amp;diff=10255</id>
		<title>Crescive Bolt</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Crescive_Bolt&amp;diff=10255"/>
		<updated>2026-07-21T03:52:20Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:WH_CRESCIVE_BOLT.png]] Crescive Bolt&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Crescive Bolt.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Ranged Physical&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Element:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | &amp;lt;span style=&amp;quot;color:#7685b8&amp;quot;&amp;gt;Weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Crescive Bolt is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Ranger|Rangers]].&lt;br /&gt;
&lt;br /&gt;
Fires a shot that grants 1 stack of &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Crescive Wind&amp;lt;/span&amp;gt;, up to a maximum of 5. Additionally, each cast has a 25% chance to activate [[True Sight]] at the learned level.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 230%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 250%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 270% &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 290%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 310%&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
| 330%&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=8360</id>
		<title>Random Options</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=8360"/>
		<updated>2026-07-14T14:03:20Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: /* Shields 30px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:center; margin-left: auto; margin-right: auto; border:4px solid #d3b7eb; outline: 4px solid #b67ce6; padding: 0px; background:#ffffff; width:600px; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffffff; color:#black; text-align:center; font-size:100%; padding:6px;&amp;quot; | [[File:AMELIT.gif]] Random Options [[File:TOPALIT.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Random Options&#039;&#039;&#039; are additional effects added to gear when it is dropped from any monster. Items will have 1 to 4 random options attached to it, depending on the type of equipment.&lt;br /&gt;
&lt;br /&gt;
Random options appear as additional effects after the item description: [[File:RandomOPT.png|frame|none|Ragamuffin Manteau random options.]]&lt;br /&gt;
&lt;br /&gt;
Each option type (ATK, MATK, stats, etc...) is rolled first with equal chance for each type. The numerical range is then rolled, with an equal chance to all possible values.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Weapons [[file:4_CAT_SAILOR3.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
Here you can check all available options for Armors, Accessories and Shadow gear.&lt;br /&gt;
Each piece of equipment have their own bonus table, and some of them may have more than 1 bonus.&lt;br /&gt;
&lt;br /&gt;
Lower headgear is the only equipment without options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Top Headgear [[File:Valk5.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Top&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Melee Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Ranged Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || MATK +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || APM +5~10&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Healing Skills +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Mid Headgear [[File:Mask.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Mid&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Mid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Armor [[File:Valk.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Armor&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~15% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || ATK +5~10 ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || MATK +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shields [[File:Valk2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shield&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shield&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~15% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Garment &amp;amp; Shoes [[File:Valk3.gif|30px]] [[File:Valk4.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Garment&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Garment&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +175~350 || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +25~50 || All Element Resist +3~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || RES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MRES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Variable Cast -1~5% ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || APM +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Accessories [[File:Accessory.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Accessories&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Accessories&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~5 || APM +5~10 || ATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~5 || Aftercast Delay -5~10% || MATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~5 || Variable Cast -1~5%  || CRIT +5~10&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~5 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear [[File:Shadow.gif|30px]] [[File:Shadow1.gif|30px]] [[File:Shadow2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shadow&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shadow&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons [[file:4_CAT_SAILOR2.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
All weapons have the same possible 1st and 2nd options. You can acquire weapons with 3 bonuses, and the first 2 bonuses are from the first option table. The 3rd option however is fixed and it depends on the weapon type.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== General Options [[file:1137.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-General&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-General&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| ATK +10~20  || Melee Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| MATK +10~20 || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
|             || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
|             || Critical Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Healing Skills +13~20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Specific Options  [[file:1573.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Specific&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Specific&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| Weapon Type&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| Dagger           || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Sword            || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Sword || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Mace             || ATK +10~20 &#039;&#039;&#039;or&#039;&#039;&#039; MATK +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Axe              || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Axe   || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Bow              || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Katar            || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Instrument/Whip  || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles         || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Staff            || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Staff || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Book             || Variable Cast -5~10% &#039;&#039;&#039;and&#039;&#039;&#039; APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Revolver         || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Rifle            || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun      || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || INT +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun          || RES +8~15 &#039;&#039;&#039;and&#039;&#039;&#039; MRES +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Huuma Shuriken   || Ranged Damage +8~15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; max-width: 20% margin: 0 auto; font-size:120%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[file:OBSERVATION.gif]] May the RNG bless you or curse you. [[file:SHELTER.gif]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=8359</id>
		<title>Random Options</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Random_Options&amp;diff=8359"/>
		<updated>2026-07-14T14:03:09Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: /* Armor 30px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:center; margin-left: auto; margin-right: auto; border:4px solid #d3b7eb; outline: 4px solid #b67ce6; padding: 0px; background:#ffffff; width:600px; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffffff; color:#black; text-align:center; font-size:100%; padding:6px;&amp;quot; | [[File:AMELIT.gif]] Random Options [[File:TOPALIT.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Random Options&#039;&#039;&#039; are additional effects added to gear when it is dropped from any monster. Items will have 1 to 4 random options attached to it, depending on the type of equipment.&lt;br /&gt;
&lt;br /&gt;
Random options appear as additional effects after the item description: [[File:RandomOPT.png|frame|none|Ragamuffin Manteau random options.]]&lt;br /&gt;
&lt;br /&gt;
Each option type (ATK, MATK, stats, etc...) is rolled first with equal chance for each type. The numerical range is then rolled, with an equal chance to all possible values.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Weapons [[file:4_CAT_SAILOR3.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
Here you can check all available options for Armors, Accessories and Shadow gear.&lt;br /&gt;
Each piece of equipment have their own bonus table, and some of them may have more than 1 bonus.&lt;br /&gt;
&lt;br /&gt;
Lower headgear is the only equipment without options.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Top Headgear [[File:Valk5.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Top&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Top&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Melee Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Ranged Damage +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || MATK +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || APM +5~10&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Healing Skills +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Mid Headgear [[File:Mask.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Mid&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Mid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Armor [[File:Valk.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Armor&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~15% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || ATK +5~10 ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || MATK +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shields [[File:Valk2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shield&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shield&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +1~5% || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +1~5% || All Element Resist +1~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || DEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MDEF +10~20 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Garment &amp;amp; Shoes [[File:Valk3.gif|30px]] [[File:Valk4.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Garment&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Garment&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~3 || Max HP +175~350 || Single Element Resist +5~10%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~3 || Max SP +25~50 || All Element Resist +3~5%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~3 || RES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~3 || MRES +1~5 ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~3 || Variable Cast -1~5% ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~3 || APM +5~10 ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Accessories [[File:Accessory.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Accessories&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Accessories&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
!style=&amp;quot;width: 33%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~5 || APM +5~10 || ATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~5 || Aftercast Delay -5~10% || MATK +5~10&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~5 || Variable Cast -1~5%  || CRIT +5~10&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~5 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~5 ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
=== Shadow Gear [[File:Shadow.gif|30px]] [[File:Shadow1.gif|30px]] [[File:Shadow2.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Shadow&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Shadow&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
|-&lt;br /&gt;
| STR +1~2&lt;br /&gt;
|-&lt;br /&gt;
| AGI +1~2&lt;br /&gt;
|-&lt;br /&gt;
| VIT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| INT +1~2&lt;br /&gt;
|-&lt;br /&gt;
| DEX +1~2&lt;br /&gt;
|-&lt;br /&gt;
| LUK +1~2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons [[file:4_CAT_SAILOR2.gif]] ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; max-width: 20% margin: 0 auto; font-size:110%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
All weapons have the same possible 1st and 2nd options. You can acquire weapons with 3 bonuses, and the first 2 bonuses are from the first option table. The 3rd option however is fixed and it depends on the weapon type.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== General Options [[file:1137.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-General&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-General&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 1st Option&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 2nd Option&lt;br /&gt;
|-&lt;br /&gt;
| ATK +10~20  || Melee Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| MATK +10~20 || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
|             || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
|             || Critical Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
|             || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
|             || Healing Skills +13~20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
=== Specific Options  [[file:1573.gif|30px]] ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-Specific&amp;quot; style=&amp;quot;cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;&amp;quot;&amp;gt;View&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Specific&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:4px solid #black; background:#ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| Weapon Type&lt;br /&gt;
!style=&amp;quot;width: 50%; border-left:3px solid #black; border-right:3px solid #black;&amp;quot;| 3rd Option&lt;br /&gt;
|-&lt;br /&gt;
| Dagger           || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Sword            || Aftercast Delay -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Sword || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Mace             || ATK +10~20 &#039;&#039;&#039;or&#039;&#039;&#039; MATK +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Axe              || CRIT +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Axe   || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Bow              || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Katar            || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Instrument/Whip  || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles         || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Staff            || Variable Cast -5~10%&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Staff || MATK +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Book             || Variable Cast -5~10% &#039;&#039;&#039;and&#039;&#039;&#039; APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Revolver         || Critical Damage +10~20%&lt;br /&gt;
|-&lt;br /&gt;
| Rifle            || Ranged Damage +8~15%&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Gun      || APM +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || INT +10~20&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun          || RES +8~15 &#039;&#039;&#039;and&#039;&#039;&#039; MRES +8~15&lt;br /&gt;
|-&lt;br /&gt;
| Huuma Shuriken   || Ranged Damage +8~15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; max-width: 20% margin: 0 auto; font-size:120%; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[file:OBSERVATION.gif]] May the RNG bless you or curse you. [[file:SHELTER.gif]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Kill_Command&amp;diff=7602</id>
		<title>Kill Command</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Kill_Command&amp;diff=7602"/>
		<updated>2026-07-11T23:04:53Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Offensive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Offensive&amp;lt;/span&amp;gt; skill for [[Beast Master|Beast Masters]]. It is an &amp;lt;span style=&amp;quot;color:#3A019C&amp;quot;&amp;gt;Auto Attack&amp;lt;/span&amp;gt; skill, automatically targeting the enemy that you are auto attacking.&lt;br /&gt;
&lt;br /&gt;
Commands your [[Summon Beast|summoned beast]] to leap to your target and perform its &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Offensive Skill&amp;lt;/span&amp;gt;. The beast&#039;s skill power is increased by Kill Command&#039;s skill level.&lt;br /&gt;
&lt;br /&gt;
If your beast is in [[Change Mode|Defensive Mode]], they receive 25% HP Omnivamp for the Offensive Skill.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#DEX|DEX]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Skill Power&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Kill Command Damage = Beast&#039;s ATK * 3.8 * [0.5 + (0.1 * Skill Level)] * [1 + (Master&#039;s DEX/100)]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Beast Skills ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
!Offensive Skill&lt;br /&gt;
|-&lt;br /&gt;
!Lunatic&lt;br /&gt;
| [[Back Stab]]&lt;br /&gt;
|-&lt;br /&gt;
!Peco Peco&lt;br /&gt;
| [[Sonic Blow]]&lt;br /&gt;
|-&lt;br /&gt;
!Fabre&lt;br /&gt;
| [[Earth Spike]]&lt;br /&gt;
|-&lt;br /&gt;
!Creamy&lt;br /&gt;
| Sleep Attack&lt;br /&gt;
|-&lt;br /&gt;
!TBD&lt;br /&gt;
| TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Change Mode]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Summon_Beast&amp;diff=7601</id>
		<title>Summon Beast</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Summon_Beast&amp;diff=7601"/>
		<updated>2026-07-11T23:01:50Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Summon_Beast.png]] Summon Beast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:{{PAGENAMEE}}.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Utility&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; skill for [[Beast Master|Beast Masters]].&lt;br /&gt;
&lt;br /&gt;
Summons your tamed beast to fight for you for 30 minutes. Only one beast can be active at a time. Recasting the skill dismisses your summoned beast.&lt;br /&gt;
&lt;br /&gt;
The beast stats are derived from its master&#039;s stats:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Beast ATK = (Master&#039;s ATK) * 4&lt;br /&gt;
&lt;br /&gt;
Beast MATK = (Master&#039;s ATK) * 4&lt;br /&gt;
&lt;br /&gt;
Beast CRIT = Master&#039;s CRIT&lt;br /&gt;
&lt;br /&gt;
Beast APM = 30 + (0.66 * Master&#039;s APM)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Master&#039;s ATK includes both sides of the ATK on the status window.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Tame Beast]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Potent_Venom&amp;diff=7311</id>
		<title>Potent Venom</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Potent_Venom&amp;diff=7311"/>
		<updated>2026-07-10T22:56:06Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:SHC_POTENT_VENOM.png]] Potent Venom&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Potent Venom.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Coats the user&#039;s weapon with a potent venom. While active, dealing damage has a chance to cause a Venomous Wound depending on skill level. Each Wound increases damage taken by the target by 1% for 10 seconds. The Wounds stack, but each one has its own independent duration.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Venomous Wound Chance&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 14%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 21%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 28% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Shadow Toxin]] Level 3&lt;br /&gt;
&lt;br /&gt;
[[Toxic Smoke]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Shadow_Toxin&amp;diff=7309</id>
		<title>Shadow Toxin</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Shadow_Toxin&amp;diff=7309"/>
		<updated>2026-07-10T22:51:06Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:SHC_ENCHANTING_SHADOW.png]] Shadow Toxin&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Shadow Toxin.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Coats the user&#039;s weapon with a shadowy toxin, increasing CRIT and granting an additional chance to poison via [[Poison Weapon]] equal to your CRIT on basic attacks and Venomancer skills.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!CRIT&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +12&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +16 &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Antidote]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Toxic_Smoke&amp;diff=7307</id>
		<title>Toxic Smoke</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Toxic_Smoke&amp;diff=7307"/>
		<updated>2026-07-10T22:47:27Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33852c; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_poisonsmoke.png]] Toxic Smoke&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Toxic Smoke.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Debuff&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Debuff&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Releases a toxic cloud in a 5x5 area. Enemies inside are affected by the toxin from the active [[Toxic Weapon]] effect.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Antidote]] Level 1&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Antidote&amp;diff=7305</id>
		<title>Antidote</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Antidote&amp;diff=7305"/>
		<updated>2026-07-10T22:43:47Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_antidote.png]] Antidote&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Antidote.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Removes the effect of a [[Toxin Weapon|Venomancer Toxin]] from the target.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Toxic Weapon]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Toxic_Weapon&amp;diff=7304</id>
		<title>Toxic Weapon</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Toxic_Weapon&amp;diff=7304"/>
		<updated>2026-07-10T22:41:50Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_poisoningweapon.png]] Toxic Weapon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Toxic Weapon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Applies a specialized toxin to your weapon, granting a passive effect to self and a chance to apply a negative effect to targets on attacks depending on the chosen toxin.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Toxin Effect Chance&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 16% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Toxins ==&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Toxin&lt;br /&gt;
!Passive Effect&lt;br /&gt;
!Applied Effect&lt;br /&gt;
|-&lt;br /&gt;
!Paralysis&lt;br /&gt;
| +10% movement speed || Increasingly strong slow, that stuns for 1.5s after 10s&lt;br /&gt;
|-&lt;br /&gt;
!Pyrexia&lt;br /&gt;
| Critical hit base damage is 160% instead of 140% || Interrupts casting and deals 333 fixed damage every 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
!Death Hurt&lt;br /&gt;
| Creates a pool of venom under enemies on kill || Increases damage taken by 15% (3% for bosses)&lt;br /&gt;
|-&lt;br /&gt;
!Leech End&lt;br /&gt;
| Gain 5% HP Omnivamp || Reduces healing received by 30%&lt;br /&gt;
|-&lt;br /&gt;
!Venom Bleed&lt;br /&gt;
| Basic attacks have (AGI/2)% chance to bleed for 35% of the damage || Poison and bleeding are 20% stronger&lt;br /&gt;
|-&lt;br /&gt;
!Magic Mushroom&lt;br /&gt;
| Gain 10% Aftercast delay reduction || Confuses for 1.5 seconds and deals 1~2000 damage every 3 seconds (Players cast a random skill instead of being Confused)&lt;br /&gt;
|-&lt;br /&gt;
!Oblivion Curse&lt;br /&gt;
| You MATK becomes 0 and you gain 20% of the lost MATK as ATK || Whenever a skill is used, the target is silenced for 2s and the effect ends&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Toxic_Weapon&amp;diff=7301</id>
		<title>Toxic Weapon</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Toxic_Weapon&amp;diff=7301"/>
		<updated>2026-07-10T22:31:44Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_poisoningweapon.png]] Toxic Weapon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Toxic Weapon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Applies a specialized toxin to your weapon, granting a passive effect and a chance to apply a negative effect to targets on attacks depending on the chosen toxin.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Toxin Effect Chance&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 16% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7299</id>
		<title>Hallucination Walk</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7299"/>
		<updated>2026-07-10T22:29:23Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_hallucinationwalk.png]] Hallucination Walk&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Hallucination Walk.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Dramatically increases [[Character Stats#FLEE|FLEE]] and grants a chance to avoid magic attacks for 7 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!FLEE&lt;br /&gt;
!Magic Avoid&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +50 || 10%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +100 || 20%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +150 || 30%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +200 || 40%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +250 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Weapon Blocking]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7298</id>
		<title>Hallucination Walk</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7298"/>
		<updated>2026-07-10T22:27:53Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_hallucinationwalk.png]] Hallucination Walk&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Hallucination Walk.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Dramatically increases [[Character Stats#FLEE|FLEE]] and grants a chance to avoid magic attacks for 7 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!FLEE&lt;br /&gt;
!Magic Avoid&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| +50 || 10%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| +100 || 20%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| +150 || 30%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| +200 || 40%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| +250 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7297</id>
		<title>Hallucination Walk</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7297"/>
		<updated>2026-07-10T22:27:45Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_hallucinationwalk.png]] Hallucination Walk&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Hallucination Walk.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Dramatically increases [[Character Stats#FLEE|FLEE]] and grants a chance to avoid magic attacks for 7 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!FLEE&lt;br /&gt;
!Magic Avoid&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 50 || 10%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 100 || 20%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 150 || 30%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 200 || 40%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 250 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7296</id>
		<title>Hallucination Walk</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Hallucination_Walk&amp;diff=7296"/>
		<updated>2026-07-10T22:27:28Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_hallucinationwalk.png]] Hallucination Walk&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Hallucination Walk.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Dramatically increases [[Character Stats#FLEE|FLEE]] and grants a chance to avoid magic attacks for 7 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!FLEE&lt;br /&gt;
!Magic Avoid&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 50 | 10%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 100 | 20%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 150 | 30%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 200 | 40%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 250 | 50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Weapon_Blocking&amp;diff=7295</id>
		<title>Weapon Blocking</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Weapon_Blocking&amp;diff=7295"/>
		<updated>2026-07-10T22:25:09Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_weaponblocking.png]] Weapon Blocking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Weapon Blocking.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Supportive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Supportive&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Assumes a defensive stance that passively has a chance to block melee attacks.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!Block Chance&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 14%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 18% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Venom_Implode&amp;diff=7293</id>
		<title>Venom Implode</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Venom_Implode&amp;diff=7293"/>
		<updated>2026-07-10T22:21:15Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33852c; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_venomimpress.png]] Venom Implode&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Venom Implode.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Detonates all [[Activity Points#Venomancer|Venom]] stacks on all affected enemies, removing all stacks and dealing damage proportional to the stacks.&lt;br /&gt;
&lt;br /&gt;
This skill gains an additional +2 CRIT per stack and cannot inflict Poison via [[Poison Weapon]].&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#INT|INT]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK% per stack&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 300%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 400%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 450% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 500%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Pool of Venom]] Level 3&lt;br /&gt;
&lt;br /&gt;
[[Venom Buster]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Venom_Implode&amp;diff=7292</id>
		<title>Venom Implode</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Venom_Implode&amp;diff=7292"/>
		<updated>2026-07-10T22:20:39Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33852c; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Gc_venomimpress.png]] Venom Implode&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Venom Implode.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.25 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Detonates all [[Activity Points#Venomancer|Venom]] stacks on all affected enemies, removing all stacks and dealing damage proportional to the stacks.&lt;br /&gt;
&lt;br /&gt;
This skill gains an additional +2 CRIT per stack and cannot inflict Poison via [[Poison Weapon]].&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#INT|INT]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK% per stack&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 300%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 400%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 450% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 500%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Pool of Venom]] Level 3&lt;br /&gt;
[[Venom Buster]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Venom_Buster&amp;diff=7290</id>
		<title>Venom Buster</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Venom_Buster&amp;diff=7290"/>
		<updated>2026-07-10T22:15:15Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33852c; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:So_poison_buster.png]] Venom Buster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Venom Buster.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Creates a poisonous explosion in a target and all enemies in a 7x7 area around it, dealing physical ranged damage and applying 2 stack of [[Activity Points#Venomancer|Venom]] to all targets hit.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#INT|INT]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 720%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 840%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 960%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 1080% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 1200%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Meteor Assault]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Pool_of_Venom&amp;diff=7287</id>
		<title>Pool of Venom</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Pool_of_Venom&amp;diff=7287"/>
		<updated>2026-07-10T22:07:58Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33852c; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:SO_CLOUD_KILL.png]] Pool of Venom&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Pool of Venom.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Physical Ranged&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 1 second&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Physical Ranged&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Creates a pool of venom in a 7x7 area that deals physical ranged damage and applies 1 stack of [[Activity Points#Venomancer|Venom]] to all targets inside it every 1 second for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#INT|INT]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK% per tick&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 180%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 210%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 240%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 270% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 300%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Meteor Assault]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
	<entry>
		<id>https://eddatales.com/wiki/index.php?title=Meteor_Assault&amp;diff=7284</id>
		<title>Meteor Assault</title>
		<link rel="alternate" type="text/html" href="https://eddatales.com/wiki/index.php?title=Meteor_Assault&amp;diff=7284"/>
		<updated>2026-07-10T21:59:49Z</updated>

		<summary type="html">&lt;p&gt;Sfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;&amp;quot; | [[File:Asc_meteorassault.png]] Meteor Assault&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; padding:10px;&amp;quot; | [[File:Meteor Assault.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Max Level:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Type:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | Physical Melee&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cast time:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Aftercast delay:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | Cooldown:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:6px; text-align:left;&amp;quot; | SP Cost:&lt;br /&gt;
| style=&amp;quot;padding:6px;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{PAGENAME}} is a &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;Physical Melee&amp;lt;/span&amp;gt; skill for [[Venomancer|Venomancers]].&lt;br /&gt;
&lt;br /&gt;
Attacks and applies 1 stack of [[Activity Points#Venomancer|Venom]] to all targets in a 5x5 area around the caster.&lt;br /&gt;
&lt;br /&gt;
The final damage of this skill is increased by 1% per [[Character Stats#INT|INT]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
!ATK%&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| 250%&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
| 300%&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
| 400% &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
| 450%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
[[Soul Destroyer]] Level 3&lt;/div&gt;</summary>
		<author><name>Sfyn</name></author>
	</entry>
</feed>